**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**

After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.

Apologies for the back and forth, and for any confusion.
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Developers Thoughts: Improving Alliance Wars Discussion Thread

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    demeddemed Posts: 81
    Will the global node apply to defenders? E.g. female defenders will be buffed. And will medusa be fixed before the new war season?
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    WorknprogressWorknprogress Posts: 7,233 ★★★★★
    demed wrote: »
    Will the global node apply to defenders? E.g. female defenders will be buffed. And will medusa be fixed before the new war season?

    It says in the post which side each buff affects...
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    HodgePodge19HodgePodge19 Posts: 15
    edited October 2018
    I would like to have someone explain to me how this new global node benefits anyone in Alliance War? I know that there are many others out there like me that have spent a lot of time and effort (and to a certain degree money) into leveling up specific champions in this game. I will use myself for example. Upon exploring act 5 I had the resources to take a 5* champion to rank 5, this would be the first time that I had been able to do such a thing and I had plenty of what I thought were good options. In the end I went with Archangel. I used a generic awakening gem (keep in mind this is not a debate as to whether or not he is worthy of that), rank up gem, my only two t5 basic, and however many t2 alpha it takes to level him up from rank 3 all the way to rank 5. I did this knowing that while he would not be useful in all situations he could still inflict bleed when he could not poison, and when he could inflict his neurotoxin he could heal block all while doing a lot of damage. Now, for some reason, someone thinks that making a GLOBAL node for all of Alliance War to make every defender bleed immune is a good idea. I get that you are saying that it is encouraging people to level up different champs, but do you think that can happen over night? It takes A LOT of time to farm the materials needed to level up a champion, only to have someone with authority say we are going to make a MASSIVE meta change to the dynamic of Alliance War. Alliance War for many people is the best way to receive the materials necessary to level up a new champion in the first place. So now you can not adequately perform in the one area that lets you get the materials you need to adjust to the random change that you made in the first place. It is very hard for me to not think that this is simply a huge money grab so people have to buy crystals to get more champions that don't rely on bleed, and then spend more money on the materials that they need to rank them up. There are roughly 50 champions that either inflict or heavily rely on bleed, and by making this change you have made this roughly 35-45% of the TOTAL champions in this game inadequate for Alliance War. Are rosters supposed to do a complete overhaul before the next season? I would like for someone to explain to me how if that is the case. I doubt that a moderator or anyone from Kabam will even read this, but I would love to hear from them and get something other than the generic "competitive balance" platitude. This takes a lot of the fun out a game that I used to enjoy playing a lot, and it seems like many of the decisions made are knee jerk reactions. These changes seem like a large step in alienating a player base. Change my mind. I would also like to add that this affects mastery set ups as well, because deep wounds is now virtually useless in Alliance War as well. There is no enhanced poison or degeneration mastery to replace this either.
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    BrainimpacterBrainimpacter Posts: 578 ★★★
    edited October 2018
    well according to kabam they want a more diverse defence too instead of only certain champs for certain node every war without change.
    the thing is people are stuck with those champs now as they used rare resources on them so cant just switch them on kabams say so and why would they want to place lower ranked champs to watch them die in 10 hits to a 5/65, no matter the global buffs and debuffs people cant just change when their items were used elsewhere.
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    DemonzfyreDemonzfyre Posts: 21,361 ★★★★★
    Kratos1991 wrote: »
    I need rank down tickets ASAP for my blade and Archangel . Took them to rank 5 and u **** them hard !

    @Kratos1991 so Blade and AA can't be used in any other game mode? If you rank down Blade or AA today and Act 6 comes out, what are you going to do then? It's 1 season only. Get better with different champs and hone your skills (if you have them).
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    borntohulaborntohula Posts: 447 ★★★
    edited October 2018
    Wrong quote. Move on. :/
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    ButtehrsButtehrs Posts: 4,965 ★★★★★
    None of you seem to read very well. This season is bleed immune. Next season will be different. So theres no effing reason to ask for rdt
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    demeddemed Posts: 81
    demed wrote: »
    Will the global node apply to defenders? E.g. female defenders will be buffed. And will medusa be fixed before the new war season?

    It says in the post which side each buff affects...

