**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
When I applied the modifier to BG2 it assigned it to all 3 BGs. I then tried to remove the modifier from BG3 and it removed it from all 3. Is this working as intended?
Make some more room below those by consolidating the 3 different sections of Rewards into a single Rewards button (would still be able to view any of the 3 types of Reward Milestone progress, same as it currently does once you go into that).
-OR- just add the actual current Points onto the Rewards Milestones progress (instead of just showing you “which” Milestone you are currently at).
** Oh, and same could be done for ALL EVENTS in game, like 3-day Completion, etc, once you hit top Milestone there is currently nowhere you can actually see what your Points are (for those who are looking to hit a certain (ie.) 20% Rank level above what mnormal top Milestone level is. If actual current Points are added to Milestone Display, then we’d be able to see it.
The final CONTINUE is once all 3 BG's are set (Maps and Modifiers). If you haven’t set the Modifiers by that time, go back to the individual BG Selection screens before finalizing.
Some alliances still saying “Coming Soon”, can’t select Modifiers ...
https://forums.playcontestofchampions.com/en/discussion/169252/umm-the-aq-modifiers-still-say-coming-soon#latest
(for those that can) BG3 not showing same Bonus and Honor Points on 2nd day as BG 1/2 ...
https://forums.playcontestofchampions.com/en/discussion/169488/aq-modifiers-not-paying-the-same-points#latest
Simple fix, leave this option, within the alliance only as side mission, etc. don’t force us to do this for extra bonus points. These SHOULDNT affect the leaderboards at all.
2nd day Also bug on points bonus 😠😠😠
Please Don't Advertise broken game to the world ...
*** IDEA... Turn the Honor Points into another type of Ally Event (on the EVENTS tab) like AQ Completion Event is. Would just be a Peak Milestone Event though. There you would be able to track your Honor Progress, and award you the Honor Milestone upon finish of AQ Series.
It seems like modifiers aren't working properly.. we playing map 5 on 2 bgs and map 6 on 3rd bg..
But it seems like honor points and honor bonuses are broken on map 6.. honor points are lower on map 6 as compared to map 5.
@Kabam Miike @Kabam Zibiit @Kabam Vydious @Kabam Lyra @Kabam Porthos
And same Display-only Bug happens in BG 1/2 as well if you switch up doing different days on different buff Difficulty levels. Switching Difficulty tells you in advance that points will go back to column-1 (day-1) Points, but after AQ ended it actually gave points from correct Column (Day).
The Honor Points themselves (chart below) for each day and BG are also cumulative, although the final Milestone reward for Honor (last chart below) is indeed a Peak Milestone.
But I don't think it is fair or noteworthy to knock a game developer for describing a game feature as optional when it isn't optional for competitive players, simply because nothing is optional for competitive players if their desire to compete is high enough.
One might argue that doing a Heroic for first 4 days, and then jumping to a Master for just the last day should not necessarily award you that 5th Day Master worth of Points. But it also wouldn’t seem right if they were to drop you down to the 1st day Unique Master Points Level on that day-5 after 4 days of Completion.
But it’s not really gonna affect high alliances one way or another, as they most likely are going to run all Master Level each day anyways.
Mid-Tier ally's may decide to run something like 4 days of Heroic buffs (maybe leaving out Soft Guard ?) and running 1 day of Hurt Locker from Master (seems like the easiest Master Level buff).
Because there seems to be visual and other bugs this week, I'm not entirely sure what the game is actually doing and what it is supposed to be doing. But based on how the points are described in the announcements, the only logical thing that should happen is that the number of bonus points you get should be based on how many unique modifiers of the same tier you are running. If today you are running a master tier modifier, you should get master tier points. How many should be based on how many unique master modifiers you've run to this point, including the current one.
If it is actually advancing rightward on every different modifier, even if they are in different tiers, that's horribly broken. Because in that kind of system, if you can run some but not all of the master tier modifiers, the system basically *forces* you to add lower tier modifiers rather than repeat a master tier modifier, or lose points. That is just plain crazy.
But thought that would be to convoluted to suggest.
Keep in mind that lower ally's would still have to have WIN in those previous days, and by day-5 their Prestige would have jumped up quite high. So if they want to then run a Master Buff on day-5 they are sort of running above their heads a little.
And they’re not really competing against high end ally's anyways.