**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Also...calm down a little op lol
The last 2 days were no fun for me thou, Especially the timer, it messed me up pretty badly, and it completely changed the game for me in a bad way. The combo root didn`t mess me up as much, because it is still somewhat timeable. But it still wasn`t fun.
I think root could came into the game, but should be activated on the actions of the enemy, not your own actions.
My comment was deleted and it was on-topic. They are the ones asking for input. Asking for input, then deleting the ones you donβt like is not really asking for input. It is asking for cheer leading.
The root mechanic doesnβt bring anything interesting to the game. I find it annoying as do many people posting so far.
In the tech one today (yesterday now). I got rooted, the βbubbleβ dropped, I attacked. Graphically, it looked like my hit landed (as the punch was already retracting), then I got creamed by a special. It acted like the defender had unstoppable, which it didnβt.
I have played other games with root mechanics and for the most part they tend to get nerfed or totally eliminated. People donβt like being beat on and not being able to move. Even if one can dodge (Dex) or block, the interaction is so clunky, that it is unreliable to Dex regularly.
I also agree with others that tying it to the side quest that gives you limited attempts was not well thought out. Plus the whole gamma achievement stuff.