Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
Because T1As are the catalysts us end-game players have hundreds of! 5 star champs don’t even need any!
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
Don’t be so stupid. It’s obvious that the rewards for the uncollected are heavily weighted in the other areas which is why the t1a’s and units are not included. Do the other levels as well if you want extra units and t1a’s
Only one eq generally we have had 2
like modok’s lab bounty mission grandmaster challenge web slinger etc
What is the second one
They usually do the extra event every other month.
Special quest ar every month they r either web slinger and grandmaster challenge type or they modok lab and bounty mission type
I take it you are a relatively new player?
Special short quests like modok labs and rockets workshop and bounty missions have beem happening every 2nd month generaly.
Challenges like web slinger and goldblums challenge are generally happening when there has been a movie release.
Sometimes inthink here has been a gap of 2 months with nothjng.
Either way they wont lose players by not havjng extra content for a month cus A it is normal and there is plenty of content available to keep everyone busy. If anything the last couple months are making the game feel too much of a grind and not as much fun.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
so say they gave us half the 5 star shards and instead gave 10 t1 alphas, im pretty sure that the majority of people would complain about the number of 5 star shards. t1 alphas is low tier reward dont expect it in a high tier rewards section.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Sentry and black bolt should both be really powerful champions... But look at black bolt. I fear something like that is going to happen with sentry as well.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
But Miike, this is the problem. Kabam views T1As as being associated with “lower rarity” champs and rank up materials (your words). They are required for ALL tiers of champs, especially more at the higher level (5 stars).
If wouldn’t hurt putting some in the Uncollected difficulty.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
I disagree, like you said, you can earn several t1a each week. How many 6* shards or t5b can you earn on weekly/monthly basis? "End game" content needs to focus on end game rewards as you can't earn them elsewhere.
Where are the tier 1 alphas for uncollected kabam??? Should be 5 tier 1 alphas atleast, since master gives 3 tier 1 alphas. That 1 tier 1 alpha in the calender doesn't make up for this **** lol
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Um hello you made 5* unbelievably expensive, alpha wise. This logic makes no sense, give us 5 t1 alphas for exploring this stuff. @Kabam Miike
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
If all you said was the last sentence, I’d be somewhat more OK with this response.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
Don’t be so stupid. It’s obvious that the rewards for the uncollected are heavily weighted in the other areas which is why the t1a’s and units are not included. Do the other levels as well if you want extra units and t1a’s
But you need 6 t1alphas to rank a 5 star past r3 and 4 t1alpha to rank past r2 so 5 stars do need em
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
Because T1As are the catalysts us end-game players have hundreds of! 5 star champs don’t even need any!
/sarcasm
5 stars need double if not quadruple the amount of t1alpha than a 4 star would. 5 or 6 t1aplha to r4 a 5 star. Trust me i kno
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
I disagree, like you said, you can earn several t1a each week. How many 6* shards or t5b can you earn on weekly/monthly basis? "End game" content needs to focus on end game rewards as you can't earn them elsewhere.
So you’re okay with them forcing us to play every aspect to its limits just to rank 2 a 5*. Should have a minimum of 5 t1as with uncollected quest.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
Don’t be so stupid. It’s obvious that the rewards for the uncollected are heavily weighted in the other areas which is why the t1a’s and units are not included. Do the other levels as well if you want extra units and t1a’s
But you need 6 t1alphas to rank a 5 star past r3 and 4 t1alpha to rank past r2 so 5 stars do need em
I don’t disagree that there should be other ways to get t1a or probably more importantly they should look at reducing rank up requirements of t1a’s needed to rank 5* champs as they are way too high. However, the uncollected level and rewards are the best thing that’s been released in a very long time and people demanding and complaining over monthly rewards being offered to us that 2 months ago we would never have expected to be so good is a little bit outrageous imo.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
I disagree, like you said, you can earn several t1a each week. How many 6* shards or t5b can you earn on weekly/monthly basis? "End game" content needs to focus on end game rewards as you can't earn them elsewhere.
