**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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She-Hulk Heavy Speed Bug Fix [Title Edited for Clarity]
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her ability to chain into heavy ,mind you not like "Wasp" because you need the enemy be up the wall in order to do that ,was the enabler of her kit and what made her so unique
Because nerfing characters who just got a lot of attention I'm sure will help sales.
Geniuses.
This kind of reminds me of a bug I ran into and analyzed in another game, where female entities sometimes actually attacked slower (and thus did less damage over time) in practice when the game engine said they were supposed to be the same speed in the data. It turned out to be a funky glitch in the animation engine working with different animation rigging for different models. Everyone thought the bug couldn't even exist, until it was proven to exist.
This statement seems sufficiently at odds with my experience that I wonder if the game is behaving differently than the design data in this situation. I can't imagine any experienced player thinking the "cadence" of champion attacks is identical in all situations, if cadence means what I assume it means here. And it is historically true that the game's timing has been affected by things that made the game function contrary to the data, such as the infamous parry timing bug from the post 12.0 engine change.
Mike, the better fix for this would be to do what Kabam usually does, and that is change her description to allow this behavior.
We all know she had the ability for years, so, following what Kabam has done to other champs to match their actual abilities, like, the recent fix to Symbiote Supreme , where the description was changed to show 50% instead of 100%, it makes more sense to fix She-hulk the exact same way, just change it & tell everyone about her "lost" ability.
I know you said "She was not built, tuned, or tested, around this unintended interaction." however, that means she wasn't tested or tuned at all, since she ALWAYS had it, so, ???
“This was not a mechanic of this Champion, and was not mentioned as one. All Champions have the same speed and cadence to their Attacks, and no Champion should be able to combo into a Heavy attack with 100% reliability.”
She-Hulk has the same animations (and speed), since I play the game (3years+). As one of the regular users of her (despite the hate from the community she was my 2nd 5/50 back then), she has this fast triggered and long reach since then. Intended or not, that was the way she was working. Intended or not, champs have slightly different speeds on their moves and reactions. Having now a champ that has an established ability to chain a heavy ,like wasp, shouldn’t change the mechanics of older champs.
The issue is with the play experience this has created. The lack of warning and interaction regarding She Hulks gameplay, even with MANY forum posts discussing how she's a great option for The Champion boss, other end game fights, even AW as well as well as videos on youtube showing the entire community as well.
We see a great champ, and choose to use our rare resources ranking them up.
and then all of a sudden we find out that those rare and valuable resources are essentially burned?
The truth of the matter is, people ranked up she hulk based on what they saw, and what they understood as not a bug, since there was zero indication of it being so.
Now that the game team has said there will be a change being made, and why...we move forward. We understand that as a natural process of the game.
Due to a lack of communication and interaction (which could have easily been done via. Mod/Admin interaction within the forusm) the issue now is people who ranked up She Hulk are left in the dust, with valuable earned resources burned with no way to move forward.
Regardless of the reasoning, the reality of the situation is that many summoners are feeling ripped off. and rightly so.
Simply put, there needs to be compensation, like @Kabam Miike has once said, to rectify this situation and to make things right.
we're already being made wary with the integrity of our champs and rank ups are being treated moving forward, but allowing us to rank down she hulk to move forward goes a LONG way with how this issues been treated so far.
The problem here seems to be that there's a design rule we were not aware of, that makes this kind of chaining "outside the rules" for how champions are supposed to be implemented. When a bug is inside the rules in general but unintended for the champion specifically, Kabam can make an executive decision to allow the bug to stand. But when a bug is outside the rules that's more dangerous to keep around, because everything else in the game gets implemented as if the rule was true and that can sometimes cause nasty problems down the road. An example would be the accidentally passive stun in Archangel's abilities. No one really cared until content was created on the assumption that stuns could be always resisted. Then AA's unresistable stuns broke it because those stuns were not factored into the content.
Designers can't remember all the exceptions to all the rules: that's why the rules exist in the first place, so a few general rules can substitute for hundreds of individual behaviors. If the heavy chaining is outside the design rules like they say, which is actually likely, then giving She Hulk a pass will set an invisible land mine that some future piece of content will step on one day. This game doesn't need any more of those.
The main issue that upsets people is lack of transparency on these “bugs” and then changes made after people invest in game resources that take significant amounts of time to collect into these champs.
@Omegatron
I also did the champion with a r3 version and i ranked her r5 with the rank up gem from the new variant a few days ago because of the things she can do. And now you tell us that is was not intended. Give me my r5 rank up gem and the r4 material back and take your she hulk ... Than i can rank my wasp r4 for the quantum trinity. Or will you fix ghost next?
She's practically worthless in labyrinth type fights.
Good luck pushing the opponent to a bar of power and baiting their special so you can refresh your furies with limber as the global.
She's trash now.