It's true some alliances sell 2*s and 3*s, rating isn't everything but it is a good indicator, it's broken right now as it's supposed to be diversity across all battle groups not within each bttle group, after that is fixed, and people have the hang of placing every champ they have, wins will be down to which alliance haS the rarest and newest champs,
It will actually come down to who has Kang/Thanos/and LOL Ultron. I would assume most higher ranked alliances have at least a 2* version of every champ somewhere within the 30 members. If the max champs right now is 105? (Somewhere around there) than the alliances that got Kang/Thanos/Ultron have a 375 advantage. To make that up in Defender rating (the only place other points you can gain on your opponent if ypu both 100% explore) you need to place 3 champs that have a total pi of 187,500. Lol.
Unless skill and actually defeating the enemy in battle is what decides the outcome, the setup isn't correct. Idc whether it's diversity or rating or a combination of both, that's a very bad thing.
Way to delete threads that offer constructive criticism. Bang up job Kabam. Rather than listen to your players, you remove threads that offer suggestions and speak the truth.
Sigh I like some of the changes but i don't like the idea of portals like how do they work can they just telport to boss or the back nodes then just kill them, adding 5 mini boses, taking out points for defender kills just seems like you're trying to give the edge to spending alliances and craping on those who don't spend.
Now there's no penalty to stop them from chucking money at the war to kill our defenders and bosses which happens enough as it is now you're rewarding them.
You say it's because of defeat and i call bs i say it's revenue since you're encouraging spending since there's still no reliable way to get potions or revives ( which are overpriced) in the game without spending money or precious glory or loyalty.
You need to upgrade rewards, add more attackers and add more defenders otherwise I can see this not working an getting severely criticised by your player base which is already less than thrilled at you in the first place and some of this really ticked off more of them.
Making sweeping changes without fixing your game and just ignoring us isn't a really good idea and will likely come back to haunt you
AW can now be 100% explored with barely any health lost to the point where the ONLY factor is defender diversity is utterly ridiculous!
My alliance lost the first 2 wars due to diversity and after we learned our lesson we are now winning thanks to diversity.
My point is where is the challenge and where is the fun???
Feel free to not care about answering kabam. We all know what you think (money) and you're not going to do anything about it.
Don't be so stubborn Kabam. Revert everything back to 1.0.
If you want to make changes ASK THE COMMUNITY FIRST! Your beta testers (if they even exist) are worthless. If they weren't we wouldn't be getting this garbage. Or you don't even consider their suggestions.
This game boils down to math and numbers and requires balance.
You can't turn AW into a diversity game without affecting everything else.
Players will use math to come up with loopholes to maximize winning. It turned into a game of placing no defenders.
If you value diversity, the value of everyone's rosters plummets down to nothing.
If you value diversity, the math says that skill isn't valued anymore.
If everyone is expected to rank up garbage champs, it diverts rare resources from going into good ones.
If you expect us to value diversity, AW selection will become a gigantic chore involving spreadsheets and constant monitoring.
If the value of a player's roster now depends on a few rare champs that give diversity points, what happens when this person leaves? The alliance can no longer win because a person with a rare champ left.
When happens when people want to join other alliances? It's not based on skills anymore or a minimum level or prestige or roster strength, it depends on their collection of rare champs needed for diversity. Good luck trying to join or leave an alliance without it making it tough on everybody.
You can't expect everyone to rank up ALL their worthless champions when the supply of resources is still air tight.
You're not a group of dummies, you know how delicate this game is to the tiniest of changes. How the hell did you guys come up with these sudden changes without realizing what it does to the morale of players, the value of their rosters, their motivation to play, and a million other things? This is so amateur. Who's running the show up there? Is 10 independent teams working on various parts of the game and there's no one to oversee how everything fits together?
What's the harm in saying Hey, we've changed a.w. and will do a test run for one week starting. ...
And then go back to the previous version and await feedback?
Think of a chef with a signature dish, tries a new take on it one day, and destroys the original recipe before serving it.
Not sure if this was posted already but I just realized it is imposible to win a war if you are one memeber down... we used to win wars one player and sometimes 28/30.... Yeah we were at a disadvantage but we could make it up with skill and strategy.
Guess thats another flaw with this new system. If your alliance is one member down, you can kiss goodbye the win. Not even worth trying you gonna lose diversity points.
I also finally realized what kabam was trying to do with this new update. There is truly no way with this new diversity thing to estimate if you are going to win or lose. So they want you to finish everything, use items regardles you have a chance to win. With the old system you could guestimate based on defender kills and exploration if it was worth to keep trying. That was a great part of war and alliance strategy, and it was actually fun.
