**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
If we are 12M ally in Gold2 and another ally under 15M rating also ranking in Gold2 then what is the problem if matchmaking bring us in 1v1?
If a 12M rating ally being in Gold2 and another ally available to match in same bracket with arpund same rating then what is the problem if the matchmaking bring them both in 1v1?
If there is no opponent of same rating available in their bracket then matchmaking will surely bring higher rating ally in 1v1. That was the reason u will rarely see an ally rating below 20mil in Platinum bracket.
If still people dont understand this we cant expain more.
This current system, once stabilized, will very rarely produce such lopsided matching, except when it comes to the case of new alliances being created.
The most important thing that’s happening now is the shifting of tiers (and tier multipliers), to get everyone sorted out to where they should win/lose 50/50 of their matches.
So just be patient.
If u can not defeate an ally rating same as you then how can u say u deserve an higher tier reward?
U are telling lower rating ally should be able to defeate opponents of almost double triple rating ally to recieve good rewards while higher rating ally can not even defeate same rating opponent.
If you want master rewards fight a master alliance.
If you want platinum rewards fight platinum alliances.
Alliance size has no bearing on skill. For all the smaller alliances claiming you're highly skilled and deserving of high rewards then prove it and beat the bigger alliance making you earn the rewards
Here’s some things for all you newbs to consider.
- all those big scary alliances that you’re supposedly better than because they lost and you didn’t? they likely lost their war because they died 3 times and their opponents died 1 time.
- All those wars you baby alliances won in the previous few seasons likely ended with one team on 50 deaths, and the other on 70.
- So who’s really the most skilled? The team that can beat maxed 5* and 6* defenders while only dying 3 times over 150 fights but loses? Or the team that dies 50 times to a bunch of maxed 4*s but wins? If you say the team that died 50 times, youre an idiot.
- If youre still placing 4*s, what makes you think the old system was perfectly fine when it was handing you T5cc fragment crystals (the rarest resource in the game) and a 6* each month? Whilst people that genuinely need those things were fighting over half a 5*?
By all means, beg kabam to go back to prestige matchmaking but I can guarantee your rewards will be worse than mine under that new system even if you win 10/12 and I won 7/12 because they will make prestige play a part in deciding your rewards too.
Swindon town won EFL League 2 (4th division).
Who deserves the better prize?
Liverpool, obviously.
Who deserves a better prize? Swindon town, who won the 4th division, or Watford who are barely avoiding being relegated from the first division? Watford obviously, because even though they lost the majority of their games, they still faced much tougher competition at a much higher level than Swindon ever did.
What all you whining little alliances want is for Swindon to get the better (or atleast equal) prize in those situations for facing less skilled, less organised opponents and winning.