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Throne Breaker Title Discussion [Merged Threads]

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    CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    MetalJake said:

    MetalJake said:

    MetalJake said:

    Barter33 said:

    So I don’t just have the resources for a rank 3 and have act 6 100%.... I have 2 SCIENCE T5CC..... given that I have no science I feel comfortable ranking as a 6*, I think it is a very bad choice to base a progression title on an RNG rank up material.

    This is a choice that you have to make. You are under no pressure to choose one of those Champions if you don't want to. This title is not going anywhere. As T5CC become more common, you'll have more choices, but at this time, this is the way that we have decided to separate the next tier in a way that takes into account both your progression in-game, and your roster progression.
    When purchase prices are dependent on progression titles saying “you are under no pressure to....” is tone deaf and an insult to all who spend even a dollar or real money in this video game. Your under no pressure, just pay more for the same exact thing until you get a 6 star your content taking to rank 3 is a slap in the face. I did 6.4 completion the first week it was available and my best 6 star is awakened Masacre. He’s a **** champion for serious content and will be the same garbage champ at rank 3 for the content that matters.... I did the first part of the 2 requirements with 5/65 and rank 2/35 6 stars but I’m NOT GOOD ENOUGH in kabams eyes unless I can afford to whale out on thier over priced fragment deals or if I can’t WASTE a ENTIRE t5cc on a non worthy champion
    Can you give me an example of purchase prices being dependent on titles?
    The diff in the black iso store on featured 5 star bwtn uncollected and cavalier is one example13,000 shards for uncollected player 11,000 for cavalier. 4th of July deals is another one. Sure u can fill in the rest.
    Ah ok see I thought you were talking about the purchase price of cash offers because you’re saying it insults people who spend even a dollar.

    Not sure how many people would value a couple shards over the rarest resource in the game.

    And cavalier is behind 5 star champions so how is this different between uncollected and cavalier? Are they insulted also?
    The diff btwn EVERO OTHER title is you can beat content to get to next progression level. With this one I have to hope the fragment crystals I get are of the same class to form one with 2%s with 6 classes. Or hope when I do get a fully formed one, I have a champion worthy of the most precious resource available in the game. Uncollected players can get the best deals for their money by grinding out the content. Cavalier can reach next progression level by just being good at the game. So comparing uncollected/ cavalier isn’t the same comparison as cavalier/thronebreaker

    False, 5 star cavalier gate; this challenges your roster similarly to TB.

    Cavalier gets cash offers targeted at their progression level but this is not a better deal, costs less, more items, etc than what uncollected receive.
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    GroundedWisdomGroundedWisdom Posts: 36,247 ★★★★★
    I wonder how many R3s were Ranked in the time we've spent here debating this. Lol.
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    WorknprogressWorknprogress Posts: 7,233 ★★★★★
    JMORG1111 said:

    Guys, it's about money plain and simple. It is a strategy to get those close to a R3 to buy units for Abyss and deals for t5cc crystals. They are not going to remove the requirement, because they are a business. If you feel strongly enough that this is not how you want to see the company treat its high end non-spenders, then move on from this game. They are trying to make money. Thats it. No sense arguing with each other (notice Kabam hasn't responded since day 1).

    Yes f2p games sell time. Also, water is wet. Turns out none of this is new. Them selling these things and people buying them allows this game to continue with people playing for free.

    As long as they aren't selling anything important that you can't also get with time, there really nothing anything that people have a right to complain about, especially if they don't spend.
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    GroundedWisdomGroundedWisdom Posts: 36,247 ★★★★★
    JMORG1111 said:

    Guys, it's about money plain and simple. It is a strategy to get those close to a R3 to buy units for Abyss and deals for t5cc crystals. They are not going to remove the requirement, because they are a business. If you feel strongly enough that this is not how you want to see the company treat its high end non-spenders, then move on from this game. They are trying to make money. Thats it. No sense arguing with each other (notice Kabam hasn't responded since day 1).

    It's not really about money. The reason has been explained. It was originally planned for Act 7, but since things have changed, so has the requirement. No one is forcing anyone to go out right now and get an R3.
  • Options
    Master_Dan_1000Master_Dan_1000 Posts: 56
    edited September 2020

    If this title is aimed at map 7 and tier 1 war as so many seen to suggest then that's fine, but in that case Kabam are still wrong because most players getting the title won't be in that group. All you have to do is run though act 6 once and do a single abyss run and have some crystal luck. If Kabam are targeting that top % the requirement needs to go up. There are too many of us in the middle who haven't been lucky or simply don't want or need a rank 3 yet.