Please kabam, revert AW to its previous version. Don't do this to your players. We've come along way since the v12 boycott. Lets keep working toghether. Thanks
Not sure if this was posted already but I just realized it is imposible to win a war if you are one memeber down... we used to win wars one player and sometimes 28/30.... Yeah we were at a disadvantage but we could make it up with skill and strategy.
Guess thats another flaw with this new system. If your alliance is one member down, you can kiss goodbye the win. Not even worth trying you gonna lose diversity points.
I also finally realized what kabam was trying to do with this new update. There is truly no way with this new diversity thing to estimate if you are going to win or lose. So they want you to finish everything, use items regardles you have a chance to win. With the old system you could guestimate based on defender kills and exploration if it was worth to keep trying. That was a great part of war and alliance strategy, and it was actually fun.
Please kabam, revert AW to its previous version. Don't do this to your players. We've come along way since the v12 boycott. Lets keep working toghether. Thanks
I was thinking about this as well. With 9 lanes and no defender kills everyone has to clear their lane if they want to have a chance to win.
Not sure if this was posted already but I just realized it is imposible to win a war if you are one memeber down... we used to win wars one player and sometimes 28/30.... Yeah we were at a disadvantage but we could make it up with skill and strategy.
Guess thats another flaw with this new system. If your alliance is one member down, you can kiss goodbye the win. Not even worth trying you gonna lose diversity points.
I also finally realized what kabam was trying to do with this new update. There is truly no way with this new diversity thing to estimate if you are going to win or lose. So they want you to finish everything, use items regardles you have a chance to win. With the old system you could guestimate based on defender kills and exploration if it was worth to keep trying. That was a great part of war and alliance strategy, and it was actually fun.
Please kabam, revert AW to its previous version. Don't do this to your players. We've come along way since the v12 boycott. Lets keep working toghether. Thanks
I was thinking about this as well. With 9 lanes and no defender kills everyone has to clear their lane if they want to have a chance to win.
Hey Kabam, was it worth it?
that gives us too many options, kabam doesn't like options
There's no real way of introducing champ diversity without nerfing the mystic class, and why would they? People have spent a fortune in time and or money on them, and to throw them in the trash because leeches and whiners complain about facing mystics is ridiculous.
And if you nerf the mystics, AW will be flooded with the next best thing anyway so facing the same fighters all over again will always persist. There's always going to be a #1 champ that players will always choose over the 2nd best. You can't mess with this unless you make them equal with every other champ (like you've done with 2.0), and ruin your game in the process.
I lost a total of half health for one champ in this war. Took out a mini boss and the boss.. Tier 2. Shouldn't be this simple, but that's what diversity gets us.
(and I only lost half health bc my champ rushed forward all on his own while I was holding block)
I'm struggling to find a single person across multiple chats that was actually requesting for changes to be made to the old AW format. Why would you completely rework something that wasn't even broken? Every war we've been in since the new AW started has seen all bgs on both sides easily get to 100%. A poor attempt at this diversity scoring system has many of us scratching our heads with confusion. Skill is not even a factor in this new format whatsoever. Is that really what you were after? Do you have any pride in your work? Obviously I'm frustrated with the direction of this game. I'm completely disappointed and I hardly expect you to even respond.
If they're in the same BG, they do -- per discussion and also a limited amount of testing we did the second day. If they're in different BGs, they don't. Kabam has said they were going to fix the latter "issue".
No they don't, 2 magik in 1 bg counts as 1 champ for diversity. Diversity goes per bg at the moment(bug) so you can have 1magik in bg 1, bg2 and bg3 but you can't have 2 magiks in 1 bg.
Diversity is for simpletons who want to give an advantage to their competitors by placing weaker champs.
I welcome it! If my opponent's are dumb enough to place weak champs, let'em do it but DON`T PUNISH ME FOR PLAYING SMARTER!
@DD2 we lost the last war on diversity and won this war on diversity. I think it's stupid but when both sides 100% the map diversity is everything right now. To ignore it would be being a simpleton, as you put it.
We thought we had this one. Faced an opponent with few 5*s on the map so we figured we had defender rating. They also missed a node and didn't get full exploration, giving us another 300 points. We pushed for diversity, but obviously, it wasn't enough.
Despite having twice as many defender kills, no missed nodes and a much higher defender rating, we lost because of one thing only: our opponents brought 10 more unique champs than us.
This war was pre-determined. It has nothing to do with skill. How is this not just as worthy of a boycott as V12???
It's scenarios like the one above and if someone in your alliance doesn't place or leaves before placing that can make it impossible to win. I know they have tried their best to make wars more interesting and challenging, but if we wanted to do mathenstical gymnastics we would play trig Scrabble. We want to win based on skill, and lose based on skill. Put defender kills back in the mix. Wars shouldn't be pre determined.
