**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Dr. Zola
The problem with variants are the difficulty doesn’t really justify a huge change in rewards. But now we have 8 of these variants, do we really need more of these rewards in the game? Even if you’re a brand new player, after you’ve completed 3 or 4 of the existing variants you’ll likely be pushing on for mainly 6* level resources. So do people really need these rewards? We seem to get the opportunity for 5* awakening gem every month so the draw of this a reward appears to have significantly diminished (at least to me). I think the exploration rewards are fine, but completion probably needs drop the awakening gem, 5* shards and T5B and give a class based 6* 1>2 rank up gem, 5K in 6* shards and keep the gold the same.
As for the loot, it’s fine.
Making somebody use 4*s in labrynth isn’t a challenge, it’s called a waste of units when you can’t solo any of the fights.
also first boss with lifecycle, if he has it when dies, he heal to full then act like NF LMD but back to 1% then ~15%, after that he can't die at all, and all your hits deal 0 damage even if his shield is down
I want my resourses back!
... Please.
Looks like our Summoned Symbioid isn't the Only Super 1 Star Anymore! (The Block Damage is still fairly high but it's a Variant so you usually avoid Blocking anyways)