I for one am really happy that 2 and 3* sigs are being kept in the events. And while it may be sinful to have the same excitement level about 2* sig stones as I do for 5* ones, I’m just as pumped for the inclusion of them!
It’s damn near impossible to satisfy every member of the community in each update; we all have different needs for our accounts, so that’s perfectly understandable. I’m just glad these dated events are being improved upon at all (though I wish we would’ve been able to convert our existing shards to the new ones). Thankfully they’ve still left the revive and 25 units in there. Anyways, yes, I see this as a step in the right direction, and I’ve been looking forward to it ever since I first heard it mentioned in the Dev Diaries.
Super Awesome..for the 22 hrs one if i am not wrong it is 750 T5BCF x 30 Days that will be 22,500 and 1200 T2ACF x 30 Days will be 36,000.. This is a super pro player move.. and glad to see the 25 units and L1 Revive are still there which was the main motivation for looking forward to the 22 hr event...Great Work Kabam Team and Big Thank You...
I appreciate that units and l1 revives aren't gone. Was expecting the 5* generic Stone to be the final milestone which is not surprising (gotta earn it ofc). Hope the new point system is nice (I didn't understand much because I can't interpret statements right now) Nice update I guess. Kinda sad I hoarded those shards for nothing though. Oh well
Wait...so people want something extra because they've been sitting on stockpiles? Lol.
Most of us were under the assumption that when the crystals were updated we would be able to use the shards the we would currently spend on these crystals to buy the other ones. Lots of people have no reason to open these, as they don’t need XP or arena boosts, etc.
They were planning to use the shards they had saved to buy the newer crystals, and are now finding out we can’t do that. Didn’t want extra.
Thought it was obvious that there would be legacy crystals and updated ones,
They’ve said from the word go that we shouldn’t hoard, it’s be very much out of character to the reward that
Wait...so people want something extra because they've been sitting on stockpiles? Lol.
Most of us were under the assumption that when the crystals were updated we would be able to use the shards the we would currently spend on these crystals to buy the other ones. Lots of people have no reason to open these, as they don’t need XP or arena boosts, etc.
They were planning to use the shards they had saved to buy the newer crystals, and are now finding out we can’t do that. Didn’t want extra.
No one gave that impression. Let's stop and analyze this. Some Players haven't opened those Crystals in YEARS. They're sitting on millions of Shards. What do you think a flood of Sigs like that would do?
There’s not much to ‘stop and analyse’. Personally I’m not fussed either way about the matter at hand. But you’re acting like an influx of 4* and 5* signature stones would be gamebreaking - at the current state of the game, both are plentiful enough that this wouldn’t have much of an effect on the game economy.
Imo the real draw of those Supreme Solo Crystals are the boosts, which can be used for AW. And from that perspective alone, I understand why the game team wouldn’t want us hoarders being able to use our stockpiled fragments for a limitless supply of war boosts. Whilst it definitely would have been nice, it’s a pretty fair decision.
Actually, it would be, considering the numbers we're talking about. 5* Sigs are more available at the moment, but not as available as what we're talking about. Many people haven't even touched them since they hit Level 60. We're talking hundreds and thousands of potential Sigs flooding the game. Not only does that affect the Champs, but also the economy of the game.
I remain unconvinced that it would negatively impact the economy of the game in any significant way. We’re only talking about 5* sigs after all. I’m sitting on about 230 5* sig stone crystals that I’m unable to open as I’m already capped out on a few classes, and I’m not even one of the spenders.
5* prestige is currently hard capped around the 10700-10800 region, so there’s only so much it can do to move that needle after a certain point. And the power creep we’ve seen in the past two years enables most players to clear most content with a variety of different champs without relying on a bunch of sig 200 abilities.
Tldr: I agree with the game team’s decision to introduce a new set of solo shards. I disagree with your claim that an influx of 5* sig stones would break the game economy. Especially if we look at the drop rate distribution of current solo crystals, I doubt 5* sig stones will have a high enough % for us to be dealing with a flood of ‘hundreds of thousands of potential sigs’.
