**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Dev Diary: Spring into Summer 2021
MCOC Team
Posts: 504Administrator∙Moderator ›
Greetings Summoners,
After what feels like an Age of Ultron since we last sat down for a homely fireside chat about The Contest. In that time, the team has been busy delivering on the majority of the awesome things we announced last year. From new Act content, a succession of Back Issues, Alliance tools, node improvements, undo button, a bonanza of Champion Updates, selling from stash, a raft of Incursions updates, and so much more in between.
We didn’t deliver on everything though (Summer of Pain, *cough* *cough*). Development priorities change, YOUR priorities change, and we evolve with The Contest as it grows. However, some things haven’t changed, and we’re still hard at work on some of the awesome things we announced last time, many of which are that much closer to being in your hands.
Last time out, we waxed lyrical about our vision and goals, this time, we’re getting straight to the meat. So without further ado, let’s dive into the first Dev Diary of 2021!
Read all about it here!
After what feels like an Age of Ultron since we last sat down for a homely fireside chat about The Contest. In that time, the team has been busy delivering on the majority of the awesome things we announced last year. From new Act content, a succession of Back Issues, Alliance tools, node improvements, undo button, a bonanza of Champion Updates, selling from stash, a raft of Incursions updates, and so much more in between.
We didn’t deliver on everything though (Summer of Pain, *cough* *cough*). Development priorities change, YOUR priorities change, and we evolve with The Contest as it grows. However, some things haven’t changed, and we’re still hard at work on some of the awesome things we announced last time, many of which are that much closer to being in your hands.
Last time out, we waxed lyrical about our vision and goals, this time, we’re getting straight to the meat. So without further ado, let’s dive into the first Dev Diary of 2021!
Read all about it here!
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Comments
Sad v8 is in November but excited to see what they come up with!
Seems like you’re writing yourself a story there
Looks like I can't avoid arena hell any longer
Do Not include hit count cap/damage caps, if you want us to test our r3s don't put a damper on it