Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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Kabam after reading the responses to this thread...
Make every aq map free. If the main reason to not do that is a concern for developers making map 7 accessible to new accounts that isn’t really a deterrent imo. New accounts or players shouldn’t be able to complete map 7. If they choose to lock themselves into map 7 for that day and can’t complete that’s on them. Tbh it would probably be fun for newer players to at least get a little taste of high end aq so they can see how far they can get each week if they tried it out once in a while.
The majority of the community does map 5 or less--probably 5-10% are doing more than 4 rounds of AQ Map 6 and 7 based on where we place. Of those, only a fraction of those split AQ between 5/6 or 6/7 in a substantial enough way for this to be an issue. Nevertheless, for Alliances like ours, it is an issue. Things that I think could reduce the degree to which this hurts would be:
1.) Reduce the price from 15 and 30 per day to 10 and 20 for AQ map 6/7. That would at least keep split alliances from paying more in donations than they currently do as the load is redistributed.
2.) Allow limited gifting of tickets within alliances after 8 days of being in an alliance. Just as the Glory store resets, allow up to 60 tickets per week (or 30 or 120 depending on what you think is a reasonable limit) to be gifted within an alliance. This would keep dumps from happening, and would make it possible for us as officers to encourage mixed participation and allow us to bail someone out in a pinch. It would also keep the issue from becoming quite the extravaganza of 600 k loyalty dumps that happen now. It would also let members of an alliance who run a lower map to actively show appreciation for another person and could bring back some of the benefits that gifting once had, before people were either mercs or idiots.
I hope you consider these two tweaks as ways to improve upon what I think will be overall positive changes to the game.