Do you think Immortal Hulk needs a tune-up?

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  • SavageSavage Member Posts: 621 ★★★
    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
  • The_Sentry06The_Sentry06 Member Posts: 7,787 ★★★★★
    No
    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    I agree
  • The_Sentry06The_Sentry06 Member Posts: 7,787 ★★★★★
    No
    Mike192 said:

    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    What? He doesnt need impractical synergy team. He just needs champion and heimdal. Everything else is for extra protection. Think of synergy teams like this, if that 1 champion you are boosting can clear an entire lane and boss, then why does it matter if you need all 5 spots? Ghost does almost the same thing and can solo much of the lanes.

    And on top of it, Thing can bait specials and not lose his 500-700% added damage but Hulk loses that, on top of all the utility that Thing has going on for him.
    Hulk also has massive regen making him safer to play than Thing for me
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  • The_Sentry06The_Sentry06 Member Posts: 7,787 ★★★★★
    No
    Mike192 said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    What? He doesnt need impractical synergy team. He just needs champion and heimdal. Everything else is for extra protection. Think of synergy teams like this, if that 1 champion you are boosting can clear an entire lane and boss, then why does it matter if you need all 5 spots? Ghost does almost the same thing and can solo much of the lanes.

    And on top of it, Thing can bait specials and not lose his 500-700% added damage but Hulk loses that, on top of all the utility that Thing has going on for him.
    Hulk also has massive regen making him safer to play than Thing
    At the cost of damage and practicality....Wolverine has the best regen in game but he is nowhere near the meta.
    I agree that Hulk is somewhat impractical but his damage is still there
  • SavageSavage Member Posts: 621 ★★★
    Mike192 said:

    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    What? He doesnt need impractical synergy team. He just needs champion and heimdal. Everything else is for extra protection. Think of synergy teams like this, if that 1 champion you are boosting can clear an entire lane and boss, then why does it matter if you need all 5 spots? Ghost does almost the same thing and can solo much of the lanes.

    And on top of it, Thing can bait specials and not lose his 500-700% added damage but Hulk loses that, on top of all the utility that Thing has going on for him.
    When in certain lanes in Act 6... you'd really want a more reliable team in order to come out of that path victorious. Champion, Thing, and Heimdall is three slots used with 2 mediocre champions which also leaves your Thing very vulnerable and makes it less forgiving for mistakes. Sure he has a lot of damage going for him but his utility can only take him so far playing at such low a health. In ghost's case, she is literally the best champion in the game and she doesn't even need a single synergy.
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  • SavageSavage Member Posts: 621 ★★★
    Mike192 said:

    Mike192 said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    What? He doesnt need impractical synergy team. He just needs champion and heimdal. Everything else is for extra protection. Think of synergy teams like this, if that 1 champion you are boosting can clear an entire lane and boss, then why does it matter if you need all 5 spots? Ghost does almost the same thing and can solo much of the lanes.

    And on top of it, Thing can bait specials and not lose his 500-700% added damage but Hulk loses that, on top of all the utility that Thing has going on for him.
    Hulk also has massive regen making him safer to play than Thing
    At the cost of damage and practicality....Wolverine has the best regen in game but he is nowhere near the meta.
    I agree that Hulk is somewhat impractical but his damage is still there
    This guy put out a video on YT showing Korg finishing WS RoL in 60 something hits and under 100sec, but that doesnt make him practical. Hulk has damage, no doubt but its lost in literally 2sec if:

    - opponent is close to SP3 and holds block
    - opponent turtles
    - stun immune
    - opponents have special attack longer than 2sec
    - opponents have AAR which fails to trigger/keep up rage

    There are tons of issues with him and fixing 2-3 would make him much better. We all know he is skill based champion but that doesnt mean he has to be impractical. Tigra is skill based champ too but is practical if u handle her well.
    What's impractical about Korg? You can't just say that he is impractical and give no reason as to why he is. A 30ish second armor break is a lot of time to get his damage in and he's pretty much straightforward after that. He has no specific way to play him as long as you splatter them with a heavy armor break and annihilate them.
  • SavageSavage Member Posts: 621 ★★★
    Mike192 said:

    Savage said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    What? He doesnt need impractical synergy team. He just needs champion and heimdal. Everything else is for extra protection. Think of synergy teams like this, if that 1 champion you are boosting can clear an entire lane and boss, then why does it matter if you need all 5 spots? Ghost does almost the same thing and can solo much of the lanes.