    To put into context I run 6x5 AQ rank 340, plat 3 war, 100% act 6 etc. I fall just outside the top % which is my choice, but many players way below me in terms of progression or time invested will get the title and rewsrds because they were lucky.

    It just needs a rethink to capture the players Kabam want it to.

    If its not aimed at the map 7 tier 1 players then it still doesn't work.
  • Options
    LormifLormif Posts: 7,369 ★★★★★


    If this title is aimed at map 7 and tier 1 war as so many seen to suggest then that's fine, but in that case Kabam are still wrong because most players getting the title won't be in that group. All you have to do is run though act 6 once and do a single abyss run and have some crystal luck. If Kabam are targeting that top % the requirement needs to go up. There are too many of us in the middle who haven't been lucky or simply don't want or need a rank 3 yet.

    To put into context I run 6x5 AQ rank 340, plat 3 war, 100% act 6 etc. I fall just outside the top % which is my choice, but many players way below me in terms of progression or time invested will get the title and rewsrds because they were lucky.

    It just needs a rethink to capture the players Kabam want it to.

    If its not aimed at the map 7 tier 1 players then it still doesn't work.

    Except most people would be in the group. The whole "all I got to do is this highly difficult task" bit does not make it widely distributable. This is still a pay to win faster game, so spending thousands of units, as you are suggesting, is still possible to get the title with the help of a little luck will always be there. Even if you gate it behind content that is still possible.
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    DemonzfyreDemonzfyre Posts: 21,038 ★★★★★


    If this title is aimed at map 7 and tier 1 war as so many seen to suggest then that's fine, but in that case Kabam are still wrong because most players getting the title won't be in that group. All you have to do is run though act 6 once and do a single abyss run and have some crystal luck. If Kabam are targeting that top % the requirement needs to go up. There are too many of us in the middle who haven't been lucky or simply don't want or need a rank 3 yet.

    To put into context I run 6x5 AQ rank 340, plat 3 war, 100% act 6 etc. I fall just outside the top % which is my choice, but many players way below me in terms of progression or time invested will get the title and rewsrds because they were lucky.

    It just needs a rethink to capture the players Kabam want it to.

    If its not aimed at the map 7 tier 1 players then it still doesn't work.

    I do run map 7 but not T1 war. I could R3 a 6*.
  • Options
    LormifLormif Posts: 7,369 ★★★★★
    Lainua said:


    If this title is aimed at map 7 and tier 1 war as so many seen to suggest then that's fine, but in that case Kabam are still wrong because most players getting the title won't be in that group. All you have to do is run though act 6 once and do a single abyss run and have some crystal luck. If Kabam are targeting that top % the requirement needs to go up. There are too many of us in the middle who haven't been lucky or simply don't want or need a rank 3 yet.

    To put into context I run 6x5 AQ rank 340, plat 3 war, 100% act 6 etc. I fall just outside the top % which is my choice, but many players way below me in terms of progression or time invested will get the title and rewsrds because they were lucky.

    It just needs a rethink to capture the players Kabam want it to.

    If its not aimed at the map 7 tier 1 players then it still doesn't work.

    They aren't specifying it at map 7 tier 1 players. Their requirements are one run through act 6 and having 1 rank 3 6*.
    There is a difference between the target audience, who they are aiming for, and the absolute minimum you can do to get this. The target audience for this is people with many r3s, the absolute minimum you can do to get it is 1 r3
  • Options
    TheTalentsTheTalents Posts: 2,254 ★★★★★


    If this title is aimed at map 7 and tier 1 war as so many seen to suggest then that's fine, but in that case Kabam are still wrong because most players getting the title won't be in that group. All you have to do is run though act 6 once and do a single abyss run and have some crystal luck. If Kabam are targeting that top % the requirement needs to go up. There are too many of us in the middle who haven't been lucky or simply don't want or need a rank 3 yet.

    To put into context I run 6x5 AQ rank 340, plat 3 war, 100% act 6 etc. I fall just outside the top % which is my choice, but many players way below me in terms of progression or time invested will get the title and rewsrds because they were lucky.

    It just needs a rethink to capture the players Kabam want it to.

    If its not aimed at the map 7 tier 1 players then it still doesn't work.

    You have to be more specific. It is geared towards map 7x5 guys who play with full epic mods. We get 10% t5cc every week so I have people on the weekly basis who rank up their 6 star champions to r3. I'm going to cave and take my Killmonger to r3 but I don't have to because I play map 7x5 every week.

