**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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and this would be my build kit.
Base Stats for 5/65
HP 45000
Attack 1000 - 3000
100% - 0% Bruce Banner - Genius Intellect
HP 10000 Attack 1000 Armor Rating 500
- During this phase he would be very intellectual fighter such as Prof X and/or Mr. Fantastic with a blend of Dr. Octopus
- Force Field - mitigate the damage taken due to his fragile human nature.
- 3% chance to evade basic attacks.
- Taunt mechanic
Note: During this phase, you will gain power just as normal but won't be able to trigger your special attacks.
Once the real Bruce Banner is weakened and knocked out, he is physically transformed into the Hulk.
100 - 0% Hulk
HP 35000
Attack 2000
Once the real Hulk emerges, he gains an indefinite passive fury increasing attack rating 1500 and an indefinite passive armor increasing armor rating by 2000. Gains full immunity to all poison, and 70% resistance to bleed, incinerate, coldsnap, armor break, armor shattering, mind control effects, and a 50% degen resistance.
Signature Ability
Every 25% HP interval, he gains a passive regen recovering 10% of his maximum health. This ability could not be reversed.
Once he reaches low health 25-0% he gains an indefinite unstoppable and unblockable buff
Heavy Attack
Smashes the opponent with a big clap, inflicting a disorient and 2 weaknesses for 15 seconds
Charging Heavy Attack
Charging your heavy attack increases his anger meter. The higher his anger meter, the stronger and more resourceful he becomes.
Anger Empowerment Meter 0-350
- At 100 anger, all attacks are so impactful, they cannot Miss or Autoblock
- At 250 anger, gains a precision and cruelty buff for 20 seconds
- At 350 anger, he gains a massive fury buff increasing his attack rating 2500 for 20 seconds.
Anger increases while charging heavy attack, getting struck or by performing a well time block. Anger decreases constantly over tire. Anger decreases slower when dropping below 50% and 25%
Special Attacks
Gains 20% Ability Accuracy if at 250 anger or more. And these attacks
Special attack 1
80% chance to inflict a stun debuff lasting 2 seconds.
Inflict a Weakness decreasing Opponent's attack by 70% for 10 seconds.
Special attack 2
100% chance to inflict a stun debuff lasting 3 seconds.
Inflict a Petrify debuff, lowering Regeneration and power gain by up to 80% for 20 seconds
Special attack 3
Gains an passive fury buff increasing his attack by up to 950.
Hulk becomes unstoppable and unblockable for 10 seconds.
Immortal cool down (50s)
During cool down, you still inflict self damage. If they can cut the self damage down (maybe 25-50% of what it is when he’s not in cool down) it would make him last longer.
Honestly, the more I play, the more I wish he stored energy damage as gamma radiation. Cold snap, incinerate, all that Jazz. He’d be a counter to Magneto who’s hits are energy damage, things like that.
If you left him the way he is and changed 60% of Degen to 60% of Degen and all energy damage, he’s perfect. Pausing rage during opponent specials is also a gimmie, but any combination would make him useful in content.
Honestly that’s the link right there. He’s soooooo close to being viable in content. I don’t want it to be a synergy where it does any of the above, Hulk is a stand alone monster.
Sooooo close Kabam. Please - for us.
1. Paused during opponent specials
Or
2. Self damage during immortality timer is decreased (instead of the full amount, you deal 50% or whatever value of that amount while the timer is active)
Honestly, the more I play him the two things that would make him OP is
Rage timer pauses during opponent specials
All energy damage (not just Degen) is stored as gamma radiation (60%). That or increase Degen to 80-90%.
One of those two or both would make everyone want him
After immortality goes away, you’re on a cool down. You gain health from the amount of gamma radiation stored. 50s cool down.
If you still attack into the defender you still self inflicted damage from the mediums. If you’re good and have favorable rng with the defender response you do enough damage to get back down to 1% health BEFORE the 50s timer expires and you have access to immortality again (assuming you have at least 15 gamma radiation).
If you get down to 1 before the timer expires and you get hit, you are KO’d. So for 50s you have to manage that and all the self inflicted damage you do.
Or you dance around. Which is so UN-Hulk like.
Brian Grant says is perfectly.
If you compare the Champion Spotlight to what is currently shown, there are 3 numbers that have changed:
1. Rage timer has been increased from 1.5s to 2s.
2. Each rage stack now does approximately 25% more damage than it originally said (champion spotlight has +298 damage per rage stack and current has 368)
3. SP3 gamma radiation strength increased from +10% to +15%
So Kabam is clearly listening. Keep it up everyone
Can change the stun chance at 50% gamma to (if stun immune becomes unblockable for 0.75s) or something to help. That wouldn’t even help much because keeping the rage timer up vs stun immune is very very difficult. Uugh Kabam. What have you done to our Hulk!!?
Such a failure with this champ. ESPECIALLY since there’s:
She Hulk
Gladiator Hulk
Red Hulk
Now maybe iHulk fits here. 4th or even 5th To some people. So bad, Kabam. I want to love him but I can’t.
She Hulk
Gladiator Hulk
Red Hulk
OG or iHulk
Joe Fixit
iHulk is 4th or 5th at best, and if you boost Fixit’s #’s, he’ll pass iHulk easily