    I haven't seen anything about medusa though being fixed. Given she is the boss in 80% of the wars and with one of the most effective counters for her having been killmonger, they are effectively making him useless with one of the global nodes being bleed immune. Given how bugged medusa is right now, instead of promoting "diversity" they are effectively minimizing the options people have for taking a boss and pushing towards a war season where magik will be the single op champion in offence. I am struggling to see kabsm's alleged justification for these new global nodes whilst the game remains bugged.
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    curiousgeorgecuriousgeorge Posts: 36
    So basically, you wanted to indirectly stop Blade and Killmonger from trashing AW, and good job on that, Blade especially needed the slight indirect nerf. But you’ve nerfed champs like x23 AA and Gwenpool who many people use for attack as they are also decent attackers. But those champs aren’t as OP in war as Blade, and GP and AA didn’t need the nerf. There are already enough bleed immune nodes and hidden enemies nerfing AA. Now I can’t even bring him into war at all.
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    Jawarrior2001Jawarrior2001 Posts: 303
    Buttehrs wrote: »
    None of you seem to read very well. This season is bleed immune. Next season will be different. So theres no effing reason to ask for rdt

    The trouble is with this season is going to screw up so many attack teams it's stupid, I like to use sabertooth/void/killmonger in wars, with the proposed changes, both killmonger and sabertooth are going to be useless in the war,
    Gwenpool deals massive bleed damage and uses bleed to refresh incinerate/enervate, wont be possible.
    Archangel wont be able to make opps bleed therefore no poison/neurotoxin.
    Gamora wont be able to use special attacks to the full extent.
    Hawkeye, great for power control and awakened his hemorrhage is awesome, again useless in new season.
    Carnage awakened ability grants power gain when opp is bleeding to help ramp up damage useless.
    Wolverine/X-23/Logan all deal a decent amount of bleed damage--or atleast could.
    Rocket Racoons special 2 deals a lot of bleed damage to.
    Guillotine's bleed also stopped.
    Morningstar makes you bleed when she gets hit, which is awesome.

    The trouble with that SINGLE node, it affects SOO many champions, if one champion is too powerful then nerf that one champ.

    They want to change the meta thats fine, nerf that champion if needed, but to screw so many champions in a season is pointless and just a way to annoying the hell out of the player base.
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    Jawarrior2001Jawarrior2001 Posts: 303
    Buttehrs wrote: »
    None of you seem to read very well. This season is bleed immune. Next season will be different. So theres no effing reason to ask for rdt

    The trouble is with this season is going to screw up so many attack teams it's stupid, I like to use sabertooth/void/killmonger in wars, with the proposed changes, both killmonger and sabertooth are going to be useless in the war,
    Gwenpool deals massive bleed damage and uses bleed to refresh incinerate/enervate, wont be possible.
    Archangel wont be able to make opps bleed therefore no poison/neurotoxin.
    Gamora wont be able to use special attacks to the full extent.
    Hawkeye, great for power control and awakened his hemorrhage is awesome, again useless in new season.
    Carnage awakened ability grants power gain when opp is bleeding to help ramp up damage useless.
    Wolverine/X-23/Logan all deal a decent amount of bleed damage--or atleast could.
    Rocket Racoons special 2 deals a lot of bleed damage to.
    Guillotine's bleed also stopped.
    Morningstar makes you bleed when she gets hit, which is awesome.

    The trouble with that SINGLE node, it affects SOO many champions, if one champion is too powerful then nerf that one champ.

    They want to change the meta thats fine, nerf that champion if needed, but to screw so many champions in a season is pointless and just a way to annoying the hell out of the player base.

    I'd like to add on that it's not just the Bleed Immunity that has people concerned. It's the example they're setting for future seasons where the meta shifts every month it seems.

    Agreed, it does set a precidence that each season will be different, which in of itself it a good thing, but stick to the female champ buff. Which when you think about it, Gwenpool will get a buff to attack from this, but is going to suffere MASSIVELY from the bleed immunity. Whats going to happen in the next season, all champs unstoppable, villians buffed, robots buffed, theres plently of choices to pick from that dont ruin a huge amount of champions in the content
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    Shrev0304Shrev0304 Posts: 10
    You want to have more different champs placed in defence and Offense use but we all
    Cant pay or play the game enough to get the resources to Rank up all these champs either. Gold is the biggest issue. If your just starting out or even a higher level player resources are always at a premium. I understand that u dont want everyone ranking to fast and being at the set pace you have made in the game however for most its just never fast enough. Frankly it has caused me to personally to not being in an alliance and just playing at my own pace. I wont get the higher rewards but while I enjoy the game I cant play as often as being in an alliance demands. I want to focus on ranking all my champs and then see if im still even intrested in playing while thats going on.
    Also the cost of a mobile game is ridiculous!!! I just dont understand the $$$, way to much to just have fun in the down time.
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    RagamugginGunnerRagamugginGunner Posts: 2,210 ★★★★★
    Buttehrs wrote: »
    None of you seem to read very well. This season is bleed immune. Next season will be different. So theres no effing reason to ask for rdt

    The trouble is with this season is going to screw up so many attack teams it's stupid, I like to use sabertooth/void/killmonger in wars, with the proposed changes, both killmonger and sabertooth are going to be useless in the war,
    Gwenpool deals massive bleed damage and uses bleed to refresh incinerate/enervate, wont be possible.
    Archangel wont be able to make opps bleed therefore no poison/neurotoxin.
    Gamora wont be able to use special attacks to the full extent.
    Hawkeye, great for power control and awakened his hemorrhage is awesome, again useless in new season.
    Carnage awakened ability grants power gain when opp is bleeding to help ramp up damage useless.
    Wolverine/X-23/Logan all deal a decent amount of bleed damage--or atleast could.
    Rocket Racoons special 2 deals a lot of bleed damage to.
    Guillotine's bleed also stopped.
    Morningstar makes you bleed when she gets hit, which is awesome.