I would think its a max class sig stone for 2*. Just guessing tho
It’s just a sig stone crystal by another name which is cool because those are usually what I’m targeting in the 7 hour events. Thanks for leaving them in Kabam. 👍
thankfully the 2* sig stone is still there, it's one of th very few things i didn't want to see disappear, together with the 25 units on the 22H event ^_^ i would say that i'm decently happy for the update, but i have a question about the new crystals: have the drop rates and the items remained the same for the lesser ones? can i still get 2* AGs from the new Solo Crystal, the smallest one?
Sorry stockpilers, your existing Lesser and Greater Solo Crystal shards will not change to the new Solo Crystal Shards. They’ll be mass converted into Solo and Greater Solo Crystals.
That's kind of fine - I don't think any of us really expected that.
However, are any changes happening when they're converted? Like, to the rewards in them?
Can I make three suggestions; any one of which could take the sting out of having literally thousands crystals which are essentially useless?
1 - just take the XP boosts out of the Greater Solo crystals; and/or add in Battle Chips. 2 - let us sell them (at a loss!), like the Trade In Quest Crystal selling for 100 quest crystals. Make a Trade In Solo crystal, or something. I'm sure it would represent a poor value conversion, but it would be worth it to many of us, just to save the time of popping 10 crystals at a time. 3 - can we open more at a time? 20 or 50 at a time would help us churn through them.
Wait...so people want something extra because they've been sitting on stockpiles? Lol.
Most of us were under the assumption that when the crystals were updated we would be able to use the shards the we would currently spend on these crystals to buy the other ones. Lots of people have no reason to open these, as they don’t need XP or arena boosts, etc.
They were planning to use the shards they had saved to buy the newer crystals, and are now finding out we can’t do that. Didn’t want extra.
No one gave that impression. Let's stop and analyze this. Some Players haven't opened those Crystals in YEARS. They're sitting on millions of Shards. What do you think a flood of Sigs like that would do?
There’s not much to ‘stop and analyse’. Personally I’m not fussed either way about the matter at hand. But you’re acting like an influx of 4* and 5* signature stones would be gamebreaking - at the current state of the game, both are plentiful enough that this wouldn’t have much of an effect on the game economy.
Imo the real draw of those Supreme Solo Crystals are the boosts, which can be used for AW. And from that perspective alone, I understand why the game team wouldn’t want us hoarders being able to use our stockpiled fragments for a limitless supply of war boosts. Whilst it definitely would have been nice, it’s a pretty fair decision.
Actually, it would be, considering the numbers we're talking about. 5* Sigs are more available at the moment, but not as available as what we're talking about. Many people haven't even touched them since they hit Level 60. We're talking hundreds and thousands of potential Sigs flooding the game. Not only does that affect the Champs, but also the economy of the game.
I remain unconvinced that it would negatively impact the economy of the game in any significant way. We’re only talking about 5* sigs after all. I’m sitting on about 230 5* sig stone crystals that I’m unable to open as I’m already capped out on a few classes, and I’m not even one of the spenders.
5* prestige is currently hard capped around the 10700-10800 region, so there’s only so much it can do to move that needle after a certain point. And the power creep we’ve seen in the past two years enables most players to clear most content with a variety of different champs without relying on a bunch of sig 200 abilities.
Tldr: I agree with the game team’s decision to introduce a new set of solo shards. I disagree with your claim that an influx of 5* sig stones would break the game economy. Especially if we look at the drop rate distribution of current solo crystals, I doubt 5* sig stones will have a high enough % for us to be dealing with a flood of ‘hundreds of thousands of potential sigs’.
You disagree based on what you currently have in your Roster, which I'm almost certain is representative of a small section of Players. However, these Shards have been accumulating in the Accounts of many Players, and there is still only a limited amount of Sigs available every month, whether through Events or Offers. Everyone likes to think that Resources added to the system are hardly game breaking, but they don't actually expand their attention to the various systems those Resources would affect. Not to mention the sheer number of them. I can assure you, most people aren't sitting on over 200 Sig Stones, and releasing hundreds and thousands into the game at once would be a mess.
