Input System Update - Sept 2021: Discussion Thread
Kabam Miike
Moderator Moderator › Posts: 8,269
Hey Summoners,
It’s been a little while since we’ve communicated on the ongoing Control issues, and today we wanted to give you all a different kind of post, where we’ll explore the cause of the issue, what it entails, and the progress we’ve made on our journey so far in addressing the inconsistencies and changes in control timing.
We also want to take a moment to better outline what the issue actually is, as we know there’s some confusion surrounding the exact symptoms of this issue. We’ve seen players reporting issues such as framerate drops or lag that are not related to this issue, and are being addressed separately with some fixes coming your way soon.
We also want to give you more insight into why this process is taking some time to address, why it’s difficult to address issues based on “feel”, and introduce you to a new member of our team!
You can read the post here, and then come back to this thread to discuss!
It’s been a little while since we’ve communicated on the ongoing Control issues, and today we wanted to give you all a different kind of post, where we’ll explore the cause of the issue, what it entails, and the progress we’ve made on our journey so far in addressing the inconsistencies and changes in control timing.
We also want to take a moment to better outline what the issue actually is, as we know there’s some confusion surrounding the exact symptoms of this issue. We’ve seen players reporting issues such as framerate drops or lag that are not related to this issue, and are being addressed separately with some fixes coming your way soon.
We also want to give you more insight into why this process is taking some time to address, why it’s difficult to address issues based on “feel”, and introduce you to a new member of our team!
You can read the post here, and then come back to this thread to discuss!
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Comments
Love the robot btw
Seriously THANK YOU for finally having more Communication and giving us actual Details on the Cause and current Measures to deal with said issue even if it isn't very far into production, even if you've only moved 1 Step Closer in a whole Week we still would love to hear the Updates so we can move along with you in the process and don't feel ignored.
I do understand that some of these fixes will take time and it is good that the team is communicating this with us, the players.
As the fix continue I think it would be help if once in a while the moderator team continue touch based with the players, leaving thing quiet for while really does not help the confident of the community. We don't need solutions right away, just a simple "hey, we hear what you are saying and the team are still on it" would at least be reassuring.
Quote from the update
"In the meantime, we will continue our Alliance Quest and Alliance War potion and resource packages and will be delivering a package of Single Player Content Resources next week that we’ll be repeated on an occasional basis.".
Please look into more Single Player Content Resources, for a lot of players and Alliances, this is really important and could do with a bit more.
Anyway that is my 2cent feedback.
Hope everyone have a good weekend ahead.
Hopefully this is a decent amount of revives and potions
Why "occasional" and not "routine?" The parry/dex issues will not be "occasional" until they are fixed in early 2022 (3 months?), so why should single player compensation be occasional? Personally, if I'm going to stick it out for another 3 months with these issues, I'd appreciate a bit more certainty on good-will towards single player compensation.
Does "occasional" mean whenever you see fit? Weekly? Bi-weekly? Monthly? Help us out here.
No one wants to hear 2022 mentioned, but I appreciate the candor and willingness to let us see part of the process.
Getting an update even makes a rash of 3* from Nimrod Cavs hurt a little less.
Dr. Zola
10/10 for this communication, this should be the gold standard you work towards to be bonest
Anyway good to see where we are with this. And frankly, with the last couple of weeks in general the playerbase needed this kind of info.