Hey folks, the Invisible Woman fight is working properly. I brought this to the team for deeper investigation earlier today.Her shield is normally based off of 10% of her health, but this version in RAIDS is actually tuned down to 2%.Since you need to remove her shield before noticing any meaningful damage, it’s going to seem like you may not be doing anything to her. Once you build charges with your teammates, the shield goes down a LOT faster - and you’ll see the giant numbers that you’re used to. That being said, these fights are open to tuning & balancing, so it certainly might be changed based off of feedback - but as of now, the fight is not “bugged” and the shield is reduced. Is this intended? To have a small window for damage mid-fight, then once the shield is up we are back to no damage till the end of the fight?https://www.youtube.com/watch?v=IZVmlnQrXjM You’re using sp1.That won’t do enough dmg.Stick to sp2. Sp1 are a complete waste unless you are running low on debuffs. But if you are, do short mm combos to get more debuffs up.Fight should go like this for ironheart.This is assuming your friends have got the charges up to 15 15 15. If you have ironheart, you need to be ready to solo invis woman and prowler for your teammates. Let them build the charges to max doing no damage.youll be going in when you can do max damage.Parry, hit once. Remove the invis.Part hit 5 combo, med ended to get debuffs up.Keep triggering raid charge challenges depending on what section invis woman is on.DO NOT USE SP1. Save for sp2. As soon as you have sp2, trigger a raid charge and then immediately throw sp2.This will clear the shield entirely.This should take approximately 20-30 seconds, so you still have 2 min 30 left,The sp2 hit should do around 2.5 million dmg for a rk 3 ironheart unboosted. If you have a rk2, use boosts. First two hits do 400k each. Last two hits do around 1.6mill combined , plus some little hits in the middle. Makes 2.5 million.You then have 20s to do decent dmg with your basics. She will be hitting for around 100k dmg per basic hit. You need to keep applying debuffs , so med Enders to be able to ignore the miss mechanic if it returns. And you need to do 5 hit combos so you get back to your sp2,This should take around 20s. When her shield returns, trigger a raid charge and launch sp2.Rinse and repeat. You should reach the damage cap within about 2 mins.
Hey folks, the Invisible Woman fight is working properly. I brought this to the team for deeper investigation earlier today.Her shield is normally based off of 10% of her health, but this version in RAIDS is actually tuned down to 2%.Since you need to remove her shield before noticing any meaningful damage, it’s going to seem like you may not be doing anything to her. Once you build charges with your teammates, the shield goes down a LOT faster - and you’ll see the giant numbers that you’re used to. That being said, these fights are open to tuning & balancing, so it certainly might be changed based off of feedback - but as of now, the fight is not “bugged” and the shield is reduced. Is this intended? To have a small window for damage mid-fight, then once the shield is up we are back to no damage till the end of the fight?https://www.youtube.com/watch?v=IZVmlnQrXjM
Hey folks, the Invisible Woman fight is working properly. I brought this to the team for deeper investigation earlier today.Her shield is normally based off of 10% of her health, but this version in RAIDS is actually tuned down to 2%.Since you need to remove her shield before noticing any meaningful damage, it’s going to seem like you may not be doing anything to her. Once you build charges with your teammates, the shield goes down a LOT faster - and you’ll see the giant numbers that you’re used to. That being said, these fights are open to tuning & balancing, so it certainly might be changed based off of feedback - but as of now, the fight is not “bugged” and the shield is reduced.
My rank 3 chee'ilth still takes a minute or more to get her shield down once. Invisible woman's tuning needs to be different.
It’s an obnoxious system. You’re giving us limited champion pools to fill specific roles. The champs should necessarily be suited for the fights. If they aren’t suited for the fights, they shouldn’t be there or the fight should’ve been altered to make them more effective.
It’s a easy math, in my alliance, she has almost 200 million health on the third node, 2% is 4 million She triggers the shield 3 times per fight, it is 12 million health If this is not horrible enough, she is constantly invisible in the first one and half minutes How we are supposed to do the fight? Parry and do one hit to remove the invis at the start. It’ll miss safely and then trigger the 2s miss timer and after that the invis will expire. It’ll then go on cooldown so you can fight her. Repeat if you need to (if you don’t have a miss counter) when it returns.
It’s a easy math, in my alliance, she has almost 200 million health on the third node, 2% is 4 million She triggers the shield 3 times per fight, it is 12 million health If this is not horrible enough, she is constantly invisible in the first one and half minutes How we are supposed to do the fight?
Anyone here please tell me how to do damage to prowler he is 2nd fight of third path i am using silk I have boost which give weakness to defender when you punish special or heavy also iam not getting any vigilance.
My rank 3 chee'ilth still takes a minute or more to get her shield down once. Invisible woman's tuning needs to be different. About cheeilth I wanted to know if her bleeds damage scale as well as her hit damage does also, how did she work against prowler who is bleed immune. Was thinking about bringing her in but didn't want to take a risk, want to see if I can consider her for next raids
Anyone here please tell me how to do damage to prowler he is 2nd fight of third path i am using silk I have boost which give weakness to defender when you punish special or heavy also iam not getting any vigilance. Try to focus on punishing a few heavies at the start of the fight for your Raids boost(you can't punish his specials until you have vigilance). Then start working on fight missions and you'll gain the fervor faster to get to the vigilance phase.
My rank 3 chee'ilth still takes a minute or more to get her shield down once. Invisible woman's tuning needs to be different. About cheeilth I wanted to know if her bleeds damage scale as well as her hit damage does also, how did she work against prowler who is bleed immune. Was thinking about bringing her in but didn't want to take a risk, want to see if I can consider her for next raids Bleed doesn't scale. Prowler wasn't bad for that reason. First time since Raids came out that I haven't hit the cap on a fight...and it happened on all 3 minis. Seems like the fights are great for high crit damage champs or ones that have AAR. Storm, Angela, IM, etc. have all seemingly worked well. Like I said before, lesson learned. Won't be bringing her anymore.
My rank 3 chee'ilth still takes a minute or more to get her shield down once. Invisible woman's tuning needs to be different. About cheeilth I wanted to know if her bleeds damage scale as well as her hit damage does also, how did she work against prowler who is bleed immune. Was thinking about bringing her in but didn't want to take a risk, want to see if I can consider her for next raids Bleed doesn't scale. Prowler wasn't bad for that reason. First time since Raids came out that I haven't hit the cap on a fight...and it happened on all 3 minis. Seems like the fights are great for high crit damage champs or ones that have AAR. Storm, Angela, IM, etc. have all seemingly worked well. Like I said before, lesson learned. Won't be bringing her anymore. I must be doing something wrong. It's my first time using Angela in raids (normally use Hulkbuster). It's took me almost the entire three minutes each time with Angela to reach the max damage cap. She's 7r3.