Another thought - if many of us are going to be popping hundreds or thousands of crystals just to get rid of them, could Kabam look to add a filter to the Items overflow?
Being able to sell Iso-8 direct from the stash had been really helpful (thank you!). If we could filter our overflow in the same way to sell or Arena boosts/XP boosts 100 at a time, then at least that would let people convert them into gold. How does that sound?
At least rewards are slightly better but still feels outdated for endgame players, 7hr solo events rewards are ridiculous for cavalier players, i expected more, also without knowing the ratio drop for the new supreme solo crystals i can almost asure we will overflow with 5 star arena boost or 4 star signature stones which not all players needs
Wait...so people want something extra because they've been sitting on stockpiles? Lol.
Most of us were under the assumption that when the crystals were updated we would be able to use the shards the we would currently spend on these crystals to buy the other ones. Lots of people have no reason to open these, as they don’t need XP or arena boosts, etc.
They were planning to use the shards they had saved to buy the newer crystals, and are now finding out we can’t do that. Didn’t want extra.
No one gave that impression. Let's stop and analyze this. Some Players haven't opened those Crystals in YEARS. They're sitting on millions of Shards. What do you think a flood of Sigs like that would do?
There’s not much to ‘stop and analyse’. Personally I’m not fussed either way about the matter at hand. But you’re acting like an influx of 4* and 5* signature stones would be gamebreaking - at the current state of the game, both are plentiful enough that this wouldn’t have much of an effect on the game economy.
Imo the real draw of those Supreme Solo Crystals are the boosts, which can be used for AW. And from that perspective alone, I understand why the game team wouldn’t want us hoarders being able to use our stockpiled fragments for a limitless supply of war boosts. Whilst it definitely would have been nice, it’s a pretty fair decision.
Actually, it would be, considering the numbers we're talking about. 5* Sigs are more available at the moment, but not as available as what we're talking about. Many people haven't even touched them since they hit Level 60. We're talking hundreds and thousands of potential Sigs flooding the game. Not only does that affect the Champs, but also the economy of the game.
I remain unconvinced that it would negatively impact the economy of the game in any significant way. We’re only talking about 5* sigs after all. I’m sitting on about 230 5* sig stone crystals that I’m unable to open as I’m already capped out on a few classes, and I’m not even one of the spenders.
5* prestige is currently hard capped around the 10700-10800 region, so there’s only so much it can do to move that needle after a certain point. And the power creep we’ve seen in the past two years enables most players to clear most content with a variety of different champs without relying on a bunch of sig 200 abilities.
Tldr: I agree with the game team’s decision to introduce a new set of solo shards. I disagree with your claim that an influx of 5* sig stones would break the game economy. Especially if we look at the drop rate distribution of current solo crystals, I doubt 5* sig stones will have a high enough % for us to be dealing with a flood of ‘hundreds of thousands of potential sigs’.
You disagree based on what you currently have in your Roster, which I'm almost certain is representative of a small section of Players. However, these Shards have been accumulating in the Accounts of many Players, and there is still only a limited amount of Sigs available every month, whether through Events or Offers. Everyone likes to think that Resources added to the system are hardly game breaking, but they don't actually expand their attention to the various systems those Resources would affect. Not to mention the sheer number of them. I can assure you, most people aren't sitting on over 200 Sig Stones, and releasing hundreds and thousands into the game at once would be a mess.
I don’t think we’ll agree on this one, which is perfectly fine.
there is still only a limited amount of Sigs available every month, whether through Events or Offers
I have not denied this, I merely stated that 4* and 5* sigs are rather plentiful in the current state of the game.
Everyone likes to think that Resources added to the system are hardly game breaking, but they don't actually expand their attention to the various systems those Resources would affect
Everyone? It’s rather condescending to suggest that no one else is sufficiently observant of the effects of certain resources being added to the game. In any case, I’ve already outlined my opinion that an influx of sigs will neither break the prestige race nor supercharge player progression - you can find this in my previous comment.
releasing hundreds and thousands into the game at once would be a mess
Just to clarify once more, I’ve never suggested that doing so would be a good idea. I certainly think it would be an inadvisable move from a financial standpoint, but I don’t quite think it would be as much of a mess as you seem to think.