    And on top of it, Thing can bait specials and not lose his 500-700% added damage but Hulk loses that, on top of all the utility that Thing has going on for him.
    When in certain lanes in Act 6... you'd really want a more reliable team in order to come out of that path victorious. Champion, Thing, and Heimdall is three slots used with 2 mediocre champions which also leaves your Thing very vulnerable and makes it less forgiving for mistakes. Sure he has a lot of damage going for him but his utility can only take him so far playing at such low a health. In ghost's case, she is literally the best champion in the game and she doesn't even need a single synergy.
    Ghost needs about 2 more slots for synergies, 3 if you wanna optimize for damage and keep the damage on par with Thing+Champion. Thing full team wont work for every lane but it works for a lot of them. His damage doesnt go away if he fails to attack every second or if opponents turtle up. Its high skill and very high reward, unlike Hulk where its high skill for average reward. Hulks damage is nowhere near Thing with synergy but his playstyle is more stressful
    I'll say this once more... Ghost does not need synergies. Unblockable specials is a QoL feature and her damage is high regardless of antman or not; though if you do want to get around certain things or not worry about recoil, if you run suicides, then Hood would be a spot you need. Tbh... I haven't seen many gameplays weaving in heavies with Immortal Hulk but the few that did had some numbers competing with Thing in an equally short amount of time. His utility may be less than Thing, but his questing on a practical level compared to his champion synergy certainly looks a lot better especially if you are missing out on those synergies due to the 4* gate.
  • NiceeeeNiceeee Member Posts: 125 ★★
    Mike192 said:

    Savage said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    What? He doesnt need impractical synergy team. He just needs champion and heimdal. Everything else is for extra protection. Think of synergy teams like this, if that 1 champion you are boosting can clear an entire lane and boss, then why does it matter if you need all 5 spots? Ghost does almost the same thing and can solo much of the lanes.

    And on top of it, Thing can bait specials and not lose his 500-700% added damage but Hulk loses that, on top of all the utility that Thing has going on for him.
    When in certain lanes in Act 6... you'd really want a more reliable team in order to come out of that path victorious. Champion, Thing, and Heimdall is three slots used with 2 mediocre champions which also leaves your Thing very vulnerable and makes it less forgiving for mistakes. Sure he has a lot of damage going for him but his utility can only take him so far playing at such low a health. In ghost's case, she is literally the best champion in the game and she doesn't even need a single synergy.
    Ghost needs about 2 more slots for synergies
    No, no, no and no
    It's good to have Wasp and Ant-Man in the same team with Ghost, cause they will give her +25% (not so much for the unblockable sp attacks, cause if you know how to use Ghost, you just don't need it) , but it's not necessary.
    And as far as Hood synergy goes, it's nice to tank sp3 but it's not necessary as well
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  • NiceeeeNiceeee Member Posts: 125 ★★
    Mike192 said:

    Savage said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    What? He doesnt need impractical synergy team. He just needs champion and heimdal. Everything else is for extra protection. Think of synergy teams like this, if that 1 champion you are boosting can clear an entire lane and boss, then why does it matter if you need all 5 spots? Ghost does almost the same thing and can solo much of the lanes.

    And on top of it, Thing can bait specials and not lose his 500-700% added damage but Hulk loses that, on top of all the utility that Thing has going on for him.
    When in certain lanes in Act 6... you'd really want a more reliable team in order to come out of that path victorious. Champion, Thing, and Heimdall is three slots used with 2 mediocre champions which also leaves your Thing very vulnerable and makes it less forgiving for mistakes. Sure he has a lot of damage going for him but his utility can only take him so far playing at such low a health. In ghost's case, she is literally the best champion in the game and she doesn't even need a single synergy.
    Ghost needs about 2 more slots for synergies, 3 if you wanna optimize for damage and keep the damage on par with Thing+Champion. Thing full team wont work for every lane but it works for a lot of them. His damage doesnt go away if he fails to attack every second or if opponents turtle up. Its high skill and very high reward, unlike Hulk where its high skill for average reward. Hulks damage is nowhere near Thing with synergy but his playstyle is more stressful
    I'll say this once more... Ghost does not need synergies. Unblockable specials is a QoL feature and her damage is high regardless of antman or not; though if you do want to get around certain things or not worry about recoil, if you run suicides, then Hood would be a spot you need. Tbh... I haven't seen many gameplays weaving in heavies with Immortal Hulk but the few that did had some numbers competing with Thing in an equally short amount of time. His utility may be less than Thing, but his questing on a practical level compared to his champion synergy certainly looks a lot better especially if you are missing out on those synergies due to the 4* gate.
    Wasp isnt only QoL, she bypasses Darkhawk, IMIW, Medusa, Modok and numerous other auto block champions. Hood is needed when running suicides. Without suicides, you are better off bringing other champions with similar utility as they can throw specials freely.
    You clearly don't have Ghost either as a 5* or a 6*...
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  • NiceeeeNiceeee Member Posts: 125 ★★
    Mike192 said:

