Act 6 Chapter 1 - Strategies and Tips

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  • xNigxNig Member Posts: 7,328 ★★★★★
    kryer79 said:

    @xNig For me Venom does not work, unduped and 5r3, it takes too long to build up 3 buffs with the node taking every 2nd buff out... just tried again and got killed without being touched twice. Stupid money grab this specific combination of node and def. Nice work Kabam, once again...

    Trust me, if they really wanted it to be a money grab, the node + champ combination will be much much worse.

    You could probably show your roster and perhaps will be able to advise better.
  • xNigxNig Member Posts: 7,328 ★★★★★
    edited April 2019
    Actually there’s quite a few options.

    1. Aegon. Your fury buffs will fulfill Buffed Up.
    2. Hulk + Void. Use Void. Charging heavy will give you furies.
    3. Hyperion/Mordo. Parry Heavy.
    4. Heimdall + Magik/Gully + if you have a Hela or Angela. Holding block will get you 2 buffs. Then use any champ that generates buffs eg Hulk or even Quake. For Quake you’ll just need to dex one attack for the third buff.
    5. If you like to live life on the edge, NC might be able to do it too since in Swashbuckling he generates quite a lot of buffs.

    There are a few more options but I think after some experimentation you’ll get it cleared.
  • xNigxNig Member Posts: 7,328 ★★★★★
    kryer79 said:

    Yeah, well tried most of those, thanks... wonder if you tested any.

    - Aegon you need to get hit to get furies and they don’t last. so you die to get the furies.
    - Void, Hyperion and Mordo get the stacks but don’t deal that much damage since 5r3. Tried all of them.
    - 4. you need 3 champs for a synergy which is nullified and can only be triggered once per fight.
    - Thought about NC, only I did not test yet.

    But basically, the idea is that unless you have one of those 5* maxed you have to revive several times to get through the symbiote, which is stupid imo. On top, you first need to get there, let’s say I take your HD/Magik/Guillo synergy, who do I use for Miles and Modok ? Can’t afford to take that many champs for a synergy.

    And as if the Symbiote was not enough, the node also nullifies buffs. I still think it’s a unit grabber...

    Already mentioned to you that I did it with Venom. Miles, Venom. Modok, Venom. SymSup, Venom.

    You mentioned that because the 3 champs are 5* R3, you don’t deal much damage. It’s kinda obvious right? If you’re looking for a One Punch Man kind of fight, then you’re looking at the wrong place.

    And you also mentioned that you need a maxed 5*, answer is no. R4 is more than sufficient. If you don’t wanna spend the resources to rank one up to r4 to handle that node, then don’t complain about spending more revives.

    I wanna be helpful but you have to be realistic here. 6.1 was built to be challenging to test players’ roster breadth AND depth. So if you don’t wanna spend the resources to deepen your roster, there’s no one to blame but you.

    And if you think 6.1 is bad... wait till 6.2 is released. Lol
  • CaptainDonCaptainDon Member Posts: 73
    Hello friends, are you looking for Act 6.1 Easy Paths, Nodes Information & Tips as well as gameplay for First Attempt ? then check out following link - https://mcoc-guide.blogspot.com/2019/04/act-6-chapter-1-easy-paths-nodes.html

    I hope above link will help you all :)
  • CUBCUB Member Posts: 146
    DNA3000 said:

    CUB said:

    Siliyo said:

    Nebula & Medusa are MVP counters to 6.1.2 Sentinel and Ultron at the end since they shut them down.

    I have a 5 star Nebula rank 2 and no other decent options for these 2 fights. Can you elaborate on how to with Nebula vs Sentinel and Ultron? Does she have to be duped?
    Nebula doesn't need to be duped. When you hold block with Nebula she builds up shock charges on herself. Each charge reduces all ability accuracy of robot opponents by 20%, so at 5 shock charges robots basically cannot activate abilities that require ability accuracy. That tends to shut them down. The part that takes practice is that it can be difficult to hold block if the defender gets aggressive and attacks a lot, and more importantly if you land a Parry all those shock charges will transfer to the defender as shock damage debuffs. This deals damage, but it also removes the shock from yourself (Nebula). The shock charges only shut down robots when they are on Nebula, not when they are on the target, so you will have to build them back up again if you Parry and transfer them.

