Act 6 Chapter 4: The End of the Elders has Begun! [Rewards Updated]

191012141526

Comments

  • Lvernon15Lvernon15 Member Posts: 11,599 ★★★★★

    Well discussing the feedback is progress. If you want to initiate a dialogue with the community, even just the CCP, to discuss the rewards openly that would be welcomed with open arms
    Yeah, any transparency with the community in terms of the discussions would be welcomed
  • SpankySpanky Member Posts: 9
    No one is saying they should have more rewards but that the rewards should be more 6* focused instead of 5*. Instead of having 4-5 5* rank ups have 1-2 6* rank ups. They are close to the same strength but it allows players to grow their 6* roster which they use in the future instead of ranking up 5*s that they will potentially never use. As far as t5cc if you make winning a spending event (gifting) choose your class then end game content should be the same. There doesn't have to be more t5cc just something where the players have a choice on who they can rank after they finish so you know for sure your efforts have not gone to waste. There needs to be a balance between RNG and a sure thing.
  • Zuko_ILCZuko_ILC Member Posts: 1,524 ★★★★★
    I think people forget that Kabam isn't going to change rewards immediately, they will most likely need a few days of feedback, discuss and then make a decision on if they believe the rewards need revamped or not. People need to be more understanding and allow time for any feedback. Kabam does have to be given some time to respond they can't respond to knee jerk reactions and shouldn't. The rewards are very good but I do agree with most at least 1 t5c and 6 star gem should be generic. But we need to give constructive feedback not bring out the pitch forks right away.
  • SpankySpanky Member Posts: 9
    Zuko_ILC said:

    I think people forget that Kabam isn't going to change rewards immediately, they will most likely need a few days of feedback, discuss and then make a decision on if they believe the rewards need revamped or not. People need to be more understanding and allow time for any feedback. Kabam does have to be given some time to respond they can't respond to knee jerk reactions and shouldn't. The rewards are very good but I do agree with most at least 1 t5c and 6 star gem should be generic. But we need to give constructive feedback not bring out the pitch forks right away.

    I agree they shouldn't just change things overnight because of what people say. It will take time to talk it over and we will have to wait and see what they come up with but they need to be aware the state of the game will be determined by whatever they decide. They have plans for another 5-10 years but that won't happen if people quit over this.
  • Lvernon15Lvernon15 Member Posts: 11,599 ★★★★★
    Chovner said:

    Minus the addition of the 5* Weapon X for Exploration, his other changes are on point.

    https://www.youtube.com/watch?v=s-U2PUp0zcc

    Yeah, a few simple changes and the rewards are great, the 6* rank up gem isn’t necessary imo, just the stuff with the ag sigs and t5cc
  • This content has been removed.
  • Zuko_ILCZuko_ILC Member Posts: 1,524 ★★★★★
    Spanky said:

    I agree they shouldn't just change things overnight because of what people say. It will take time to talk it over and we will have to wait and see what they come up with but they need to be aware the state of the game will be determined by whatever they decide. They have plans for another 5-10 years but that won't happen if people quit over this.
    Most people won't quit over this. The rewards aren't that bad or worth a reason to quit the game. Majority of the people will stay and play because overall they have a very fun game.
  • WikiLeaksWikiLeaks Member Posts: 20
    If other game modes offered ways to progress the feedback here could be dulled. Event quests havent been updated for years and produce almost no end game resources. Daily solo / alliance objectives haven't been tuned for years..

    The rewards or lack thereof for this content is just a symptom of the overall problem. They are not ready to move the content / pay gate so this is where we are.
  • McCloud33McCloud33 Member Posts: 46

    We did take the feedback from Beta Players into account, but that doesn't mean that it will always be in the exact way that players suggested.

    It's important for the team to marry their design intention with the feedback received. In this case, it is meant to be a pretty esoteric Node that rewards some Synergies and Champion choices. We found that players were having trouble with it, and in response, gave players an additional 40% attack while Power Sting is up.
    @Kabam Miike Thank you for the response and explaination that it was changed to give added damage, but from my understanding, it will have very little impact on the actual fights because the duration of the power sting is just so short on those 4 champions (I'll circle back to that) that have power sting available. This node is very similar to "Can't stop won't stop" in Map 7 AQ. The notable difference is that for CSWS, the duration of our attackers unstoppable buffs is increased to give us time to actually take advantage of that mechanic. Could that be a quick fix to just do the same thing with this node and extend (50%???) the duration of the power sting?