Comments
It will actually come down to who has Kang/Thanos/and LOL Ultron. I would assume most higher ranked alliances have at least a 2* version of every champ somewhere within the 30 members. If the max champs right now is 105? (Somewhere around there) than the alliances that got Kang/Thanos/Ultron have a 375 advantage. To make that up in Defender rating (the only place other points you can gain on your opponent if ypu both 100% explore) you need to place 3 champs that have a total pi of 187,500. Lol.
Is there a set timetable for reviewing aw 2.0 and deciding on changes?
No they don't they count as 1
You ruined the game, give yourself a pat on the back
My alliance lost the first 2 wars due to diversity and after we learned our lesson we are now winning thanks to diversity.
My point is where is the challenge and where is the fun???
Feel free to not care about answering kabam. We all know what you think (money) and you're not going to do anything about it.
No interest.
Thanks, Kabam.
If you want to make changes ASK THE COMMUNITY FIRST! Your beta testers (if they even exist) are worthless. If they weren't we wouldn't be getting this garbage. Or you don't even consider their suggestions.
This game boils down to math and numbers and requires balance.
You can't turn AW into a diversity game without affecting everything else.
Players will use math to come up with loopholes to maximize winning. It turned into a game of placing no defenders.
If you value diversity, the value of everyone's rosters plummets down to nothing.
If you value diversity, the math says that skill isn't valued anymore.
If everyone is expected to rank up garbage champs, it diverts rare resources from going into good ones.
If you expect us to value diversity, AW selection will become a gigantic chore involving spreadsheets and constant monitoring.
If the value of a player's roster now depends on a few rare champs that give diversity points, what happens when this person leaves? The alliance can no longer win because a person with a rare champ left.
When happens when people want to join other alliances? It's not based on skills anymore or a minimum level or prestige or roster strength, it depends on their collection of rare champs needed for diversity. Good luck trying to join or leave an alliance without it making it tough on everybody.
You can't expect everyone to rank up ALL their worthless champions when the supply of resources is still air tight.
You're not a group of dummies, you know how delicate this game is to the tiniest of changes. How the hell did you guys come up with these sudden changes without realizing what it does to the morale of players, the value of their rosters, their motivation to play, and a million other things? This is so amateur. Who's running the show up there? Is 10 independent teams working on various parts of the game and there's no one to oversee how everything fits together?
And then go back to the previous version and await feedback?
Think of a chef with a signature dish, tries a new take on it one day, and destroys the original recipe before serving it.
Guess thats another flaw with this new system. If your alliance is one member down, you can kiss goodbye the win. Not even worth trying you gonna lose diversity points.
I also finally realized what kabam was trying to do with this new update. There is truly no way with this new diversity thing to estimate if you are going to win or lose. So they want you to finish everything, use items regardles you have a chance to win. With the old system you could guestimate based on defender kills and exploration if it was worth to keep trying. That was a great part of war and alliance strategy, and it was actually fun.
Please kabam, revert AW to its previous version. Don't do this to your players. We've come along way since the v12 boycott. Lets keep working toghether. Thanks
I was thinking about this as well. With 9 lanes and no defender kills everyone has to clear their lane if they want to have a chance to win.
Hey Kabam, was it worth it?
There's no real way of introducing champ diversity without nerfing the mystic class, and why would they? People have spent a fortune in time and or money on them, and to throw them in the trash because leeches and whiners complain about facing mystics is ridiculous.
And if you nerf the mystics, AW will be flooded with the next best thing anyway so facing the same fighters all over again will always persist. There's always going to be a #1 champ that players will always choose over the 2nd best. You can't mess with this unless you make them equal with every other champ (like you've done with 2.0), and ruin your game in the process.
(and I only lost half health bc my champ rushed forward all on his own while I was holding block)
No they don't, 2 magik in 1 bg counts as 1 champ for diversity. Diversity goes per bg at the moment(bug) so you can have 1magik in bg 1, bg2 and bg3 but you can't have 2 magiks in 1 bg.
@DD2 we lost the last war on diversity and won this war on diversity. I think it's stupid but when both sides 100% the map diversity is everything right now. To ignore it would be being a simpleton, as you put it.
We thought we had this one. Faced an opponent with few 5*s on the map so we figured we had defender rating. They also missed a node and didn't get full exploration, giving us another 300 points. We pushed for diversity, but obviously, it wasn't enough.
Despite having twice as many defender kills, no missed nodes and a much higher defender rating, we lost because of one thing only: our opponents brought 10 more unique champs than us.
This war was pre-determined. It has nothing to do with skill. How is this not just as worthy of a boycott as V12???