    With 0% ability accuracy Sentinel and Ultron can't do things like evade or proc healing. The fight then just becomes a long slog to wear those guys down.

    There are synergies that can help. For example, Proxima Midnight gives Nebula 10 shock charges right at the start of the fight. This means robots will be immediately shut down without having to hold block.

    Nebula's awakened ability just resets her healing charges when you run out. This is useful, but not necessary for these fights.
    THANKS!!! VERY HELPFUL!! do you think taking her to Rank 3 will will be enough for one of these two bosses if played well? I just pulled sparky and VTD so I have other champs who prob need a rank 4 before her...thanks agian!
  • SpiderOddSpiderOdd Member Posts: 8
    Has anyone tried Crossbones for Supreme Symbiote? He generates a ton of furies and hits really hard. I am thinking of bringing him to this fight. Mine is only r3 though (unduped).
  • CUBCUB Member Posts: 146
    Is Nebula at Rank 3 strogn enough to hanle the senitel mini and or the ultron boss?? not a one shot, but enought to chip away at them since she shuts down abilites with 3 shock charges??
  • JoeCool23JoeCool23 Member Posts: 24
    Just reading through the multiple posts. My experience:
    Sabretooth = Archangel makes easy fight
    Crossbones = Ended up just using boosted 5/65 Corvus and 2 revives.
  • GeezCheeseGeezCheese Member Posts: 4
    edited May 2019
    If you have Vulture, I just found a reason for him, 6.1.6. My dupe Vulture 5* completely ignores the plasma charges & his SP2 is especially effective.
  • TehsigzorzTehsigzorz Member Posts: 1,233 ★★★★
    Anyone here beat Crossbones with an unduped rank 4 sentinel?
  • Iron_SkywalkerIron_Skywalker Member Posts: 130
    I’m just now at 6.1.5, and firsthand experiencing the terribleness. my only biohazard counters are Colossus, Groot, and Ultron. my strongest are Medusa, Quake, Magik, and IMIW. vigor counter is only IMIW. no Iceman, Nebula, Ghost, Corvus, or Omega. any tips?
  • DNA3000DNA3000 Member, Guardian Posts: 19,264 Guardian

    I’m just now at 6.1.5, and firsthand experiencing the terribleness. my only biohazard counters are Colossus, Groot, and Ultron. my strongest are Medusa, Quake, Magik, and IMIW. vigor counter is only IMIW. no Iceman, Nebula, Ghost, Corvus, or Omega. any tips?

    Wait for the Colossus buff to go live? Sorry, I wish I had something better. If I had a gun to my head and had to make a serious attempt under those conditions, the only thing I can think of, and it is not pretty, is to deliberately leave Bane up to help with damage and go in with Colossus. Maybe between Bane and some attack boosts Colossus could do it. It is possible to outdamage the heal since it isn't as bad as it might seem, but you really need to play aggressively if you can't block it. And it sounds difficult to balance playing aggressively, avoiding SP3, and transferring Bane.
  • Uriya07Uriya07 Member Posts: 12
    ‏‪ACT 6‬‏‏:

    I have an act 6.1 playlist,check out the videos,they will help you in some of the paths that i show in this videos,I also post other things in this channel, check this out guys :)
  • DestroyyourchamDestroyyourcham Member Posts: 38
    Which champs should i bringg for 6.1.2, any tips guyz
  • JediJones77JediJones77 Member Posts: 170
    edited August 2019
    Hey, all, I'm at the door of Act 6 now. I'm looking for advice as to whether or not my roster can handle it right now and/or who I should rank up next in preparation. I can do one more rank 4 at the moment and one or two more rank 3s. Blade is my only rank 5 now and my three rank 4s are Vision, Hulk and Omega Red. I also have one mutant awakening gem I can use. My full 5-star roster is below.