So you’re okay with them forcing us to play every aspect to its limits just to rank 2 a 5*. Should have a minimum of 5 t1as with uncollected quest.
You're either overreacting or not playing the game all that much, someone did the math on this forum not that long ago. You can earn 37 t1a each month, that's plenty of alphas to do your rank ups (assuming you don't rank **** 5*, in which case you deserve to run out of them). T5B and 6* shards however you can't earn anywhere else. (excluding one time only source of act 5). So yeah, im perfectly fine with them focusing on actually rare rank up materials for harder parts of the game.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
I disagree, like you said, you can earn several t1a each week. How many 6* shards or t5b can you earn on weekly/monthly basis? "End game" content needs to focus on end game rewards as you can't earn them elsewhere.
So you’re okay with them forcing us to play every aspect to its limits just to rank 2 a 5*. Should have a minimum of 5 t1as with uncollected quest.
You're either overreacting or not playing the game all that much, someone did the math on this forum not that long ago. You can earn 37 t1a each month, that's plenty of alphas to do your rank ups (assuming you don't rank **** 5*, in which case you deserve to run out of them). T5B and 6* shards however you can't earn anywhere else. (excluding one time only source of act 5). So yeah, im perfectly fine with them focusing on actually rare rank up materials for harder parts of the game.
I’m 100% done all story quests. My t4cc and t4bc stash are over flowing. As well as my t2a stash. Only because I’m short on t1as. I buy 5 every week from glory. 2 from alliance goals and 1 from arenas every 9 days or w/e it is. So why should a low ranking material item like t1as bottleneck my rank ups? It’s absurd regardless how many can be obtained in a month. Even at “37” a month you can r2 3 5* champs. And everyone knows a r2 5* champ isn’t breaking the game for anyone at our level. Of course those numbers drop the higher you rank them. 1 rank 3 5* a month is NOT acceptable at this stage while all other rank up materials expire in the stash.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
I disagree, like you said, you can earn several t1a each week. How many 6* shards or t5b can you earn on weekly/monthly basis? "End game" content needs to focus on end game rewards as you can't earn them elsewhere.
So you’re okay with them forcing us to play every aspect to its limits just to rank 2 a 5*. Should have a minimum of 5 t1as with uncollected quest.
You're either overreacting or not playing the game all that much, someone did the math on this forum not that long ago. You can earn 37 t1a each month, that's plenty of alphas to do your rank ups (assuming you don't rank **** 5*, in which case you deserve to run out of them). T5B and 6* shards however you can't earn anywhere else. (excluding one time only source of act 5). So yeah, im perfectly fine with them focusing on actually rare rank up materials for harder parts of the game.
I’m 100% done all story quests. My t4cc and t4bc stash are over flowing. As well as my t2a stash. Only because I’m short on t1as. I buy 5 every week from glory. 2 from alliance goals and 1 from arenas every 9 days or w/e it is. So why should a low ranking material item like t1as bottleneck my rank ups? It’s absurd regardless how many can be obtained in a month. Even at “37” a month you can r2 3 5* champs. And everyone knows a r2 5* champ isn’t breaking the game for anyone at our level. Of course those numbers drop the higher you rank them. 1 rank 3 5* a month is NOT acceptable at this stage while all other rank up materials expire in the stash.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
I disagree, like you said, you can earn several t1a each week. How many 6* shards or t5b can you earn on weekly/monthly basis? "End game" content needs to focus on end game rewards as you can't earn them elsewhere.
So you’re okay with them forcing us to play every aspect to its limits just to rank 2 a 5*. Should have a minimum of 5 t1as with uncollected quest.
