**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
Comments
Yet another unfair advantage is given to people that couldn't make the modifiers work, and to top it all off, we are back to 1 hour AQ timers.
Would have been nice to have 30 min AQ for the rest of the year because of all these issues.
Before complaining, just try to restart your game !
Which brings me to a big problem in my opinion that I asked about when modifiers were first announced (and got no answer for). The way modifiers appears to be implemented is completely broken for how AQ is typically run. We can't see them or set them until AQ for the week starts, and when AQ starts there is huge pressure to start immediately because we have to keep restarting AQ every day, and any delay means your last day of AQ is going to get shorter and shorter. What was supposed to happen today if it launched correctly? Everyone was supposed to stop, look at the modifiers (especially if they don't read the forums, which 99% of your players don't), think about them and discuss them with other battlegroup leaders, and THEN start AQ? That's ridiculous.
I think modifiers exacerbates a problem with AQ to the point where Kabam has to change the way AQ starts. I think we need the ability to "enlist" in AQ, just like we enlist in AW. Any time during day 1 we should be able to set up what day 2 will look like, so that day 2 just starts automatically with the settings we want. That way, battlegroup officers have all day to set what they want their own modifier to be, so that they get what they want when the next day happens. And no one has to be sitting there just waiting for AQ rewards to go out so they can quickly push the start button again. And of course there should be a day "zero" where we can set up day 1.
The way we start AQ has always been problematic. But modifiers has made it just plain ridiculous. If Kabam had thought about user interface design from the start, we would all have been fixing the modifier problem yesterday when we couldn't set it up properly for the start of AQ today. Instead of having to literally troubleshoot a problem the literal instant the week started, with virtually no time to wait for a solution.
See below for suggestions for (and continued discussion about) an AUTO-START system of AQ, or at least an AW-Style ENLISTMENT ahead of time each day for the next day's AQ. So officers can discuss before current one ends which modifier they want to use for next day (or even which maps, etc), then Enlist for that next day, and it would automatically start once the prior day AQ ends...
https://forums.playcontestofchampions.com/en/discussion/168027/automatic-start-of-aq#latest
*shrug*
So why would you basically throw away a huge amount of regular AQ points for the day by running only Map-2 instead of the much higher point maps 4 or 5 (or whatever you normally run for AQ) especially on day-1 starting Prestige Level being the easiest of the days so can probably use secondary teams and still finish. Especially since Wars are NOT taking place “in season” right now anyways.
@Kabam Miike @Kabam Vydious @Kabam Zibiit @Kabam Lyra @Kabam Porthos
Did your BG3 actually defeat Thanos 1st day ??
It looks like MAYBE the entire spreadsheet of Bonus Points is entirely on an individual BG basis ?
For BG1 (assuming they cleared), the next day's potential Bonus Points (if doing a different Modifier for day-2) will move to the 2nd column.
But for BG3 (assuming that group failed to complete Thanos), might be that BG3 is still stuck on the 1st Column Points List, because they had yet to have a Completion.
And so might also mean that each BG is totally independent of any other BG as far as what is considered a “different” Modifier each day.
All bgs had different modifiers day 1
All bgs have completely unused modifiers day 2