**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
You only need to bring 3 champs for the extended enrage timer. But at rank 5 you would just bring the mutant crit team anyway, except for specialty fights.
Just test it and u Rigth only 3 need it stil alot. When u Can use 4 champ. Els.
Yeah...I'm not sure what you just said. But You can use 3 star Antman, 4 star Antman, 4 Star Yellow Jacket. And I think you said you used a 4 Star, Star Lord for your first path, which I also did. Nothing you can do but increase your crit rating to put in the most damage.
Has the Android issue been fixed? I have cash set aside for this. But load time on android is and always been ridiculous. No way can we compete with IPhone users. This is just so unfair and always has been. We don't stand a chance for a legends run.
Really can you somehow evade certain champs special without dying bc i am sure intercept wont help and i know how to
12/13
We don't have any specific plans to increase Catalyst capacity at this time, but I'll make sure that the entire team hears this feedback.
Yeah, this is going to suck for many that don't have a good 5 star. I mean I do but for many this is not fair. But this game has never been about what's fair.
The catalyst inventory needs an overhaul across the board. It made sense when we were only ranking 4*s but with the shift to 5*s and 6*s on the horizon our inventory capacity should reflect the changes in the game and the resources needed to rank.
I swear I read this same exact thing a few months ago... this statement isnt really reassuring.
I agree with you DK, but I also agree with Gatto, this legend tag should include the skill wrt solving the puzzle you guys made, so perhaps change the time window to be 24h?
It takes 22 t1a to take a 5 star from rank 1 to 5. we can only hold 12 in the inventory. Either t1a's need to start raining from the sky or you need to increase the inventory cap so we can actually save them and plan our rank ups.
We might be able to get a fully formed 6 star champion upon completion as well. Do we know yet what resources are needed to rank up a 6 star? It would help to know this early on so we can plan ahead and see where we can best spend the resources on - 5 star or 6 stars.
Without giving TOO much away, the maps are designed with much more limited branching and re-joining than we normally might have. There's a lot more early commitments to single paths than we might have done without a camera lock.
Can you finish complaining about one thing before moving to a second please?
They’ve addressed the android issue before, there’s no way to optimize for so many different devices in the same way that they can for Apple. Because of this, android load times are longer.
This content clearly isn’t meant for all players to beat, so “fair” doesn’t factor in here. It’s end-game content, no participation trophies in Act 5. These rewards are great, stop trying to find things to complain about in one of the most positive threads in 2017.
Rewards are very nice! But it needs some balance because we should have all conditions to use it promptly. As commented above by QuickPik T1a are missing
Any chance to review it before launch cap4?
I brought this up when Act 5 was announced and Mike had the same message...You don't have to increase the capacity but for certain items, which are difficult to obtain and are finite, can you make them have infinite time limit in stash? I do not see how it is beneficial at all to summoners to have them expire..