**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
By the way, is your company a mobile gaming developer who has several titles they work on servicing 100's of millions of people daily?
Unless you honestly think Kabam intended a champ to be able to cheese its way through map 7.
Went back in paused straight away at 2%, waited for the timer she was knocked out at 2% I also had heimdall synergy so this is a problem. Someone else in our BG got a KO at 3%
It is meant to be lose 1/2 health not lose heath but under 4% you get a KO. no info on this no mention just something changed between day 3 and 4.
The reply from kabam to my ticket was it’s a connection problem which just shows how much they read the forums. The silence is deafening.
He was in his first phase at 2% health.
After a revive he was again in Phase 1 and went into Phase 2 without a problem
Seems strange
Last night, a change to the fight timeout penalty erroneously went live. Prior to this change, some Champions were able to avoid being knocked out when timing out with very low health.
This change to the Timeout penalty was not intentional at this time, and we’re working to revert it right now. It may not be possible for this to go into effect until this AQ is over though. We apologize for this situation and are evaluating appropriate compensation.
That said, Champions being able to survive a timeout at 1% Health is a bug. This breaks a rule of the structure of the game and needs to be addressed someday.
This was a fix that we were exploring, and was not meant to go live. It was one of a few different solutions we were looking at, and whatever solution we decide to move forward with, we will do it with advanced warnings, proper communication, compensation, and not in the middle of AW/AQ.
To reiterate, we are not rolling with this change at this time, and don’t have a timeline for when we will address this bug or a finalized plan for how.
We don’t think that this timeout play pattern is fun or healthy for the game and want to fix it, but only after we’ve done a deeper dive into where this change will make major impacts, and we also want to address the underlying reasons why a player might choose this way to complete content.
Conversations around this issue are ongoing, and we are working with players as well as the team to address it. We don’t have any more information to share on it at this time but will let you all know when we do and will give plenty of notice before we institute a fix for this bug.
Compensation would be welcomed since this has obviously been how he's worked for a very long time intended or not. If it was a she hulk type thing sure but this isn't anywhere near the same.