You're either overreacting or not playing the game all that much, someone did the math on this forum not that long ago. You can earn 37 t1a each month, that's plenty of alphas to do your rank ups (assuming you don't rank **** 5*, in which case you deserve to run out of them). T5B and 6* shards however you can't earn anywhere else. (excluding one time only source of act 5). So yeah, im perfectly fine with them focusing on actually rare rank up materials for harder parts of the game.
I’m 100% done all story quests. My t4cc and t4bc stash are over flowing. As well as my t2a stash. Only because I’m short on t1as. I buy 5 every week from glory. 2 from alliance goals and 1 from arenas every 9 days or w/e it is. So why should a low ranking material item like t1as bottleneck my rank ups? It’s absurd regardless how many can be obtained in a month. Even at “37” a month you can r2 3 5* champs. And everyone knows a r2 5* champ isn’t breaking the game for anyone at our level. Of course those numbers drop the higher you rank them. 1 rank 3 5* a month is NOT acceptable at this stage while all other rank up materials expire in the stash.
You're not verry good at math, are you? 37/5=7, 7 r2 5* champs every month. Now show me the math where you get 7 new 5* every month. Or if you wanna go r3 route, that's still 6 5* from r2 to r3, or 3 from r1 to r3. I would also like to see the math where you get 18 t4cc every month to r3 6 5* champs.
December doesn't count for 5* math as we've had unsual ammount of content this month.
Nope. Thanks for catching that, it is a 3-Star Moon Knight.
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
I disagree, like you said, you can earn several t1a each week. How many 6* shards or t5b can you earn on weekly/monthly basis? "End game" content needs to focus on end game rewards as you can't earn them elsewhere.
So you’re okay with them forcing us to play every aspect to its limits just to rank 2 a 5*. Should have a minimum of 5 t1as with uncollected quest.
You're either overreacting or not playing the game all that much, someone did the math on this forum not that long ago. You can earn 37 t1a each month, that's plenty of alphas to do your rank ups (assuming you don't rank **** 5*, in which case you deserve to run out of them). T5B and 6* shards however you can't earn anywhere else. (excluding one time only source of act 5). So yeah, im perfectly fine with them focusing on actually rare rank up materials for harder parts of the game.
I’m 100% done all story quests. My t4cc and t4bc stash are over flowing. As well as my t2a stash. Only because I’m short on t1as. I buy 5 every week from glory. 2 from alliance goals and 1 from arenas every 9 days or w/e it is. So why should a low ranking material item like t1as bottleneck my rank ups? It’s absurd regardless how many can be obtained in a month. Even at “37” a month you can r2 3 5* champs. And everyone knows a r2 5* champ isn’t breaking the game for anyone at our level. Of course those numbers drop the higher you rank them. 1 rank 3 5* a month is NOT acceptable at this stage while all other rank up materials expire in the stash.
DONT OPEN T4CC CRYSTALS
That’s beside the point. My crystal hoard is plentiful.
Comments
No units and no t1as in uncollected quest. This needs to change ASAP.
No reason we shouldn’t get t1as and units are offered in every aspect of the game content why none in the uncollected quest makes no sense.
Keep in mind that the Contest existed well before us “Summoners” arrived. That is probably what its referring too.
Because T1As are the catalysts us end-game players have hundreds of! 5 star champs don’t even need any!
/sarcasm
Don’t be so stupid. It’s obvious that the rewards for the uncollected are heavily weighted in the other areas which is why the t1a’s and units are not included. Do the other levels as well if you want extra units and t1a’s
I take it you are a relatively new player?
Special short quests like modok labs and rockets workshop and bounty missions have beem happening every 2nd month generaly.
Challenges like web slinger and goldblums challenge are generally happening when there has been a movie release.
Sometimes inthink here has been a gap of 2 months with nothjng.
Either way they wont lose players by not havjng extra content for a month cus A it is normal and there is plenty of content available to keep everyone busy. If anything the last couple months are making the game feel too much of a grind and not as much fun.
so say they gave us half the 5 star shards and instead gave 10 t1 alphas, im pretty sure that the majority of people would complain about the number of 5 star shards. t1 alphas is low tier reward dont expect it in a high tier rewards section.