  • DNA3000DNA3000 Member, Guardian Posts: 19,264 Guardian

    Hey, all, I'm at the door of Act 6 now. I'm looking for advice as to whether or not my roster can handle it right now and/or who I should rank up next in preparation.

    Only you really know that. I would recommend just trying 6.1.1 and seeing. 6.1.1 is more about practicing the tactics involved in dealing with No Retreat anyway, so you might as well start practicing.

    At some point I think you might run into issues with certain champs on certain paths with a lot of regeneration. I would probably feel better with Void and Archangel awakened and ranked up and Omega Red awakened. But I think the roster has possibilities, and if you can get past 6.1.1 it actually gets easier up to 6.1.4.
  • lukakalukaka Member Posts: 79
    guys is a maxed out corvus 5 star without suicides useful at all in getting cavalier for those who have him?
  • Scruffy04Scruffy04 Member Posts: 23
    So what are the viable options for 6.1.5 Crossbones outside of the obvious?

    Has anyone had luck with a Luke Cage, Ghost Rider, Nebula, Ultron, etc?

    Does Blade with the GR synergy work well enough?

    Unfortunately, it seems like there are only 5 so odd champs who can handle CB without ripping your hair out.
  • Paul_DCPaul_DC Member Posts: 60
    Can anyone advise me if I can take down xbones with CAIW synergy
  • Paul_DCPaul_DC Member Posts: 60

    My roaster
  • CarpeDiem7886CarpeDiem7886 Member Posts: 22
    You don’t have cap IW in the pic..... or a tech champ which allows you to apply the petrify debuff. How many points in the Despair mastery do you have?
  • ddomddom Member Posts: 572 ★★
    Looking for some advice on whether I should push for cavalier. I've only completed 6.1.1 so far.

    My roster is

    Duped R5 Cap IW Sig 160
    R4 Emma Frost
    R4 Killmonger
    R4 Hulk Rag
    R3 Iron man IW
    R3 Domino
    R3 Massacre
    R3 Duped Archangel Sig 35
    6star R1 Thor Jane
    6star R1 Gambit

    I also have enough material to R4 either Domino, Archangel or Ironman IW

    Please advise on whether I should R4 anyone and if my current roster is good enough to make it worth pushing through 6.1 with some units spend

    Thanks
  • DNA3000DNA3000 Member, Guardian Posts: 19,264 Guardian
    ddom said:

    Please advise on whether I should R4 anyone and if my current roster is good enough to make it worth pushing through 6.1 with some units spend

    I'd probably R4 awakened archangel. Not just for Act 6, but just in general.

    Roster is not the most important thing for Act 6, skill is. There are some fights that are either unlikely or impossible without the right counters, but a huge amount of it depends on your ability to handle the nodes which is 80% skill, 20% roster. And only you know if you have enough skill.

    My recommendation is to try 6.1.1 but don't spend anything: no potions, no units, no revives. See how far you get. If you can't get past the first few fights without spending, you're probably not ready. Practice until you can get deep enough into the map that you know if you do spend you'll reach the end without spending more than you want. Are you willing to spend a few hundred units or a few thousand? Again, only you know that, so you have to test yourself on the map and see if the spending pace would work. Knowing how far you can get without spending will at least give you a rough idea of how much you would have to spend.

    Also keep in mind that often the difficulty is concentrated in a few fights, either the boss or a difficult node separate from the boss. So unless you're willing to spend a lot, you have to be able to run the paths themselves without spending. If you're spending just while running the path, you may find yourself stuck at the boss spending way more than you wanted to.
  • DarkCapDarkCap Member Posts: 3
    I'm finally going for Cavalier but not sure if I have the proper counter for Crossbones. Cap Iw (sig148) with a skill may purify debuffs, but not sure if it will work. I'm open to suggestions.



  • DNA3000DNA3000 Member, Guardian Posts: 19,264 Guardian
    DarkCap said:

    I'm finally going for Cavalier but not sure if I have the proper counter for Crossbones. Cap Iw (sig148) with a skill may purify debuffs, but not sure if it will work. I'm open to suggestions.

