**May 8th - HOT FIX INCOMING**
Hey Summoners,
A Hot Fix will be pushed to all stores shortly. This will address a bug causing crashes on some iOS devices. Please keep an eye out and update when you're able.
Thank you!
Hey Summoners,
A Hot Fix will be pushed to all stores shortly. This will address a bug causing crashes on some iOS devices. Please keep an eye out and update when you're able.
Thank you!
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Comments
Seems a little contradictory to have the skill to pick the right attacker to KO and losing due to HP points.
KO’s should be the #1 factor, period.
players with +20 Rank 5 champs against my account with just 2 R5 in my deck, just faced the ISO8a Leader, i mean, come on kabam.
I need to bring them close to 0% with 90%+ health remaining for me get enough points.
Senseless.
People pause to stay alive and keep Points, not to K.O.
Which is also garbage if you ask me.
You can call it pitiful if you like, but they still managed to take down the other Champ. Which is the ultimate objective in a fighting game.
No the ultimate objective in THIS game mode is scoring the most points.
And the ultimate objective of most fighting games is hit without getting hit.
And can you claim with a 100% certainty that you have won 0 matches with the current scoring system?
The point is, it shouldn’t be possible.
15k for the defender health
250 points per second
How on earth do you manage to lose to a pauser at 50% ish when the max he can score is 22500 points.... Only way would be you KO at the last second and ended up at 49% health...
Are we really having an argument over matches won or lost at 22k ish points 🤣
If one side K.O.s the Champ and the other didn't, that should be a Win. If both sides did, the Stats should be the determining factor. It's not bloody Rocket Science. This whole idea that there should be some other comparison about a "good fight and a bad fight" is an outside issue. What determines that is a) did you take the Champ down, then b) how much Health do you have left, and finally c) how fast did you do it. We're not playing not to take Champs down. That doesn't exist anywhere else in the game.
You never won a match benefitting from the same thing you are complaining about?
You never won a match that you couldn't KO because you had a cleaner fight?
You have the skill to pick the right counter to get a KO, just not to use it right to avoid taking damage. You make it sound as if the other player just pranced around the screen not doing any damage at all.
Fight slower and less sloppy, as you said you have the skill and knowledge to pick the attacksr that will counter the defender and get a KO, just clean it up.
If one Player K.O.s the opponent and the other doesn't, that should be the Win. Period.
In any case, a K.O. Bonus isn't even what I suggested. I wanted the scoring to go back to the 15k for Time Bonus. You think it's fine the way it is, that's great. Thanks for your feedback. I'm not arguing in circles about it. I don't.