    Niceeee said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Savage said:

    Mike192 said:

    Rookiie said:

    xNig said:

    So er.... buff him then complain that he’s too OP on defense? 😂

    To that I say, Kabam could keep the cooldown at 50s but must reduce the damage he does to himself. Because on offense he gets to 1% too quickly when the cooldown is active. I'm okay with dancing around for 5, hell even 10s, at 1%. But 25s? 50s? Come on ..
    Agreed, Thing with Champ synergy at 1% has way more damage than Hulk does at 1hp. And Thing doesnt need to dance around or stuff, he just needs to throw an sp2 at 1HP and 5-7 furies to kill most opponents. Plus Thing has tons of utility and immunities as well.

    A lock on Rage stacks at 25 would not be bad idea either.
    Thing needs an impractical synergy team to get the damage going. Hulk gets Thing-like damage without the hassle of bringing that team and purposefully KOing your champs. I honestly don't know why people praise Thing so much just for that synergy. It's just a cheese team at best.
    What? He doesnt need impractical synergy team. He just needs champion and heimdal. Everything else is for extra protection. Think of synergy teams like this, if that 1 champion you are boosting can clear an entire lane and boss, then why does it matter if you need all 5 spots? Ghost does almost the same thing and can solo much of the lanes.

    And on top of it, Thing can bait specials and not lose his 500-700% added damage but Hulk loses that, on top of all the utility that Thing has going on for him.
    When in certain lanes in Act 6... you'd really want a more reliable team in order to come out of that path victorious. Champion, Thing, and Heimdall is three slots used with 2 mediocre champions which also leaves your Thing very vulnerable and makes it less forgiving for mistakes. Sure he has a lot of damage going for him but his utility can only take him so far playing at such low a health. In ghost's case, she is literally the best champion in the game and she doesn't even need a single synergy.
    Ghost needs about 2 more slots for synergies, 3 if you wanna optimize for damage and keep the damage on par with Thing+Champion. Thing full team wont work for every lane but it works for a lot of them. His damage doesnt go away if he fails to attack every second or if opponents turtle up. Its high skill and very high reward, unlike Hulk where its high skill for average reward. Hulks damage is nowhere near Thing with synergy but his playstyle is more stressful
    I'll say this once more... Ghost does not need synergies. Unblockable specials is a QoL feature and her damage is high regardless of antman or not; though if you do want to get around certain things or not worry about recoil, if you run suicides, then Hood would be a spot you need. Tbh... I haven't seen many gameplays weaving in heavies with Immortal Hulk but the few that did had some numbers competing with Thing in an equally short amount of time. His utility may be less than Thing, but his questing on a practical level compared to his champion synergy certainly looks a lot better especially if you are missing out on those synergies due to the 4* gate.
    Wasp isnt only QoL, she bypasses Darkhawk, IMIW, Medusa, Modok and numerous other auto block champions. Hood is needed when running suicides. Without suicides, you are better off bringing other champions with similar utility as they can throw specials freely.
    You clearly don't have Ghost either as a 5* or a 6*...
    I have both.... Ive done 85% of act 6 with ghost suicides
    Then you don't know how to use ghost if you think that wasp and hood are essential synergies
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  • slackerslacker Member Posts: 777 ★★★★
    I think their should add to rage timer that will pause during either sp of both champs and when hit into block, so that probadly slove the problem
  • Stagedear85Stagedear85 Member Posts: 774 ★★★
    Yes
    he's very underwhelming from what I've seen From Katy and BG video he reminds me of when Sentry was released "Sentry. With the power of a million exploding suns" now with Hulk "Now in complete control, even the Gods fear this green demon of the dark". now can some one please explain how he's better than Red Hulk or even Hulk Rag...... test both Red hulk and Hulk rag at max sig rank 3 and then test the new Hulk with the same situation and get back to me.
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  • Pancake_FacePancake_Face Member Posts: 1,390 ★★★★
    Yes
    The way he is rn yes. I guess wait until AW where we could see him
  • Bugmat78Bugmat78 Member Posts: 2,381 ★★★★★
    Yes

    He doesn’t look game changing and his crit rate sucks but it seems if you play really aggressive he is really good. And there aren’t a ton of people that will prevent him from regening.

    There are a ton of nodes though like all those in the side quests this month with heal prevention.
  • GardenerGardener Member Posts: 1,601 ★★★
    Yes

    It’s too early to totally say, but from what I’ve seen, he just needs his practicality increased. 1.5s is just too short. Jesus, even Black Panther’s special 1 was too long. It just seems completely unviable right now.

    We’ll need to see though

    your talking about black panther civil war right?
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