Alliance Quest Season 6 - Discussion Thread

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  • KostelinhoKostelinho Posts: 5
    I’m playing map7 AQ. And in final section, I taking inner paths (path10) agains Ultron, and Old Man Logan. But the nodes are bugged. If I regen my champ when spectre is Not active, then It should degen the deffender. But no degen.
    I can provide a video also.




  • I’m playing map7 AQ. And in final section, I taking inner paths (path10) agains Ultron, and Old Man Logan. But the nodes are bugged. If I regen my champ when spectre is Not active, then It should degen the deffender. But no degen.
    I can provide a video also.




    Same problem here. Luckily I got CG and made it through using time-out strategy.
  • Bwest289Bwest289 Posts: 117
    I can help you understand the impact this week of the "gimme" node already. It personally cost me $30 in potions and revives to get through. You're welcome.
  • EBG78EBG78 Posts: 55
    Bwest289 said:

    I can help you understand the impact this week of the "gimme" node already. It personally cost me $30 in potions and revives to get through. You're welcome.

    It doesn’t cost me money but I had to use items and boosts to make it through thanks to Kabam not being able to make anything work as intended. I would think compensation for items used due to broken nodes is in order. I know I will be sending in a ticket for this.
  • zeezee57zeezee57 Posts: 2,332 ★★★★★
    L8Rdays said:

    Some of these nodes feel really out of place in AQ, like the 200% power gain. Can we maybe get a comment on the intended difficulty? Feels like certain paths went to map 8 difficulty. Players will find a way through it, but it really just feels wrong here.

    Honestly, I can't disagree with this post whatsoever. I was one of those people that really enjoyed AQ more than almost anything else in this game. We run a combination of map 7 and map 6, and I thought the difficulty of the last season of map 7 was really good. Challenging, but fair-so it was actually FUN.

    These last two rounds of AQ since Kabam changed map 7 are now just stressful and not fun at all. Vivified (which seems ridiculous), Can't Stop Won't Stop (which was just broken), 200% AON Magneto (what a great time that is), the changes to Omega Red limiting the options to use against him, Prove Yourself and Mesmerize (stupid, not fun combination of nodes), Tunnel Vision (which was also proven to be broken), etc. All of these combinations just seem designed to make AQ much harder, and for me takes away almost any enjoyment from this mode. It almost feels as stressful as war, and has me wondering if I'll have the ability to actually finish my lanes.

    Does every mode need to feel like this? Is this what Kabam is looking to achieve? Make every player running map 7 concerned that they may not actually finish their lane? I thought the game was suppose to be fun-did I miss a memo? I'm honestly not even looking forward to AQ rewards as I'll need the increased glory at the end of the round simply to replenish my stock of potions (which are GROSSLY out of date Kabam-6k health is a joke for your biggest potion). So no real rank up purchases for me this round, which is unfortunate.

    All of these changes just have me wondering about the direction of the game and asking myself if it is really enjoyable. I'm honestly not sure that it is with these changes.
    Sums up the game in its entirety right now. Outside of monthly EQ it seems like the sole goal is to make everything incredibly difficult and eliminate any and all enjoyment in playing it. Its like they saw that endgame players needed some new challenging content and took it to the extreme in every facet of the game. My question is where does it end? We're hitting a point where V2 is the end of the enjoyable MCOC and everything after is just stupid hard and filled with bugs and issues.
  • DocJCDocJC Posts: 74
    @Kabam Miike

    So you guys buried your head in the sand for a whole week during another round of map 7. Will any of these issues actually be addressed? This game has taken a sharp turn in the wrong direction with AQ and AW. Retirements are at an all time high.
  • JadedJaded Posts: 2,023 ★★★★
    DocJC said:

    @Kabam Miike

    So you guys buried your head in the sand for a whole week during another round of map 7. Will any of these issues actually be addressed? This game has taken a sharp turn in the wrong direction with AQ and AW. Retirements are at an all time high.

