**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
Is 450 units worth of tickets for 1 week of map 7 accurate?
How can the alliance ensure players have tickets on hand to pay for the week? There is potential for players bad at accounting to leave the other players high and dry for the week.
As I understand this change, you've even eliminated a very fair way that alliances were able to balance resource farming: people swapping, within their own alliance, resources (like gold for loyalty or gold for BCs) based on how they play their account. The scaling pricing should go away, or the only thing this change does is make it even worse for people that like to focus on one aspect of resource obtainment over another.
Barrier to entry should be skill and roster development. Let everyone in the game try the hardest map. What difference does it make to anybody if it all comes down to prestige anyway.
Really making the game worse at your most pivotal time in years.
player who run map7 in alliance that run map766 is doing it only because it balance between the reward he can get and the donations he can give...
now that the player still need to spend the same to enter into map7 why shouldn't he do it in a map777 alliance?
IMO.No entry costs allow players to continually run maps they are not capable of completing which has many negative effects a game designer wouldn’t want to encourage.
They could've tackled the energy timer issues or the general repetitiveness of AQ, or literally anything else, but no. They have to break the only thing that works fine. Almost nobody cares about the donations.
So if map 5 is ran do the people who do the map 5 BG need tickets?
- Alliance treasury existed to fund maps 5-7... which means map 5 was included.... so if an alliance only did 5x5, it would have significant resources on the treasury.... yet, instead of refunding the resources you give them tickets for map 6 and 7 which they cant use... if map 5 became free, the treasury could still be used to fund individual BGs in map 6 or 7, but now part of these tickets are given back to people that wont use them while forcing others to pay for the whole alliance
- The whole point of the new AQ system was to allow different maps for different BGs but now, in this poorly designed system, only the map 6 and 7 players pay full cost while everyone gets the same rewards.... obviously nonsensical
It is not possible that moderators/developers know so little about the game that they dont understand that... one has to ask, why do this???? it could have been easily solved by transforming the alliance treasury into a ticket holder where players donate with the same flexibility you suggested but still sharing the costs and the benefits.
This move will create friction between alliance mates... will reduce the ability of higher players to coexist with lower players in the same alliance...
so we beta test changes to heroes but these decisions are made without any consultation....
If I were you, I would strongly suggest to put a stop to this immediately and go back to the drawing board....
Couple of problems to start:
1. Are you removing rewards bans when changing alliances or am I going to have to use resources for AQ I’m not getting rewards.
2. Why have the ability to run different maps at all anymore. This would just sow animosity because AQ rewards are shared amongst all. Why should those running the higher map have to shoulder more weight in getting same rewards.
This is a large oversight because this will destroy the flexibility this change of different maps sought to create. How many people will want to pay more than their alliance mates and carry them to better rewards as well?
3. Where was this in the feedback? I saw lots of stuff about AQ but not about treasury management. Cost of map-yup, timers-yup, the desire to not have to donate to a treasury nope. To disguise this as listening to feedback is wrong. This is due to map 7 allies not being able to keep up with resources and using there secondary accounts and shell account to load up the treasury so they can keep up with the enormous cost without just dropping units to afford the map. The right solution is lower the cost so people don’t have to jump through hoops like this. Not impact the entire community with a weird ticket system that even more frustrating than donating to the treasury.
4. Alliance mate can’t grind this week because of life events funeral/birth/accident/other. Can cover playing AQ/AW but other than that can’t grind resources out. Currently we as his alliance mates can cover him if we choose with our donations as we know he hasn’t been able to play much. New world you can either drop a map or not play AQ this week.
We already have this flexibility in our donation. Because we work with our mates in our alliance to figure out who want to donate what. This bring nothing other than red tape to the process.
We will be dropping back down to 555 to keep everyone in the alliance equal and happy.
Well done again Kabam. Totally adrift with the community as ever.
450 Tickets is the price of 150 Tickets, which is 5 days of Alliance Quests.
It's not really possible to know what each of your members has on hand, but that's why we wanted to make costs more flexible. If you don't have a lot of Loyalty to use, you can use Gold or Battle Chips, etc.
At least players get to choose what resource they want to spend when purchasing tickets.