**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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https://youtu.be/5vRKrCaKV_I
I have seen Karate Mike knock it with Nebula, but I’m still not sure how the DPX there didn’t throw a Sp3 before he died.
Dr. Zola
But now all I see is people pointing out how the ideal counter for final boss in a deadpool+merc focussed variant doesn’t fit either of those tags and I’m left wondering why this got approved.
Guess I’ll leave completing it myself until you sort this mess out
Also, the rewards should be better based on the level of difficulty. My alliance has a 13.8k prestige average and none of them are saying this is easy or not end game. Do better overall please.
Okay my bad. Just checked the Moon Knight Variant and with the same nodes, he absolutely did not throw specials.
I still stand by that it isn't a particularly difficult fight but I will 100% admit that I'm mistaken and it's bugged.
Nothing in the content is more bugged than the PoS Venompool fight. So dumb.
But it is certainly not a difficult fight.
Even with an R3 Apoc the Venompool fight was still an absolute shambles. It needs changed. Taking away the 1% perma-regen would actually mean even somebody like Masacre could work that fight with relative ease.
I think you have a very weird definition of "not difficult"
That being said, Variant 1 was also a ****-house of niche counters and terrible node combinations and some how we've all managed to get that done lol.