**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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It’s not available anymore, thought it should still be good thru midday today.
So, I didn’t keep in-game message originally, but top of this Post indicated ending date of 11/27, which would normally be midday Kabam time. But already in very early overnight/morning hours it has vanished.
Wanted to get in some final conversions before it ended.
Whoever wrote this should understand that when you use an ambiguous description of time like "until" that ambiguity should resolve in favor of the players, simply because that's the path of least problems. If the intent was to say that it would expire on the 27th and not be running during that day, then you say "through November 26th."
So probably was a bug that they inadvertently ended it a day early last night.
Best to get any final Conversions in now, as it probably will actually be ending tomorrow (most likely midday US-time when events normally turnover, or maybe overnight tonight).
If anyone is interested, the average fights per day has been somewhere around 41-42 million. The variation depends on when you think they first started counting fights on the 6th. This is a bit lower than my original guestimate of 50+ million fights per day, based on publicly available data. Still a decent hunk of time. If we assume the average fight is one to two minutes long across all game modes, that's roughly between 700k and 1.4 million hours per day. If the average player plays for one to two hours a day, that's probably something between half a million and one million players logging in per day.
Those numbers have very large error bars.
Go away and clear your head bud, get those creative juices back flowing for next year!
First community wide ‘event’ been an absolute disaster
Instead they double score aq point would been awesome. Players get more aq reward just one time is cool.
I don't know why you even bothered to launch it.
You can find plenty good ideas in the "Suggestion" section but... we got this.
Awful way to "try to make us feel part of a community".
It feels like the whole community fight billion times just to make map7ers happy.
I welcomed the gold arena but felt it probably needed at least another re-run, 3 days is plenty of time for even an underdeveloped roster to hit the final milestone and I found the AI reasonably benign so no real issues with streak maintenance.
In my opinion, for my stage ingame, the only winner was the side missions and we were getting them anyway.