Upcoming Cull Obsidian and Ebony Maw Balance Changes

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Comments

  • Diksh619Diksh619 Member Posts: 227 ★★

    WingTSE said:

    Why not just make champs that can counter balance those champs rather than constantly nerfing champs?

    When you have a Champion that wildly outdamages other Champions, and we start making content to counter that specific Champion, this harshly punishes every other Champion in game, and every Summoner that does not have that Champion.
    Cull “wildly out damages” other champs? Like who and in what content? Show us the magic “data”. This should be good.
    @Kabam Miike Just put a limber node sir or a caltrop/poison node and Cull will die before we say ramp up
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.
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  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★

    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
    The issue with the data is it’s taken from everywhere including easier endgame content, it screws the numbers for the truly difficult content, and all the other balance changes have mostly been around endgame content, by using early content in the numbers it means the data doesn’t show how he performs in difficult content, which is what champs should be balanced around, I’m 100% sure that the data isn’t exclusively difficult content, and for balancing like this it should be, easier content can be done with any good champ
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    Lvernon15 said:

    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
    The issue with the data is it’s taken from everywhere including easier endgame content, it screws the numbers for the truly difficult content, and all the other balance changes have mostly been around endgame content, by using early content in the numbers it means the data doesn’t show how he performs in difficult content, which is what champs should be balanced around, I’m 100% sure that the data isn’t exclusively difficult content, and for balancing like this it should be, easier content can be done with any good champ
    Champs should be balanced, and are balanced, with all areas in mind. Not End-Game alone. The game houses many different levels of progress, and doesn't revolve around one demographic. In terms of the data, the data shows what it does, and analyzing it takes into account the scale of where it's taken from. Bottom line is, if they say it's too much, it's too much. We can't argue that any more than we can argue the sky is yellow.
  • r3dyr3dy Member Posts: 30

    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
    Yeah but they have to see it before release, its call quality assurance and testing
  • Patchie93Patchie93 Member Posts: 1,898 ★★★★
    r3dy said:

    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
    Yeah but they have to see it before release, its call quality assurance and testing
    I mean if a company like samsung can release a phone that catches fire it makes sense that things can be tested and not every little detail is perfect.
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    r3dy said:

    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
    Yeah but they have to see it before release, its call quality assurance and testing
    It's impossible to analyze data before a release. The data is what shows how they perform(ed). Past Tense. If you mean they should find all problems before they release, the game would never go live. Testing won't prevent issues from coming up.
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  • RealanonymousRealanonymous Member Posts: 2
    This is clearly fraud to us. We bought crystals for specific abilities champs then u take it away the abilities. This is totally bull sit. As i can say we spend thousands of money to bought brand new iphone 11 due it’s slofie front camera then u want to take back the function because want to balance with other phone models then what u give us only rankdown tickets ( downgrades ios). See what I meant to said it’s totally fraud by the company. Everyone should file complaints to Apple please.
  • feeldfire9feeldfire9 Member Posts: 1
    I have never posted before for years but now I have to!

    I love this game & spend a thousand dollars or more a month, often. This is a bad precedent you are setting & a rank down is not enough when I’ve spent hundreds of dollars on Cull crystals specifically because he is a heavy hitter. I agree with what most people have written here about him. Giving people more “heads up” on changes doesn’t justify this new practice of changing what we pay for.

    I don’t know why I should ever spend more money on a “product” that can be changed a few months later?

