**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
If the situation was reversed and it impacted you during the fight, would you want them to leave it or fix it?
It just was common sense not to open a thread and ask for it to be fixed.
Also you can't have it both ways. Bugs are bugs. You want them to fix things that affect you, they need to fix things that affect them. Stop with "oh poor us, we can't exploit something" tantrum. Its pathetic.
It was a bug fix. When you deal 0 damage you DO NOT life steal and heal back. Anyone ranking up Morningstar should have known this as it is stated in her character bio. No rank down tickets should be given out.
Well. She was always good for it and many always knew it. It didn’t depend on some youtubers to post a video.
I guess you’re very sensible so this will be my last post to you. Where/when did I throw a tantrum? Exaggerate much? Why the need to attack me saying I was throwing a tantrum that I wasn’t throwing ?
The only thing I said is it was common sense not to ask them to fix something that benefits us.
I never said it didn’t need fixing. It does need fixing.
I just did not see the need for a player to ask for this fix.
If we can’t agree on that then that’s the second reason not to have a conversation with you.
The idea that if players have been allowed to experience the game with a bug then they should just leave the bug in for everyone else has all sorts of nasty side effects. In the long run, it makes the game impossible to develop in the long run: you basically end up with a crazy hodge podge of nonsensical exceptions to exceptions, not just player facing but also in the machinery of the game.
But it also isn't a "player positive" thing either because of the law of averages. Games like this are balanced around averages. For every bugged Morningstar you keep in the game, you ratchet up all future difficulty which has to account for it existing. But not all players will have Morningstar, so some players will rise up to that new difficulty and some won't. No bug like this is "player positive" for all players, because in effect games like this are graded on a curve. By definition, nothing can benefit all players in the long run, because anything that does gets neutralized by future content.
A long standing pet peeve of mine is the game documentation both in and out of the game is horrible. The game should work the way it is described and vice versa. I can't simultaneously advocate for the devs to clean up documentation and descriptions and also support the notion that if players like a bug they should hide its existence for as long as possible.
So I'm afraid I'm one of those players that would have reported this bug had I been directly aware of it. I've seen Morningstar in Champion fights, but this is simply not something that occurred to me to take notice of.