    The trouble with that SINGLE node, it affects SOO many champions, if one champion is too powerful then nerf that one champ.

    They want to change the meta thats fine, nerf that champion if needed, but to screw so many champions in a season is pointless and just a way to annoying the hell out of the player base.

    I'd like to add on that it's not just the Bleed Immunity that has people concerned. It's the example they're setting for future seasons where the meta shifts every month it seems.

    This is where I'm at. There simply aren't enough available rank-up materials to keep up with season to season changes. What are they going to do once they see that nothing changed and people still use r5 Blade because he's still better then their other options? Are they going to make a node that shuts down all Skill champs? A node that shuts down all male champs? No more attack synergies?

    This is what happens when you don't address the "problem" directly. That "problem" is that there are only 5-8 champs that can effectively beat the top defenders and the 15-20 nodes that can stop a player in their tracks.

    The real solution to the "problem" is to buff champs to become actually viable in AW and/or nerf the defenders or nodes so that anyone can beat any champ on any node.
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    GroundedWisdomGroundedWisdom Posts: 36,336 ★★★★★
    Spicy, I can't handle that Thread error so I'll start a new one. Lol.
    It's problem in that you can't use Bleed, but that's the intention of the Node. No matter what restriction they apply, it's going to cause a problem for some.
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    BsnkomBsnkom Posts: 25
    Ok, First of all, I would like to say thanks to Kabam for letting the community know in advance about new war season changes.

    The idea of placing a global node -bleed immunity- is detrimental for lots of players that rely on champs abilities. Kabam wants players to use different champs, thats awesome but when the majority of the champs are useless ,lack of power or no useful abilities. makes no sense that kabam force player to use others champions. Theres lots of champions that players die to use but in reality they suck. And guess what is going to happen?!?! Back to the loop.
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    Horror_punkHorror_punk Posts: 1,053 ★★★★
    Blade ruining your revenue i know

    Once i heard a story the moral of which was
    "You reap what you sow"
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    GroundedWisdomGroundedWisdom Posts: 36,336 ★★★★★
    Spicy, I can't handle that Thread error so I'll start a new one. Lol.
    It's problem in that you can't use Bleed, but that's the intention of the Node. No matter what restriction they apply, it's going to cause a problem for some.

    I agree. There isn't going to be a perfect solution to spice things up in AW. If a certain problem affects only a small amount of people I wouldn't care. However, since this problem affects a large amount of players who ranked up bleed champs I'm just afraid of the effects that this Global Node would cause. If they changed it to Masochism or something that wouldn't cripple other champs for future seasons I'd be content.

    At the end of the day, I guess we'd just have to wait and see if it drastically changes the meta or not at all. Or wait to see what Kabam has to say on Monday.

    It's also important to remember the Node is only the beginning of the rotation. They're going to implement it, gather the data, and reevaluate. It will most likely be rotated afterwards. At least that's my understanding.
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    boss6390boss6390 Posts: 35
    It would be a great idea to offer refunds for mastery cores spent on deep wounds now. @Kabam Miike @Kabam Wolf @Kabam Lyra @Kabam Zibiit @Kabam Vydious

    Me and a lot of my alliance members leveled up deep wounds specifically for war and we are very mad. So are a bunch of other people. At least we arent asking for rank down tickets. Please do us some liberty.
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    boss6390boss6390 Posts: 35
    Problem with countering blade is that it counters half of all skill champs ... bleed immunity destroys GP and KM more than Blade


    It doesnt affect killmonger more. Lol. He has to ramp up a good bit before his bleeds are really effective. No war fights last that long most of the time. GP yes. AA yes. Wolverine yes. Many others
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    boss6390boss6390 Posts: 35
    2zwvs1fbumqe.jpg

    How about diminishing season rewards. If you start and finish with the same alliance the whole season you get 100% and every war you miss is a percentage of the rewards you'd receive. The same rules would apply for the alliance that you get rewards from. This would keep people from jumping as much and keep alliances together more.


    No way. That would punish alliances for kicking slackers.

This discussion has been closed.