I’m not sure if this has been answered yet, but is Act 6 the end of all story mode content or just this “elder wars story” in story mode? Seeing as contest of champions is an endless game of grinding to the top I’m assuming more static content will be added
A 4 star completed this. Just saying
To pe perfectly fair, they HAVE eluded to this in creating Champion Requirements, and have stated that more restrictions would surface in the future.
To pe perfectly fair, they HAVE eluded to this in creating Champion Requirements, and have stated that more restrictions would surface in the future. That doesn't make it a good decision. And this decision doesn't really hurt me. I'd just like to hear the reasoning behind it.
To pe perfectly fair, they HAVE eluded to this in creating Champion Requirements, and have stated that more restrictions would surface in the future. Locking 4*’s out of act 6 entirely is a HUGE step up from eluding to future champion restrictions, when the only ones we had seen were class based and being forced to use LOWER tier champs.
CHAMPION REQUIREMENTSAct 6 is some of the most challenging content to date, and the perils within require only the strongest Champions of The Contest. Chapter 1 will contain CHAMPION REQUIREMENTS that will restrict the Champions you use to ONLY 5 and 6-Star Champions.
To pe perfectly fair, they HAVE eluded to this in creating Champion Requirements, and have stated that more restrictions would surface in the future. That doesn't make it a good decision. And this decision doesn't really hurt me. I'd just like to hear the reasoning behind it. Fair enough. I'm just saying it because I remembered the tie-in. I don't know the reasoning, but I wouldn't necessarily call it a bad decision. Requirements aren't really new.
To pe perfectly fair, they HAVE eluded to this in creating Champion Requirements, and have stated that more restrictions would surface in the future. Locking 4*’s out of act 6 entirely is a HUGE step up from eluding to future champion restrictions, when the only ones we had seen were class based and being forced to use LOWER tier champs. You're entitled to your opinion on that, but those restrictions don't make a difference. A roadblock is a roadblock. We've seen it all the way back to the Spider-Man Path. We even have an Event on now that's similar. It's all the same thing.
You guys claim there were beta testers, yet went forward with only requiring 5 and 6* champs? Cool, then because I wasn’t lucky enough to open a 5* stark spidey, Or Domino, I would like you to gift me them. I used those 2 as examples because I have them as 4*s, and use them........ all the damn time for questing. And your beta testers failed on telling you the rewards were good too..... Pretty crappy rewards for content we all know is going to be stupid.
To pe perfectly fair, they HAVE eluded to this in creating Champion Requirements, and have stated that more restrictions would surface in the future. A single stroke they've eliminated 90% of their player-base's synergies. .
As with @LeNoirFaineant , if they give us an explanation that actually makes sense, ok. But for now, every imaginable explanation is outweighed by its counter argument.
In a new turn of events, we’ll also be featuring a Legends Run for all Chapters of Act 6, and a special Act Legends Reward throughout the release of Act 6! The top times for each Chapter’s Legends will be collected, and awarded with a new Champion never before owned by any Summoner! is this new Champion never before owned a 6* champ? This Champion has never been obtainable at any Rarity whatsoever
In a new turn of events, we’ll also be featuring a Legends Run for all Chapters of Act 6, and a special Act Legends Reward throughout the release of Act 6! The top times for each Chapter’s Legends will be collected, and awarded with a new Champion never before owned by any Summoner! is this new Champion never before owned a 6* champ?
As with @LeNoirFaineant , if they give us an explanation that actually makes sense, ok. But for now, every imaginable explanation is outweighed by its counter argument. I wouldn't hold my breath. There isn't some super secret game design reason for this that would convince anyone, because it is a question of design value. It is a progress gate. If you believe in progress gates, and you believe this one is reasonable, then this won't bother you. If you don't believe in them or don't believe this one is reasonable, I don't think it is likely the devs have any way to persuade you to change your mind, and I don't think the converse is likely either.I accept it, but I also wouldn't cry much tears if the playerbase somehow gets the decision overturned. I'm just not betting on it, at least in the short term.