    No casino would exist if after they gave you a reward for gambling they then changed that reward retroactively.
  • SDPSDP Member Posts: 1,622 ★★★★
    edited September 2019
    Side note: Why do some people continue to say Cull has no utility. That’s just patently false. The armor break is obvious, but he also can parry projectiles, and shut down evade. Not to mention his size makes him ideal for Variant 2. Remember that annoying green evade drone boss? I used Cull to smash him fairly easily. Just thought I would clarify for those who may not know what he can do. I mean, it’s not crazy, but he does have some.
  • Rajiv84Rajiv84 Member Posts: 25
    Without a complete nerf he needs a little more utility to be useful or maybe increase his block proficiency
  • heintje12heintje12 Member Posts: 31
    Joerood1 said:

    the only thing Cull has going for him is damage output, and it’s a hassle to get him ramped up in the first place. You don’t seem to be in touch with balancing the game, you only seem to be approaching this from a money standpoint. You happily sold his crystals on several different occasions, most recently within the last few weeks, yet now all of the sudden he’s overpowered? It only makes sense from the standpoint that you are not milking every potential dollar from us, so now you’re changing it up. These are abilities that you created and developed before releasing, did you not test them? Having spent over 4 years playing this game, I can honestly say that it’s coming to an end for me. You’ve ruined what has been the best mobile game I’ve ever played. It blows my mind that bugs can exist for MONTHS yet the second something comes to light that is in the benefit of the players, it’s immediately addressed. Cull obsidian is out of balance, try ramping him up in any end game content. I bet you won’t make through any of it because he gets KO’d if someone sneezes on him. Yes his damage output is high because otherwise he’d be another worthless champion without any utility or potential in the game. I guess I’ve got another 3 months to play this game before I log out for good. Thanks Kabam, you’ve finally driven another longtime player away

    Absolute agree with this !
    There are already enough problems they have to get rid of - but no - lets create new ones.
    Kabam, you would harvest in the end and at the proper time what you had sown.
    Another proof that this company lets the marionettes march to his tune.
    absolutely done with this.......
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  • Rajiv84Rajiv84 Member Posts: 25
    DrZola said:

    WingTSE said:

    Why not just make champs that can counter balance those champs rather than constantly nerfing champs?

    When you have a Champion that wildly outdamages other Champions, and we start making content to counter that specific Champion, this harshly punishes every other Champion in game, and every Summoner that does not have that Champion.
    And that doesn’t go for half a dozen other champs who have been in game longer? Not going to name them, because we all know who they are. Many of them can do equivalent damage while taking far less damage and less time to ramp up.

    Why does one need to counter balance a champ built purely for offense if it’s a defensive champ, yes !! for example iron man infinity war did not have a counter when he first came out so instead of nerfing him there was a counter created like venom

    Dr. Zola
  • Colonaut123Colonaut123 Member Posts: 3,091 ★★★★★
    Ronin is not fine. The switching stances is quite a hassle. Plus, you need to interrupt your combo to keep it. There is no compensation for it.
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★

    Ronin is not fine. The switching stances is quite a hassle. Plus, you need to interrupt your combo to keep it. There is no compensation for it.

    He’s too much hassle for not a great payoff
  • Colonaut123Colonaut123 Member Posts: 3,091 ★★★★★
    The only thing I dislike is the uncertainty. If I would pull cull tomorrow, would I know if I should spend resources on him? No, this announcement is as vague as it can be. Nerfs and buffs can go anywhere. I hope Kabam will release more information next time what part of the champion will get changed, so I can make informed decisions.
  • KyrkantKyrkant Member Posts: 92
    I prefer Kabam nerfing champs instead of creating harder nodes to counter those champs because, at the end, it would affect not only a single champ.

    In a game with more than 100 different champs, balancing them it’s a good idea to make you use many more of them, and this is because I love this game.
  • GroundedWisdomGroundedWisdom Member Posts: 36,642 ★★★★★
    Deadmaddy said:

    Lvernon15 said:

