**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Developers Thoughts: Improving Alliance Wars Discussion Thread
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Let's face it, people were already going to use the above champs whether or not bleed immune is introduced. They are just that good.
You realize war is only reason I and many others came out of retirement or haven't quit permanently in the first place because all of Kabam's past shenannigans right?
It actually is a direct nerf to Deep Wounds which many unlocked specifically for aw and many offensive bleed champs which people ranked up specifically for aw attack. You and Kabam can call it whatever you want but well over three quarters of the player base sees this as a NERF so you're in the minority here pal.
Well Kabam's justification for this is to get people to switch it up, this is counterproductive to that is what my point here was.
1. Cheating - piloting, match-fixing etc.
2. matchmaking - this is horrible having Gold alliances making up against plat1 and master alliances. You are ruining the game experience for lower alliances period...
3. Do what you want with #3 cause this is business
This is simple man. If you really value following the TOS as you always say, you find a cheating alliance, ban them all from war for that season and give them no rewards. Then reinstate the next season.
You have no clue who you're talking to or what type of skills they have in this game.
That's why I have a diverse roster. Also I have a 5/65 Blade. Still going to use him in war. Heal block and bleed immune exists already. Again, I gave the feedback that bleed immune global isn't a good idea but i'd rather get it out of the way now than later. It's just a season and won't matter after that.
I’d like this answered officially as well. If it means the champs mentioned - this goes for Yondu and Elektra as well - won’t be able to use their ‘backup’ abilities, those champs will be completely useless in AW. Especially in Gold 1 and up. There is no way they can get a 5/5 down without any abilities, given the short time. It’ll be time about after time out.
This seems more like an opportunity to nerf Blade w/o actually touching him. Which leads to the question, why don't you put more thought into their creation? Rather than create a champ everyone wants, blows resources on, and later take it all away from them? Money? Profit?
Changes haven't happened yet, but with this "nerf" to bleed champs in AW, I think you'll hear many arguments for RDTs. Arguments will be, "but champs haven't been changed," "They are still useful in other modes." Who cares about other modes? This game is all about AW (which posts like this make clear of) and thats what we base our rank ups around, not some silly monthly EQ that can be beaten with Spider Gwen or Kamala Khan.
If you're gonna keep forcing different forms of diversity to eliminate top ranked champs than you need to increase resources to make up for it. What you tend to think is a chance to increase roster use only pushes our chosen rank ups to the bench. Where is the diversity there? Just say you have added so many useless champs to the game and you want people to use them, whether we like it or not, and you will always make us waste resources on ranking the good champs.
I just had another crash when loading an AQ match. It wasn’t because of network connection. Players are tired of losing 1/2 health for things that are not their fault. Not to mention lag, and a whole list of issues with every update of either phones/devices and of the game itself.
How, exactly, do you know who top tier players are using on AW attack?
5 days cool down for all heroes placed in AW.
Each week there are 3 wars. So in these 3 wars force the players to use each time different heroes.
Not with nodes but with a cool down system similar to the one that is present in the Arenas.
I can tell you right now, I expect nothing to change for my team in AW, my top 3 attackers will still be my top 3 attackers. The key here is not to change AW, but to change the viability of 75% of champs. I would argue that the majority of champs never get used in AW because they simply cannot compete in the most competitive mode in the game. Until that 75% of champs get balanced to at least be usable in AW nothing is going to change. You can't tell us that you want us to use a wider variety of champs when that "variety of champs" are broken because you guys made them that way. I realize not all champs can be "god tier" but until the lower tiers of champs (which also happen to be the majority of champs) don't suck so much, not only will nothing change, nothing CAN change.
It seems the people involved in these discussions on behalf of the player base are contributing to an echo chamber of bad ideas and catering to the top yet again.
1) make a war of choice map.
2) make buffs (1 per cell have 5 buffs and you can choose 3 bufs)
3) the most important thing to do it change all the characters in the game for balance.
I know you are doing it now, but at a really slow rate. Focus more on buffing older champs and it will fix a lot of issues.
Also, bleed champs were already handicapped in war. Bleed immune nodes are already everywhere in AW, now with this global buff bleeders are completely useless. The idea's are nice, I'm all for diversity, but I don't agree with the implementation on how to fix this. It's a good idea, but it needs some work.
Bcoz I don’t think they are that naive that they don’t know the causes for such lack of attacker diversity?