**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Upcoming Cull Obsidian and Ebony Maw Balance Changes
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A villa or a yacht maybe?
Or u will have to deal with angry dudes who were willing to spend 400k to 500k USDs on a mobile video game to get a single champ at max signature just to see them go to waste after a couple of months.
Personally i dont want to be in your shoes right now
I love the game and i really really wish u good luck and hope the game survive this one
That’s setting a dangerous precedent going forward. We spent A LOT of money getting Cull. Most of us that have him maxed out rarely use him. He’s great for very few situations, but not many others.
Listen to the players. This isn’t about the ‘meta’ or ‘rebalancing;’ and if any of you actually played the game you’d realize that this is just a slap in the face to your player base.
Part of a good process is observing your product in the wild and making timely decisions based on those observations. I didn't think that needed to be spelled out.
Things happen. Plans change. Knowing this, the process needs to encorporate the reality of how actions will be perceived and reacted to.
Yes cannot test everything, but damage can easily be tested before release, there is no excuse for not doing it
Consistency is the biggest driving factor of business. And when the only thing being consistent is the inconsistency on how issues are handled, consumers will reserve their funds and spend somewhere else. In the end, it will be a lose-lose if Kabam keeps on this course.
What is truly needed is better testing and looking at the data prior to a champ coming out. I can think of a few conspiracy theories that might be lurking as to timing of these tunes mags and Kabam’s recent refund policy and negative balances.
Personally, I hope it is to stop fraud, but the timing is too convenient.
Anyway, the solution is simple, only rank champions that you feel 100% confident on and do not spend. You can acquire materials while you build confidence in a specific champ for clearing content. Hold off on spending.
Don’t buy featured crystal deals or by cavalier crystals with units from spending. It is the not way for us to truly vocalize our dissatisfaction in how things are being run right now.
Kabam may shock us and not change Cull too much, but I thought the sliding scale which 12.0 was supposed to give us was to solve these issues with champs being so powerful through diminishing returns. Seems someone’s algorithm wasn’t good enough to diminish the returns on Cull.
Say Lmao!
R.I.P Transparency
Do deep, extensive tests so your final product does not need to be ammended after release. This way you can gradually regain the trust of your player base.
It reduces the incentive to get them. It s probably best to wait 3 months before deciding on rank up a new champ.
Better don’t spend until you know what you are getting. This probably the best advice for every player.
The kinds of things they adjusted were things much more level headed players were talking about, like Parry stacking or CR overlap, or things like the block proficiency of intrinsically high block champions like Captain America. Dr. Strange, for example, had his heal increased in 12.0.1 but only because it was cut far too deep. It wasn't returned to its original value or even remotely close. It was, in fact, increased to almost exactly the value I calculated the absolute minimum floor the heal should be to not be considered broken in the Dr. Strange thread.
This doesn't even include all the things the rabid complainers calling 12.0 the death of the game were demanding that were straight up impossible to address. For example, they were complaining that challenge rating decreased parry effectiveness and demanded that behavior should be removed even though that wasn't happening at all.
This isn't stuff I'm just remembering now. This is stuff I pointed out at the time, after 12.0.1 came out, after 12.1 came out, when 14.0 released and people were comparing the AW changes to 12.0, and every so often up to now. The people who were there at the time and actively involved knows there was no unity among the players: there were at least three separate "groups" of "boycotters" (the top alliiance group, the Reddit splinter group(s), and the more amorphous mob in general) all with different demands. And there were lots of fringe complainers with varying degrees of fringiness. The "death of the game" people were one specific fringe group, and many were chanting that mantra even after compensation was released.
In fact, there were fringy people complaining that *the compensation itself* would be the death of the game, because of its structure. Apparently a lot of people have forgotten how the compensation package worked, and how many people flipped out over how it worked.
Let them re-work (what I really mean is nerf) a champion that is actually top 10 or people use regularly like Namor and see how its goes. This change with Cull will definitely hit their pockets so it doesn't matter how much I complain or you re butte the argument. You cannot continue to change champions by making them weaker specifically and expect people to buy crystals and spend at the same rate after working so hard to get them. That's just the facts, I'll be here in 3 months to watch it play out and Kabam go back on their words. In fact, I would say they would be much better off leaving the champions that are terrible the same and occasionally just re-working 2016 and past champions.
There's a thread on She-Hulk asking who else didn't rank her down, and so far, the general consensus is (at least pertaining to those that answered) she's still useful and they didn't rank her down. I'm not saying don't ask for the gem back. Do try it, especially considering the timing. Then perhaps once the changes are live you can make a more informed decision as to whether you want to use it again. Provided they undo this. Best of luck.
12.0 to 12.1 was drastically different. I remember when 12.0 hit you would lose a significant amount of damage just by parrying. Reasonable people knew that those minor details here and there that had to be updated made all the difference. If 12.0 stayed as presently constructed I would not be playing and that for sure whether you try to minimize it or not.
Also, what you don't understand is that this argument has nothing to do with Cull Obsidian it is about precedence moving forward. This is nothing from the community but a warning. Touch Namor or a champion that's actually relevant or top 10 and watch what happens. We have whales on record already saying they're going to scale back on spending. I would advise to Kabam to test more and leave current champs as is.
Make the champ put it in the game if u don’t like how good you have made the champ
Make a counter, every enemy has a foe and every champ has an enemy
Downgrading champs after people invest is false advertising surprised people don’t take kabam to court. Upgrading cool downgrading false advertising because people spend money to get what you made . Downgrades is not what the person is paying for .
A lot of people I know are quitting the game because of this .
Simply not a good business move on your end , not a good one at all
Get it togather