Last month's we got 6,750 T5B for Epic difficulty.
Why the significant reduction in rewards?
Is that a fair comparison? First, we don't know how much effort the labs might take; it could be shorter and take less effort and energy than things like the Class Trip maps (in the past the labs tended to be quicker to complete, so that's not an unreasonable assumption).
Second, you're only quoting the T5B rewards. The class trips generated 1000 6* shards. The Labs generate 1200 (20 * 2 * 30). Class trip generated 10200 5* shards between epic and master. The Labs will generate 18000 (175 * 2 * 30 + 125 * 2 * 30). Class trip generated 36000 T2A fragments. The Labs generate 39000 (650 * 2 * 30).
T5B seems lower, but a lot of the other high tier rewards seem higher.
What will it cost to activate senses? I hope it's not Units; I'm hoping you have to spend excess Randomisers... I'd find it hilarious if you had to sell spare Mutant ISO8...
Last month's we got 6,750 T5B for Epic difficulty.
Why the significant reduction in rewards?
Is that a fair comparison? First, we don't know how much effort the labs might take; it could be shorter and take less effort and energy than things like the Class Trip maps (in the past the labs tended to be quicker to complete, so that's not an unreasonable assumption).
Second, you're only quoting the T5B rewards. The class trips generated 1000 6* shards. The Labs generate 1200 (20 * 2 * 30). Class trip generated 10200 5* shards between epic and master. The Labs will generate 18000 (175 * 2 * 30 + 125 * 2 * 30). Class trip generated 36000 T2A fragments. The Labs generate 39000 (650 * 2 * 30).
T5B seems lower, but a lot of the other high tier rewards seem higher.
They need to step up their game with the rewards with specifically for T5 basic and 6 star shards. Also, bumping the 5 star shards to equal a feature at least would be awesome. With it needing randomizers I don't think the fights will necessarily be easy either.
But I still think it is okay overall as is but it could be great.
Really isn’t any increase in rewards if you explore 100% don’t see the point in 250* shards and 40. 6* shards and as per usual t5b shards are skimpy why even bring this out rather have a champion clash or what ever it’s called
The five star shards should be bumped up just a little bit. Not too much, just enough so that the event gives out a total of 20,000 shards. Also a little increase to the t5 basic would be nice too, enough to get it to 9,000.
Pathetic event basically modoks lab but worse the fact that they don't even add sigs stones show how stingy they are.... Also shows that they takes past event reskin it and give crappier rewards GG kabam on your **** as ussual
Pathetic event basically modoks lab but worse the fact that they don't even add sigs stones show how stingy they are.... Also shows that they takes past event reskin it and give crappier rewards GG kabam on your **** as ussual
1) if you want them to make some new content, how about you give them some ideas for new content? 2) To quote the announcement, information is subject to change. Maybe they'll have sig stones... we really don't know.
Last month's we got 6,750 T5B for Epic difficulty.
Why the significant reduction in rewards?
Is that a fair comparison? First, we don't know how much effort the labs might take; it could be shorter and take less effort and energy than things like the Class Trip maps (in the past the labs tended to be quicker to complete, so that's not an unreasonable assumption).
Second, you're only quoting the T5B rewards. The class trips generated 1000 6* shards. The Labs generate 1200 (20 * 2 * 30). Class trip generated 10200 5* shards between epic and master. The Labs will generate 18000 (175 * 2 * 30 + 125 * 2 * 30). Class trip generated 36000 T2A fragments. The Labs generate 39000 (650 * 2 * 30).
T5B seems lower, but a lot of the other high tier rewards seem higher.
It’s also 24 fights a day
yes but maybe they'll make the whole thing a little bit easier to counter the fact that we'll be doing more fights. Also there's the whole thing with the Senses, which will make it a fair bit easier to take it on with Mutant Champions.
and @DNA3000 can we mention the t4b? I mean I did a quick bit of mental math and you're gonna get around 3 full ones just from 100% master every day... that's just insane. In fact, I'd say the amount of t4b available more than makes up for the lower amount of t5b...
Overall I'm excited to see this version of the Randomised Labs. Hey maybe they've got some restrictions in place to stop stupid combinations of nodes like, say, Slumber and Stun Immune... or something ridiculous like that. But hey Randomisers exist so really we'll just have to wait and see.
Last month's we got 6,750 T5B for Epic difficulty.
Why the significant reduction in rewards?
Is that a fair comparison? First, we don't know how much effort the labs might take; it could be shorter and take less effort and energy than things like the Class Trip maps (in the past the labs tended to be quicker to complete, so that's not an unreasonable assumption).
Second, you're only quoting the T5B rewards. The class trips generated 1000 6* shards. The Labs generate 1200 (20 * 2 * 30). Class trip generated 10200 5* shards between epic and master. The Labs will generate 18000 (175 * 2 * 30 + 125 * 2 * 30). Class trip generated 36000 T2A fragments. The Labs generate 39000 (650 * 2 * 30).
T5B seems lower, but a lot of the other high tier rewards seem higher.
Yeah but why are we getting lower T5B when Kabam had said that 5* and 6* are the future? Shouldn't the amount of T5B required to rank up those champs be going up and not down?
Or at least make it the same amount at least?
If Kabam keeps reducing the rate of T5B we get, we'll soon have to rely on cash deals to rank up champs.
Last month's we got 6,750 T5B for Epic difficulty.
Why the significant reduction in rewards?
Events never usually have the same Rewards. It varies from month to month. Throughout the year overall, we get a siginificant amount. Some months seem more lucrative than others. It all balances out.
Comments
So little answers
Last month's we got 6,750 T5B for Epic difficulty.
Why the significant reduction in rewards?
Second, you're only quoting the T5B rewards. The class trips generated 1000 6* shards. The Labs generate 1200 (20 * 2 * 30). Class trip generated 10200 5* shards between epic and master. The Labs will generate 18000 (175 * 2 * 30 + 125 * 2 * 30). Class trip generated 36000 T2A fragments. The Labs generate 39000 (650 * 2 * 30).
T5B seems lower, but a lot of the other high tier rewards seem higher.
But I still think it is okay overall as is but it could be great.
2) To quote the announcement, information is subject to change. Maybe they'll have sig stones... we really don't know.
and @DNA3000 can we mention the t4b? I mean I did a quick bit of mental math and you're gonna get around 3 full ones just from 100% master every day... that's just insane. In fact, I'd say the amount of t4b available more than makes up for the lower amount of t5b...
Overall I'm excited to see this version of the Randomised Labs. Hey maybe they've got some restrictions in place to stop stupid combinations of nodes like, say, Slumber and Stun Immune... or something ridiculous like that. But hey Randomisers exist so really we'll just have to wait and see.
Or at least make it the same amount at least?
If Kabam keeps reducing the rate of T5B we get, we'll soon have to rely on cash deals to rank up champs.
I don't like the trend this is going.