    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
    The issue with the data is it’s taken from everywhere including easier endgame content, it screws the numbers for the truly difficult content, and all the other balance changes have mostly been around endgame content, by using early content in the numbers it means the data doesn’t show how he performs in difficult content, which is what champs should be balanced around, I’m 100% sure that the data isn’t exclusively difficult content, and for balancing like this it should be, easier content can be done with any good champ
    Champs should be balanced, and are balanced, with all areas in mind. Not End-Game alone. The game houses many different levels of progress, and doesn't revolve around one demographic. In terms of the data, the data shows what it does, and analyzing it takes into account the scale of where it's taken from. Bottom line is, if they say it's too much, it's too much. We can't argue that any more than we can argue the sky is yellow.
    Show your profile to people. I don't think you understand or even play this game given how you're on 24*7 defending Kabam. People spent real world money on Cull and they have every right to demand it back even if Cull's damage is reduced by 1. Your opinion is not needed on every thread. Also you're most hated person in MCOC history.
    I'm not posting my Profile. People have thrown it around enough regardless, and it has nothing to do with the topic. I've spent real world money on the game myself. Sorry, but none of us have the right to demand it back. We don't purchase for ownership. We rent permission to use their product. Everything, right down to the Champ people are arguing about, belongs to them.
    Also, I've been aware of the latter fact for years. If you think it's news, it's not. I certainly haven't earned that status intentionally, or on purpose, but it also doesn't hurt my feelings either. It's a game. We're discussing a game, on a Forum, with people who are presumably adults. At least the majority. It's not my fault people choose to make it personal.
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★

    Markg25 said:

    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
    🙄 you play the game at a lower level ( most people are discussing cull and end game content

    Deadmaddy said:

    Lvernon15 said:

    Beyond00_ said:

    Honestly, they haven't even started the rework yet (presumably), and people are going off the wall. All we know is the data has shown that his Damage is higher than any other Champ, so that will most likely change. We don't know how much, we don't know what else will come, all we know is he's changing. Is anyone else waiting to see, or are we all on fire? Lol.

    Data, how about actually playing the game first and see for yourself?. Also they wrote the data, so how could that be a surprise?.
    I play the game. Yes, they wrote the data. They also examine it to see if it's where they want it to be. That's the other part of the job.
    The issue with the data is it’s taken from everywhere including easier endgame content, it screws the numbers for the truly difficult content, and all the other balance changes have mostly been around endgame content, by using early content in the numbers it means the data doesn’t show how he performs in difficult content, which is what champs should be balanced around, I’m 100% sure that the data isn’t exclusively difficult content, and for balancing like this it should be, easier content can be done with any good champ
    Champs should be balanced, and are balanced, with all areas in mind. Not End-Game alone. The game houses many different levels of progress, and doesn't revolve around one demographic. In terms of the data, the data shows what it does, and analyzing it takes into account the scale of where it's taken from. Bottom line is, if they say it's too much, it's too much. We can't argue that any more than we can argue the sky is yellow.
    Show your profile to people. I don't think you understand or even play this game given how you're on 24*7 defending Kabam. People spent real world money on Cull and they have every right to demand it back even if Cull's damage is reduced by 1. Your opinion is not needed on every thread. Also you're most hated person in MCOC history.
    I'm not posting my Profile. People have thrown it around enough regardless, and it has nothing to do with the topic. I've spent real world money on the game myself. Sorry, but none of us have the right to demand it back. We don't purchase for ownership. We rent permission to use their product. Everything, right down to the Champ people are arguing about, belongs to them.
    Also, I've been aware of the latter fact for years. If you think it's news, it's not. I certainly haven't earned that status intentionally, or on purpose, but it also doesn't hurt my feelings either. It's a game. We're discussing a game, on a Forum, with people who are presumably adults. At least the majority. It's not my fault people choose to make it personal.
    We don’t need to see whizz’s profile we all know he plays at a low level and he once bought a loot bag. 🥴

    We're discussing changes to Cull. Not just the upper crust. Discussions aren't dominated by End-Game. You're also wrong about the low level and Loot Bag bit.
    The discussion about the nerf should be around the endgame though, since that’s what’s affected the most, they said something along the lines of this nerf is for future content, future content is generally harder than current content, content like act 5 besides a few fights only really needs a hard hitter, but act 6 and beyond will require specific counters, and this nerf is apparently so future content doesn’t have to be designed to stop a couple champs, so yes not everyone here is on 6.2, but you can’t say your progress in the game has nothing to do with it since if you aren’t at the endgame level content you wouldn’t know how full is in said content
This discussion has been closed.