**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
Tbh, almost all of them aren’t a big deal except maybe Bane and Dismay, which could punish players quite badly especially towards the later days.
Well, it’s slightly more difficult fights for better rewards. Good for those who find AQ pretty stale and boring (which is what I think they were trying to address).
The people that are saying this is bad for "the players" are basically saying that giving "the players" options is bad, if some players use the option and others don't, and the ones that do get some advantage out of using them. That's ludicrous. Letting alliances adjust their own AQ difficulty AND get more rewards for that effort is the very definition of a player-centric game feature.
It is very possible that my alliance, that is currently running way more casual than in the past, will actually fall in ranking when this feature is added. But I'm still going to try to see how I can use it to our advantage, I still think we'll end up getting more milestone rewards overall, and even if we don't directly benefit from the feature I would still support it on principle, because giving players options is in general a net improvement, even if it doesn't directly benefit me personally.
The choice to add the nodes is ultimately your officers. If they add nodes that "suck resources" from you, that's their fault not the game's fault.
Can we get some more info on this please how will it affect map 6x5?
Will you the addition be fixed amount of points added to aq scores or will it change with prestige?
Over all I think this is a good move Kabam I like that we can make the maps harder for more points etc abit more info on said things would be appreciated
What happens if you run map 7 but decide to use a Normal global node for the week? Do you still get top honors because you are doing map 7? My guess is not but just giving us the milestone rewards without a scoring system is just lazy. Why not wait to announce it with all the required information instead of confusing everyone.
I would think that each map is worth (x) amount, increasing the higher the map while the nodes from normal are worth (B) amount, Heroic worth (C) amount and Master Global Nodes worth (D )amount.
Where maybe it’s Map Multiplier x Global Node Multiplier = Honor Score.
@Kabam Miike any news on these? How much bonus points we get to add to the final score?
https://forums.playcontestofchampions.com/en/discussion/167716/aq-history-gone-in-new-layout#latest
Eg Limited Immunity has 3 levels iirc, 8 seconds, 18 seconds, 30 seconds. So the variable time is reflected as { x } when the node description is out.
if you know python programming its a bit similar to how .format() works, and i guess its the same in word press
http://forums.playcontestofchampions.com/en/discussion/168810/alliance-quest-modifiers-honor-and-bonus-points-breakdown
And also that (conversely), the Bonus Points within AQ maps are bonus points for each individual fight (and thus those points do NOT need to be on a completed map) ?? (and then for example the Map-7 day-1 (1 BG) Master buff rewarding 2,400,000 Points is a cumulative of all of the individual fights within Map-7) ??
Or are Bonus Points ALSO only rewarded for a fully completed 100% BG ?? (Meaning that knowingly extra partial BG's on a lower alliance should not even bother with the buff, only those BG 's that normally can do 100% should apply them ??)
@Kabam Miike @Kabam Zibiit @Kabam Vydious @Kabam Lyra @Kabam Porthos
Can we choose the same modifier each day? Or do we have to run all 5 modifiers in 5 days?
Is each modifier worth the same amount of bonus points? Or is one modifier worth more points than another?
Basically my question is what do we need to do to get maximum bonus points/rewards?