    Morningstar, Iceman, and Thing are all valid options for bringing down 6.1.5 Crossbones. All are bleed immune, and all have enough damage to outrace the heal if you play aggressively. In the case of Iceman, I used a rank 4 with some attack boosts, which was basically enough. I've seen video of Morningstar do it although she was awakened: if she's awakened she both steals CB's heal and also reduces its strength which makes her a relatively safe choice (but yours is not awakened, and I'm not certain about unawakened MS). Thing is, well, Thing. The fight is going to be a long one, and while I haven't watched anyone bring CB down with Thing I have to believe that eventually he's going to have enough furies to do it, as long as you don't get killed yourself.
  • DarkCapDarkCap Member Posts: 3
    edited January 2020
    DNA3000 said:

    DarkCap said:

    I'm finally going for Cavalier but not sure if I have the proper counter for Crossbones. Cap Iw (sig148) with a skill may purify debuffs, but not sure if it will work. I'm open to suggestions.

    Morningstar, Iceman, and Thing are all valid options for bringing down 6.1.5 Crossbones. All are bleed immune, and all have enough damage to outrace the heal if you play aggressively. In the case of Iceman, I used a rank 4 with some attack boosts, which was basically enough. I've seen video of Morningstar do it although she was awakened: if she's awakened she both steals CB's heal and also reduces its strength which makes her a relatively safe choice (but yours is not awakened, and I'm not certain about unawakened MS). Thing is, well, Thing. The fight is going to be a long one, and while I haven't watched anyone bring CB down with Thing I have to believe that eventually he's going to have enough furies to do it, as long as you don't get killed yourself.
    Thanks, Morningstar needs dupe. I may wait til I r4 Iceman. I recently ranked up AA, regretting that now. If I go for it now, I'll definitely have to go in boosted heavily. I'm not in a rush though.
  • DNA3000DNA3000 Member, Guardian Posts: 19,264 Guardian
    DarkCap said:

    Thanks, Morningstar needs dupe. I may wait til I r4 Iceman. I recently ranked up AA, regretting that now. If I go for it now, I'll definitely have to go in boosted heavily. I'm not in a rush though.

    No reason not to start testing the waters of 6.1.1. In my opinion 6.1.1 comes down less to specific champs and more to practice dealing with the nodes. And most people agree that the middle is easier than the beginning and the end. 6.1.3 and 6.1.4 were much easier for most players than the bookends. So even if you don't have a CB counter, that's no reason not to see where you stand on the earlier parts of Act 6.1. If nothing else, getting in some practice with the No Retreat node can only be helpful in the long run.
  • DarkCapDarkCap Member Posts: 3
    DNA3000 said:

    DarkCap said:

    Thanks, Morningstar needs dupe. I may wait til I r4 Iceman. I recently ranked up AA, regretting that now. If I go for it now, I'll definitely have to go in boosted heavily. I'm not in a rush though.

    No reason not to start testing the waters of 6.1.1. In my opinion 6.1.1 comes down less to specific champs and more to practice dealing with the nodes. And most people agree that the middle is easier than the beginning and the end. 6.1.3 and 6.1.4 were much easier for most players than the bookends. So even if you don't have a CB counter, that's no reason not to see where you stand on the earlier parts of Act 6.1. If nothing else, getting in some practice with the No Retreat node can only be helpful in the long run.
    I'm at 6.1.5 now. 6.1.1 and .2 were a little difficult and .3,.4 were fairly easy. CapIW is a life saver. Too bad he's not good for crossbones. Don't wanna sink in units and get nowhere.
  • Etm34Etm34 Member Posts: 1,664 ★★★★★
    Anyone have an exploration guide? I’m onto 6.1.6 finally, but I’m struggling to piece together the right team
  • RageLegacy2099RageLegacy2099 Member Posts: 21
    Hi, would warlock work for crossbones 6.1?
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