    Yup. We get to start another week of map 7 after going over a week with no response from the team about issues.
  • PurpleIsPimpinPurpleIsPimpin Posts: 33
    Two series of bugged nodes, preemptively anticipating a third now. I am okay if bugs slip by, but the burden of cost should not be pushed back to us. Giving us the pots we had to spend for bugged nodes would go a long way in gaining our trust back. I am completely demoralized with the lack of response we have been receiving lately.
  • Ascoop24Ascoop24 Posts: 128 ★★★
    At this point I suspect they are waiting for the third week of map 7 see if there are any bugs in that and then will start looking at the effects it took on alliances. I honestly don’t except them to do anything close to what’s right. I feel alliance haven’t been placing where they typically should due to map 7 bugs. Will kabam right this wrong I don’t think they will and Ik myself and lots of others will keep our wallets closed on July 4th because of this.
  • ForumName123ForumName123 Posts: 316 ★★
    Pretty lame that its been 2+ weeks since the launch of AQ Season 6 and there's been no discussion of any type of compensation for the CSWS debacle.... keep up the good work
  • Carnage313Carnage313 Posts: 220 ★★
    Well now that’s hilarious. Skipped scarlet with and went straight back to Hyperion
  • Ultra8529Ultra8529 Posts: 526 ★★★
    So did we get another series of Map 7 with TunnelVision still broken?
  • DocJCDocJC Posts: 74
    Ultra8529 said:

    So did we get another series of Map 7 with TunnelVision still broken?

    Of course we did!
  • Bwest289Bwest289 Posts: 117
    DocJC said:

    Ultra8529 said:

    So did we get another series of Map 7 with TunnelVision still broken?

    Of course we did!
    Another week, another broken AQ. Sad that it's a node that was called out as broken two weeks ago. Let's see what the rest of the week has in store. Isn't it exciting?:)

    On the positive side, just think...once they are done measuring the impact, compensation should be incredible.
  • Leiva_darkLeiva_dark Posts: 283
    Bwest289 said:

    DocJC said:

    Ultra8529 said:

    So did we get another series of Map 7 with TunnelVision still broken?

    Of course we did!
    Another week, another broken AQ. Sad that it's a node that was called out as broken two weeks ago. Let's see what the rest of the week has in store. Isn't it exciting?:)

    On the positive side, just think...once they are done measuring the impact, compensation should be incredible.
    3 Orbs of level 1 and 1 group resurrection level 1 :D:D
  • Jawarrior2001Jawarrior2001 Posts: 290

    Well now that’s hilarious. Skipped scarlet with and went straight back to Hyperion

    Of course they did, it's all 'random', you know they don't choose the minibosses, same as it just so happens that Science champions has global disadvantage again, after all Luke Cage is a good counter.
  • Leiva_darkLeiva_dark Posts: 283
    edited June 2019

    Summoners,

    We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:

    Map 7:
    - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop
    - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain

    Map 5:
    - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1
    - Swapping Oscillate for Sadist on Hyperion Mini-Boss

    Map 4:
    - Swapping Force of Will with Unblockable Specials on the Thanos Boss

    These should be live in game very soon.

    Thank you all for your patience.

    thanks kabam , are fights where a mini boss can only do 5 blows, does not throw specials and then finish dead for his sp3. Thank you very much for making this game fun. fight with voodoo and starlord to see how balanced the game is and as expected it is only balanced for a part ...




  • DocJCDocJC Posts: 74
    Working as intended.
  • Ascoop24Ascoop24 Posts: 128 ★★★
    Can we get some form of update on a compensation package yet?
  • Bwest289Bwest289 Posts: 117
    Ascoop24 said:

    Can we get some form of update on a compensation package yet?

    No you may not.
  • LeNoirFaineantLeNoirFaineant Posts: 5,686 ★★★★★

    The only choice we have at this point is to stop playing the higher maps in AQ. If everyone stops playing Map 6 and Map 7, then no one will be spending resources in AQ and they will address these multiple issues.

    I don't have any issues with map 6. I don't play map 7. No interest in grinding for the donations.
  • JadedJaded Posts: 2,023 ★★★★

    The only choice we have at this point is to stop playing the higher maps in AQ. If everyone stops playing Map 6 and Map 7, then no one will be spending resources in AQ and they will address these multiple issues.

