Earlier today, there was an issue where Summoners that logged on shortly after the Login Calendar switched over for the day didn't receive the Cosmic Ghost Rider login crystal. We've fixed the issue for players receiving the crystal now but will have to collect data and send out the crystal to all players that didn't receive it next week. We apologize for this inconvenience and look forward to making it right for you all.

Alliance Tickets [Merged Threads]

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Comments

  • Vicious_DeliciousVicious_Delicious Posts: 33

    Where does the alliance treasury loot go??? Surely it doesnt just disappear.

    Thanos (here kabam) snapped the finger. Arbitrary and villainous.
  • AzKicker316AzKicker316 Posts: 1,969 ★★★★
    This is a horrible idea, it doesn't streamline anything. 15 tickets per map 6? Why? If you're forcing tickets on us, why can't you just create a single map 6 ticket, why the complexity of needing 15 for a single map? Kabam, you make things more complicated than they really need to be. Just use the KISS principle, Keep It Simple Stupid!!!
  • TyEdgeTyEdge Posts: 1,274 ★★★★
    edited May 2020
    @Kabam Miike This seems like it’s going to totally screw map6 players at the expense of map 5 players. Our donations are high because we are 665. Map 5 players would have “used” way less than was donated. They’ll receive a bunch of tickets they won’t use as map5 players. Map6 players would have underpaid, spent more items, and receive no tickets because their entries were “used up.”

    Or is the refund based on a prorated share of the alliance’s total cost?

    Also, can you please post the balanced map6 cost so we can see how the cost of 150 tickets scales versus 75?
  • beaupoembeaupoem Posts: 443
    since this is trying to fix a map 7-only issue, how about only requiring tickets to enter map 7. keep map 6 the same with requiring treasury resources to open
  • RigidRigid Posts: 150
    I get what you guys are trying to fix but this really isn't the solution and you can do much better.

    What is the purpose in paying for AQ anyways? Time and items used should really be enough.
  • DhopsDhops Posts: 37
    Carmel1 said:

    with treasury, leadership can check the balance of gold\bc\loyaly and based on that to plan what map to run.
    with tickets, the leadership doesn't know how many resources\tickets every player has and if to to open map7,6 or even 5!
    you are trying to address one small problem that some small cheaters exploit, but you create one bigger problem that punished everyone else!

    This is another great point, now leaders can't actually plan ahead and if one person doesn't have the resources to join a map, you have no way of knowing until it's too late.
  • GmonkeyGmonkey Posts: 1,783 ★★★★
    Just fix map 7 cost tickets no one mercy map 6
  • DhopsDhops Posts: 37
    Mike439 said:

    https://us.v-cdn.net/6029252/uploads/editor/jx/zk8gx68p465d.png

    How do these compare to current map 7 weekly donations? I don’t do map 7 so honestly don’t know what their donations have been

    Old versus New:
    Gold: 437,500 versus 366,576
    BC: 58,333 versus 48,305
    Loyalty: 43,750 versus 37,963

    Problem is you cannot trade anymore so equally weighted everyone has to come up with each class or go with the increasing pricing for one resource (or use units).

  • GmonkeyGmonkey Posts: 1,783 ★★★★
    Map 6 is not that much just make it free.
  • GreywardenGreywarden Posts: 843 ★★★★
    Yet another game mode where we have zero feedback into changes before they happen.
    Keep telling us what’s fun and changing things without notice and see how many people keep playing.
  • ShinobiGuyShinobiGuy Posts: 459 ★★★
    Whoops. This effectively ended a nice setup for us. We're doing 1BG 6x5 and the rest map 5. The new costs for us map6 players are increasing tremendously.
    I'm curious to see how this will play out.
  • OGAvengerOGAvenger Posts: 714 ★★★★
    Honestly at this point they should just do away with any kind of entrance fee into AQ. Maps 1-5 are free anyways and maps 6 and 7 you don’t even get back what you put into it. This new system doesn’t change that. The most cost effective way still has you paying out the a$$ and only getting a fraction of that back.

    Just have all maps be free all the time. Those who do maps 6 and 7..hey you’ve completed our most difficult maps with your alliance mates. Congrats! Here are some rewards for your team effort in the game. And leave it at that
  • Peter_CzechPeter_Czech Posts: 5


    What a punch to the gut to see this...



    3 years of alliance savings totally gone, without any warning.

    Years of history which only the past 5 months will count??? And of which they will do who knows what with those earned resources? Return back to sender? It should belong to the house for the leader and officers to manage!

    Also, different battlegroups running different maps was a very positive change. But the WHOLE alliance shared the cost, as we shared the rewards. It was fair!

    What are you guys doing to the game???

    Amen to that. 60M of gold lost. 🤬
  • DanPughDanPugh Posts: 2
    Still waiting for a response to several posts about alliances running different maps in different BGs.....

  • Air98Air98 Posts: 80 ★★
    This basically confirms how little thought Kabam puts into their updates. The flaws of this system are plain as day but they went right over Kabam's heads. Get rid of this ticket system and go back to the way it was.
  • KillerGMCKillerGMC Posts: 24
    edited May 2020
    From adding up the Price sheet on Seatins video the cost to run map 6 for a week, if u buy the tickets using all 3 currencies:
    15 tickets per day times 5 days = 75 tickets per week
    75 tickets divided by 3 currencies = 25 tickets per currency
    25 tickets BC:16.643
    25 tickets Gold:155.927
    25 tickets Loyalty: 14.472
    or
    225 units per week
    That's more than what i used to donate before..... in a matter of resources this update is worse if that price sheet is correct.
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