The Uncollected Difficulty rewards are all about collecting Higher Rarity Champions and Rank Up Materials! This is why they're focused on 4-Star, 5-star and 6-Star Hero Crystal Shards, as well as Tier 4 and 5 Catalyst Fragments! Units and Tier 1 Alphas are available in other difficulties.
Sentry and black bolt should both be really powerful champions... But look at black bolt. I fear something like that is going to happen with sentry as well.
Highly out of touch. We need more t1as.
Personally buying 5 every week from glory store, 2 from alliance goals and 1 from arenas doesn’t cut it with the main focus of ranking up 5*. The no units I can live with but would be nice to offset the cost of energy refills to complete the lesser difficulties just for the t1as. Either way please take this back to the developers in regards to t1as. Would be nice not to have to wait 3 weeks to r3 a 5*.
But Miike, this is the problem. Kabam views T1As as being associated with “lower rarity” champs and rank up materials (your words). They are required for ALL tiers of champs, especially more at the higher level (5 stars).
If wouldn’t hurt putting some in the Uncollected difficulty.
I disagree, like you said, you can earn several t1a each week. How many 6* shards or t5b can you earn on weekly/monthly basis? "End game" content needs to focus on end game rewards as you can't earn them elsewhere.
Um hello you made 5* unbelievably expensive, alpha wise. This logic makes no sense, give us 5 t1 alphas for exploring this stuff. @Kabam Miike
If all you said was the last sentence, I’d be somewhat more OK with this response.
But you need 6 t1alphas to rank a 5 star past r3 and 4 t1alpha to rank past r2 so 5 stars do need em
5 stars need double if not quadruple the amount of t1alpha than a 4 star would. 5 or 6 t1aplha to r4 a 5 star. Trust me i kno
So you’re okay with them forcing us to play every aspect to its limits just to rank 2 a 5*. Should have a minimum of 5 t1as with uncollected quest.
I don’t disagree that there should be other ways to get t1a or probably more importantly they should look at reducing rank up requirements of t1a’s needed to rank 5* champs as they are way too high. However, the uncollected level and rewards are the best thing that’s been released in a very long time and people demanding and complaining over monthly rewards being offered to us that 2 months ago we would never have expected to be so good is a little bit outrageous imo.
You're either overreacting or not playing the game all that much, someone did the math on this forum not that long ago. You can earn 37 t1a each month, that's plenty of alphas to do your rank ups (assuming you don't rank **** 5*, in which case you deserve to run out of them). T5B and 6* shards however you can't earn anywhere else. (excluding one time only source of act 5). So yeah, im perfectly fine with them focusing on actually rare rank up materials for harder parts of the game.
I’m 100% done all story quests. My t4cc and t4bc stash are over flowing. As well as my t2a stash. Only because I’m short on t1as. I buy 5 every week from glory. 2 from alliance goals and 1 from arenas every 9 days or w/e it is. So why should a low ranking material item like t1as bottleneck my rank ups? It’s absurd regardless how many can be obtained in a month. Even at “37” a month you can r2 3 5* champs. And everyone knows a r2 5* champ isn’t breaking the game for anyone at our level. Of course those numbers drop the higher you rank them. 1 rank 3 5* a month is NOT acceptable at this stage while all other rank up materials expire in the stash.
DONT OPEN T4CC CRYSTALS
You're not verry good at math, are you? 37/5=7, 7 r2 5* champs every month. Now show me the math where you get 7 new 5* every month. Or if you wanna go r3 route, that's still 6 5* from r2 to r3, or 3 from r1 to r3. I would also like to see the math where you get 18 t4cc every month to r3 6 5* champs.
December doesn't count for 5* math as we've had unsual ammount of content this month.
That’s beside the point. My crystal hoard is plentiful.