    I don't have any issues with map 6. I don't play map 7. No interest in grinding for the donations.
    I don’t grind for my map 7 donations. Haven’t done arenas in 3 weeks. But I do pay double battlechips to have someone cover my gold.
  • WC303WC303 Posts: 88
    Let’s thank Kabam for the fix on the Map 5 Hyperion mini boss. Oh wait...😑
  • LeNoirFaineantLeNoirFaineant Posts: 5,686 ★★★★★
    edited June 2019
    Jaded said:

    The only choice we have at this point is to stop playing the higher maps in AQ. If everyone stops playing Map 6 and Map 7, then no one will be spending resources in AQ and they will address these multiple issues.

    I don't have any issues with map 6. I don't play map 7. No interest in grinding for the donations.
    I don’t grind for my map 7 donations. Haven’t done arenas in 3 weeks. But I do pay double battlechips to have someone cover my gold.
    I often trade gold as I have plenty of gold. That's great that you don't have to grind atm. Lots of people have been burned out grinding for map 7 donations or paying mercs to drop donations. You obviously saved a lot of battlechips. I'd rather sell mine for units. Not grinding for map 7 isn't really sustainable...
  • JadedJaded Posts: 2,023 ★★★★
    edited June 2019

    Jaded said:

    The only choice we have at this point is to stop playing the higher maps in AQ. If everyone stops playing Map 6 and Map 7, then no one will be spending resources in AQ and they will address these multiple issues.

    I don't have any issues with map 6. I don't play map 7. No interest in grinding for the donations.
    I don’t grind for my map 7 donations. Haven’t done arenas in 3 weeks. But I do pay double battlechips to have someone cover my gold.
    I often trade gold as I have plenty of gold. That's great that you don't have to grind atm. Lots of people have been burned out grinding for map 7 donations or paying mercs to drop donations. You obviously saved a lot of battlechips. I'd rather sell mine for units.
    I don’t have any battlechips. 200 units a week to cover double battlechips. We don’t run 7x5 in all battlegroups though. If we did I could see it being a lot harder on individuals, especially loyalty. I wasn’t giving you a hard time, just stating top 45 in aq and I’m not grinding (or buying units) to cover my donations atm. And I’m not paying anyone to drop donations in on my behalf. Never have and never will.
  • RigidRigid Posts: 61
    Hyperion is still a bit to much with Empathatic Link. Compared to other Map 5 minis he is crazy random in baiting his specials and with EL almost all real counters to him are nullified. One fight he throws specials with no problems the next he goes straight tp s3.

    Yesterday, I had a fight with him and timed out with a 4* Luke Cage. Today, I hit him
    12 times and he went to s3 twice.. once to break my immunity and once to kill me. I spent the whole fight trying to get him to throw an s1 and he never did.

    The randomness of him throwing his specials is the real issue here.
  • SharperthanyouSharperthanyou Posts: 74
    Hyperion is still ridiculous. Not very consistent at throwing out special attacks. I could deal with spite if they did not have emphatic lock too.

    Supposedly it is easier this time around but I am not seeing it. This is really sucking the fun out of the game.

    I like the challenge and attempt to change up play styles but this too much.
  • Ultra8529Ultra8529 Posts: 526 ★★★
    DocJC said:

    Ultra8529 said:

    So did we get another series of Map 7 with TunnelVision still broken?

    Of course we did!
    Saw in another thread elsewhere that they are looking into Tunnel Vision. For some reason they don't respond to this thread regarding the AQ bugs. At least its good its being looked at.
  • WorknprogressWorknprogress Posts: 3,392 ★★★★★
    Tunnel vision isn't too bad. Just have someone with a duped nick fury run it. He completely shuts it down after 1 sp1 when in his 2nd phase
  • Ultra8529Ultra8529 Posts: 526 ★★★

    Tunnel vision isn't too bad. Just have someone with a duped nick fury run it. He completely shuts it down after 1 sp1 when in his 2nd phase

    Yea nick fury is a hard counter, but the point is that it is not working as intended or as described. Once that is fixed, it should be alot more manageable to play around using skill rather than roster.
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