I think it might be prudent to reiterate here (again) that I agree with the game team’s decision to introduce a whole new set of Solo Shards to prevent stockpilers from cashing in on the new Supreme Solo Crystals. I’m just unconvinced that an influx of 5* sig stones in today’s meta will be as gamebreaking as you suggest. No need to get carried away with peripheral details beyond that, I think.
Summoners! Coming Soon! You won’t be waiting long for these updates. New Solo events are going through final passes with our QA team, and are targeted to launch on Tuesday (barring any possible last-minute issues found in testing that could cause a delay)! Keep in mind that some of the old 7 Hour events may spawn before the new ones are activated. Additionally, the new 22 Hour Quest Completion Solo Event will not spawn until October, as it requires the October Monthly Quest to accurately award points.
Comments
Dr. Zola
It’s damn near impossible to satisfy every member of the community in each update; we all have different needs for our accounts, so that’s perfectly understandable. I’m just glad these dated events are being improved upon at all (though I wish we would’ve been able to convert our existing shards to the new ones). Thankfully they’ve still left the revive and 25 units in there. Anyways, yes, I see this as a step in the right direction, and I’ve been looking forward to it ever since I first heard it mentioned in the Dev Diaries.
Nice update I guess. Kinda sad I hoarded those shards for nothing though. Oh well
They’ve said from the word go that we shouldn’t hoard, it’s be very much out of character to the reward that
5* prestige is currently hard capped around the 10700-10800 region, so there’s only so much it can do to move that needle after a certain point. And the power creep we’ve seen in the past two years enables most players to clear most content with a variety of different champs without relying on a bunch of sig 200 abilities.
Tldr: I agree with the game team’s decision to introduce a new set of solo shards. I disagree with your claim that an influx of 5* sig stones would break the game economy. Especially if we look at the drop rate distribution of current solo crystals, I doubt 5* sig stones will have a high enough % for us to be dealing with a flood of ‘hundreds of thousands of potential sigs’.
Its not even 1 week and you ruined the plan .. Now I am upset..
Anyone actually finish that daily objective...more than once a month?
However, are any changes happening when they're converted? Like, to the rewards in them?
Can I make three suggestions; any one of which could take the sting out of having literally thousands crystals which are essentially useless?
1 - just take the XP boosts out of the Greater Solo crystals; and/or add in Battle Chips.
2 - let us sell them (at a loss!), like the Trade In Quest Crystal selling for 100 quest crystals. Make a Trade In Solo crystal, or something. I'm sure it would represent a poor value conversion, but it would be worth it to many of us, just to save the time of popping 10 crystals at a time.
3 - can we open more at a time? 20 or 50 at a time would help us churn through them.
Being able to sell Iso-8 direct from the stash had been really helpful (thank you!).
If we could filter our overflow in the same way to sell or Arena boosts/XP boosts 100 at a time, then at least that would let people convert them into gold. How does that sound?
there is still only a limited amount of Sigs available every month, whether through Events or Offers
I have not denied this, I merely stated that 4* and 5* sigs are rather plentiful in the current state of the game.
Everyone likes to think that Resources added to the system are hardly game breaking, but they don't actually expand their attention to the various systems those Resources would affect
Everyone? It’s rather condescending to suggest that no one else is sufficiently observant of the effects of certain resources being added to the game. In any case, I’ve already outlined my opinion that an influx of sigs will neither break the prestige race nor supercharge player progression - you can find this in my previous comment.
releasing hundreds and thousands into the game at once would be a mess
Just to clarify once more, I’ve never suggested that doing so would be a good idea. I certainly think it would be an inadvisable move from a financial standpoint, but I don’t quite think it would be as much of a mess as you seem to think.
I think it might be prudent to reiterate here (again) that I agree with the game team’s decision to introduce a whole new set of Solo Shards to prevent stockpilers from cashing in on the new Supreme Solo Crystals. I’m just unconvinced that an influx of 5* sig stones in today’s meta will be as gamebreaking as you suggest. No need to get carried away with peripheral details beyond that, I think.