    Even with the proposed change it still only leave 4 champions who have this mechanic. IMO that's just way to few to place as an entire lane. It's not like Shock (12 champs), bleed (58 champs), incinerate (24 champs), poison (13 champs), unstoppable (16 champs), prowess (8 champs). There are more than 160 champs that are 5/6* now and you're saying we have to be lucky enough to have one of these 4 (5 if you count Mr. Fantastic).
  • TheTalentsTheTalents Member Posts: 2,257 ★★★★★
    Zuko_ILC said:

    Most people won't quit over this. The rewards aren't that bad or worth a reason to quit the game. Majority of the people will stay and play because overall they have a very fun game.
    This isn't worth quitting. We would just like the satisfaction of beating the content and getting the brand new rank up. So you're definitely right, but its a cumulative effect. If you're disappointed after Abyss, and after 6.4 and then you have to wait for act 7 six months later now we have an issue.
  • Zuko_ILCZuko_ILC Member Posts: 1,524 ★★★★★

    This isn't worth quitting. We would just like the satisfaction of beating the content and getting the brand new rank up. So you're definitely right, but its a cumulative effect. If you're disappointed after Abyss, and after 6.4 and then you have to wait for act 7 six months later now we have an issue.
    I've 100% all content in the game, have a top 100 account so I definitely understand the issues. I'm an end game player with most of the champs in the game even trophy champs. These rewards are more focused for 5* roster increases which isn't great for me but that is why we are opening communication with the company and hoping they take our thoughts into account. But it is their game so they don't have to.
  • This content has been removed.
  • Austin555555Austin555555 Member Posts: 3,051 ★★★★★
    Hopefully these rewards will be changed to fit what this is. The end oof a 5 year story with disappointing rewards.
  • SpankySpanky Member Posts: 9

    Hopefully these rewards will be changed to fit what this is. The end oof a 5 year story with disappointing rewards.

    That most people have paid hundreds if not thousands of dollars or whatever currency the player uses plus countless amounts of hours to complete everything only to potentially come away with nothing usable (like many for abyss) based on RNG.
  • GroundedWisdomGroundedWisdom Member Posts: 37,233 ★★★★★
    You guys realize it's not the end of the game, right?
  • GroundedWisdomGroundedWisdom Member Posts: 37,233 ★★★★★
    Ebony_Naw said:

    I don't understand how you never see what's wrong with some of these rewards. The only way for Kabam to know how the playerbase feels is if people come here to let them know. The quantity of complaints IS important, and some of these complaints have come with quality feedback on how to improve the rewards without breaking the system. I don't understand why you have an issue with that.
    That's not accurate at all. If the Rewards are disproportionate as I see it, I've spoken up before. People can say if they don't like them. I'm not inhibiting anyone. I just don't agree that they're out of sync with progression or the current state of the game. Players may be ready to launch into a game that revolves around 6*s, but the game isn't. The Rewards aren't bad. Just not what meets expectations. It's the end of Act 6, and the Rewards are on par with the rest of the Act, and where the game is at in terms of what's available. There will be other ways to earn Rewards. It's not going to carry people through the duration of playing. It's appropriate to what it is. Some of the requests I've seen aren't even things that exist in the game currently. It's just expectation meets reality.
  • GroundedWisdomGroundedWisdom Member Posts: 37,233 ★★★★★
    edited February 2020

    One can do an initial completion of abyss in 6 hours for free and get equal rewards to 50 hours of work to fully explore act 6, the most important content in the game. Act 6 also requires a much larger roster using far more resources and units. Please inform me how expectations were too high?
    One person did a clear in 6 hours, more I'm sure. If Abyss hasn't hit the mark in terms of difficulty, that's a separate issue. The most important content in the game is always what's new. If you examine the Rewards over Acts, it's not that far off. Save for the Gems, there's one Generic available in the whole game, much less many Gems at all, so that's highly rare. The quantity of Cats you get is significant. The Shards are more than previous, and yes, you have 5* material because 5*s are still a large part of the game for many Players. All-in-all, people decided to jump the gun and only focus on 6*s, and that's just not how the game is designed.
  • ChovnerChovner Member Posts: 1,330 ★★★★★
    Well I don’t want this post closed down, so back on subject.
    Reading the nodes it looks like I should rank up my Sunspot, Emma Stone and Yellowjacket to deal with some of those fun and interactive nodes if I plan on getting through completion.... depending on the Grandmaster fight...
  • edited February 2020
    This content has been removed.
  • GroundedWisdomGroundedWisdom Member Posts: 37,233 ★★★★★
    People want to keep taking shots at me about retiring from playing a few months ago, be my guest. That's really not what we're here to discuss, and it's just low-hat.
Sign In or Register to comment.