Sounds promising. Thanks for being responsive as soon as you were able and taking concerns seriously. I’m a little bummed I couldn’t pull it off before the change, but I will definitely take it.
Adressing the two biggest issues in a proper way 👍 Really glad to see it’s been handled this way in a timely fashion 👍 Good luck dealing with all the threads demanding compensation in 3, 2, 1 🤷♂️
Adressing the two biggest issues in a proper way 👍 Really glad to see it’s been handled this way in a timely fashion 👍 Good luck dealing with all the threads demanding compensation in 3, 2, 1 🤷♂️
as they should though. a bugged fight i'd say warrants it. as well as the improperly balanced fight.
I know a lot won’t agree with this but I going to post this anyway from 1 end gamers prospective.
When you make content and restrict it to where only 20 champs can do full damage. It’s not designed for mid level players. And most of those 20 don’t get any added benefits like do in some of the other variants…. Mid game players are not going to rank a task master, a cage, a moon knight, or a dpx for content. So realistically 14-15 useable champs. You are in fact targeting end game players with the depth and range of champ pools to do this. So the rewards don’t match. And thrillson I still waiting for you to explain how this not end game content in its original form before change to venompool. You one who said it not so you can explain how it isn’t
Who makes these stupid node combinations... You are required to take block damage with over 15k attack values and life transfer and linbo on top of that...
And with the passive AI on top of that which does not want to throw Special after reaching SP2 ... Makes this a fun fight for the unit man
Why is Variant 8 still giving Rank Up Gems for champs until 2017? I'm slowly running out of champs or I don't need such old champs anymore. apart from that, rank 4 is almost too unusable for most content. shouldn't they at least also apply to all champs?
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Dr. Zola
Good luck dealing with all the threads demanding compensation in 3, 2, 1 🤷♂️
The first boss isn't taking damage while at 1 HP, and the sym spider sometimes gets power from any hit given
https://youtu.be/r0QF7O6x9PI
He was also getting damage from incinerate debuffs, despite being immune due to lifecycle
When you make content and restrict it to where only 20 champs can do full damage. It’s not designed for mid level players. And most of those 20 don’t get any added benefits like do in some of the other variants…. Mid game players are not going to rank a task master, a cage, a moon knight, or a dpx for content. So realistically 14-15 useable champs. You are in fact targeting end game players with the depth and range of champ pools to do this. So the rewards don’t match. And thrillson I still waiting for you to explain how this not end game content in its original form before change to venompool. You one who said it not so you can explain how it isn’t
Who makes these stupid node combinations...
You are required to take block damage with over 15k attack values and life transfer and linbo on top of that...
And with the passive AI on top of that which does not want to throw Special after reaching SP2 ... Makes this a fun fight for the unit man
Nowhere does it state on his abilities that he is able to do that