This is a joke right? You guys put so much value into 6* shards it’s unbelievable chapter 3 of act 5 had an AG id literally take chapter 3 of act 5s rewards over this at this point a 6* AG or 6* stones would be more enticing but your trying to squeeze us to grind for more 5* materials when we know 6* will be the future its beyond ridiculous and after the atrocious 6.2 difficulty i wont be surprised if barely anyone trys to complete this either because there is no incentive to do so theres guys out there with sig 100+ 6* and tons of them while theres others with not 1 6* worth r2ing this is how you lose players including myself
... so theres guys out there with sig 100+ 6* and tons of them while theres others with not 1 6* worth r2ing this is how you lose players including myself
This was me...until I just opened a sweet, sweet 6* Vulture. Now I'm all in again. /s/
Much harder then the Variants but worse rewards. Your math doesn't add up.
I don't think it will be as bad as 6.2. No rarity gates.
What do you think should be the proper rewards? I'm not fully sure how I feel yet. I don't think this is as bad as the past.
I'm in the same boat. I'm not really sure how to feel. I can say that the rewards are not enticing enough for me to rush through the content. More specifically, there is nothing special in there that I can't get from other areas of the game in relatively short order (maybe the 6* shards, but with all the garbage in that crystal - even those shards aren't "enticing"). Even 5.3 and 5.4 had generic 5* sig stones and awakening gems.
I will basically approach it like I have with 6.2. Chip away when I have energy. But I can't say I'm any more excited about it than I was for 6.2.
Agreed, I will definitely take my time exploring. Act 5 was the same way, more of the same until the 5.4 full exploration rewards.
It’s interesting to me how poor these rewards are. Especially considering you said we would see more overall rewards for the chapter completions/exploration and less for the overall act completion/exploration. These rewards are worse than Act 5.3. I don’t know why you all have to be so stingy with rewards. If you’re going to say we will see more rewards on a chapter basis instead of overall act basis then make it rewarding. This isn’t exciting at all.
Drop the 2to3 rank up gem in Completion rewards. Change the 3to4 rank up gem to 4to5 for exploration. Drop all the Cavs. Add a generic 5* Awakening Gem (if you still want to be stingy make it a class gem)
That actually seems fair to me. We already got robbed in 6.2 for effort vs rewards, why not make it up a little here?
The gameplay seems exciting but the rewards are dull. We should get 10,000 six star shards for completion, especially considering how likely it is that the pull will be something we can’t use. There should also be at least a five star awakening gem for exploration.
@Kabam Miike Do you guys seriously think anybody that can complete Act 6.3 wants a rank 2-3 and rank 3-4 gem? This is end game content , there shouldn’t be anything less than a rank 4-5 gem.
Yeah I think the rank 2-3 gem a little bit of a joke. They should just upgrade that to at least 3-4 and put in a 5 star awakening gem and I think that fixes everything.
Yeah I think the rank 2-3 gem a little bit of a joke. They should just upgrade that to at least 3-4 and put in a 5 star awakening gem and I think that fixes everything.
maybe there intention is that when u pull a great 5*champ out of all the shards you earn, u can straight r4 him if you´re lucky and pull the right class...
Much harder then the Variants but worse rewards. Your math doesn't add up.
I don't think it will be as bad as 6.2. No rarity gates.
What do you think should be the proper rewards? I'm not fully sure how I feel yet. I don't think this is as bad as the past.
At this point there needs to be a 6* AG crystal and 6* sig stones. Also the 2-3 gem should be a 3-4 and one of the 3-4 should be a 4-5 rank up. I'm sure they'll let us buy them on cyber Monday though!
Personally I think these are some great rewards besides missing class awakening gem. Everyone is upset for no reason. Variant has spoiled people into thinking every time content comes out we’re entitled to r4-5 gems. By all accounts and indications 6.3 is going to be easier than 6.2 and has better rewards (seems like people are not accounting for the fact that there are damn near 11 t2a in the chapter between completion/exploration which is super valuable particularly for free to play players). It’s missing an AG but nonetheless Good Job Kabam.
Personally I think these are some great rewards besides missing class awakening gem. Everyone is upset for no reason. Variant has spoiled people into thinking every time content comes out we’re entitled to r4-5 gems. By all accounts and indications 6.3 is going to be easier than 6.2 and has better rewards (seems like people are not accounting for the fact that there are damn near 11 t2a in the chapter between completion/exploration which is super valuable particularly for free to play players). It’s missing an AG but nonetheless Good Job Kabam.
And there will be significantly less paths, 6 per quest in 6.3 compared to 10
Personally I think these are some great rewards besides missing class awakening gem. Everyone is upset for no reason. Variant has spoiled people into thinking every time content comes out we’re entitled to r4-5 gems. By all accounts and indications 6.3 is going to be easier than 6.2 and has better rewards (seems like people are not accounting for the fact that there are damn near 11 t2a in the chapter between completion/exploration which is super valuable particularly for free to play players). It’s missing an AG but nonetheless Good Job Kabam.
It’s not a comparison of Act 6 to Variant. It’s a comparison of Act 6 to Act 5. Kabam stated that with Act 6 rewards will be higher on a chapter basis instead of an act basis, yet the rewards in each chapter of Act 6 are lacking compared to Act 5 which is easier.
Personally I think these are some great rewards besides missing class awakening gem. Everyone is upset for no reason. Variant has spoiled people into thinking every time content comes out we’re entitled to r4-5 gems. By all accounts and indications 6.3 is going to be easier than 6.2 and has better rewards (seems like people are not accounting for the fact that there are damn near 11 t2a in the chapter between completion/exploration which is super valuable particularly for free to play players). It’s missing an AG but nonetheless Good Job Kabam.
@RoninMan they’re only lacking because people assumed and expected certain things that Kabam never promised (besides the AG which I agree should be standard). It’s a good amount more 6* shards, a good amount more t5b, way more t2a, a decent amount more 5* shards for an easier chapter? And people are saying act 5.3 rewards were better? Please. Again, the AG is super important so that part I agree with but overall they’re at worst standard rewards if not pretty good.
Comments
2 gems for ranking up a 5-star from rank 3 to 4
Guys... You're sure there's no mistake ?!
Where are the rank5 gem ? Awakening gem ?
If we can complete a path, that means we don't need help to rank up a champion from R2 to R3...
All we need is more T5B, more T5C and more T2A !
This is not appealing at all
Said nobody
Ever
Drop the 2to3 rank up gem in Completion rewards.
Change the 3to4 rank up gem to 4to5 for exploration.
Drop all the Cavs.
Add a generic 5* Awakening Gem (if you still want to be stingy make it a class gem)
That actually seems fair to me. We already got robbed in 6.2 for effort vs rewards, why not make it up a little here?
I don't want to get charged 12k units for stuff I think I should be getting in the first place.