    So if you're not a map 7 full epic mods guy than this is most likely not geared towards you because the Abyss guys and act 6 completed guys are getting recruited in allies map 7 allies left and right because they want a challenge.
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    ilbarone87ilbarone87 Posts: 8
    @Kabam Miike the requirement of one 6s rank 3 is totally unfair and based on the luck you have on 6 star drops.
    I don't have any good 6s champion to bring to the request rank but had beaten 6.4.
    Having a 6 star rank 3 dosen't prove your skills as player.
  • Options
    LormifLormif Posts: 7,369 ★★★★★

    @Kabam Miike the requirement of one 6s rank 3 is totally unfair and based on the luck you have on 6 star drops.
    I don't have any good 6s champion to bring to the request rank but had beaten 6.4.
    Having a 6 star rank 3 dosen't prove your skills as player.

    If they make it "fair" you still wouldnt get it right away, because they would just make it harder to get.
  • Options
    altavistaaltavista Posts: 1,291 ★★★★
    When Act 6 came out, players were racing to get Cavalier and proudly boasting of all the benefits (“look at the crazy cav crystal openings!!”). Although it would be nice to get that title and associated benefits at that time, I knew there was no reason to push my roster through just to get cavalier if I couldn’t do it without needing tons of units.

    I waited until I had better champions, strategies were recommended, and enough resources to get Cavalier.

    Not having Cavalier Day 1 meant nothing to me. I feel the same way about this title.

    I do understand the difference is the scarcity of T5cc, but still, being “forced” to R3 a less than ideal champion shouldn’t be something the majority of people be worried about. I managed to get one T5cc from initial Abyss completion, but will wait until I choose to rank a worthwhile 6 star with hopefully the right class catalyst.

    I don’t do alliance stuff, so there isn’t that pressure for that quick progression arms race and thus to R3 a champion. But inarguably, rapid progression matters mainly to top tier alliances, and if you generously say that top alliances account for 20% or even 30% of the playerbase, that still leaves 70-80% of the playerbase for which no one is forced to do anything which is the majority.
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    DarkSoulDLXDarkSoulDLX Posts: 676 ★★★
    Maybe the implementation of the new title requiring a rank 3 6 star is a good thing perhaps Kabam have forced it on themselves to stop being stingy - they will have no choice but to up the amount of tier 5 class catalyst within the entirety of MCOC
  • Options
    WorknprogressWorknprogress Posts: 7,233 ★★★★★

    Maybe the implementation of the new title requiring a rank 3 6 star is a good thing perhaps Kabam have forced it on themselves to stop being stingy - they will have no choice but to up the amount of tier 5 class catalyst within the entirety of MCOC

    They already have. Over time you'll see more of it included in higher tiers of AQ and AW and it start to show up in small amounts in lower tiers. That's how it always works. It won't be overnight but it will happen
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    Stagedear85Stagedear85 Posts: 774 ★★★
    I really hope Kabam stick to their guns with this one, i don't have any rank 3 6 star but I'm close to forming 4 fully 5TCC just a few shards away, if you dont have a champ worth R3 just wait until you do the tittle is not going anywhere, im sure some people took years to be cavalier and also uncollected, its kind of disappointing that everyone in this community is so spoil and always bring out the pitchfork its not like kabam said hey guys you have until oct 1st to rank 3 a 6 star, its a permanent title just like act 6 and act 5 you get to it when u get to it stop complaining.
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    Nameless_IWNameless_IW Posts: 980 ★★★★
    edited September 2020
    i saw this coming and it was long overdue but i didn't see the r3 requirement coming at all. Anyways, I believe Kabam would be throwing lots of 25% and 50% t5cc selectors during the cyber weekend in few months, and they know a good chunk of the player base will buy them all out to get their t5c formed and thus becoming eligible for the throne breaker title and rewards. i call it like it see it. plain and simple. business strategy and marketing move.
  • Options
    Lormif said:

    Superc9 said:

    Lormif said:

    Lormif said:

    Lormif said:

    Lormif said:

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    ampaign progression titles help segment players so that we can appropriately target content and rewards to different levels of progression and roster maturity
    And my only qualm is segment them by content and not RNG.

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    we tried to fight the content battle and lost, badly, it just is what it is at this point
    But hey, you can boast to have completed it "pre nerf" which is what you like, dont you. Even your teammate, BG, disliked the notion of r3s to gate this content.
    BG is against the act 6 nerfs and the overall nerfing of everything in the game so he's not a good example
    False, not against act6 nerfs. True, nerfing everything else.
    Lormif said:

    Lormif said:

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    ampaign progression titles help segment players so that we can appropriately target content and rewards to different levels of progression and roster maturity
    And my only qualm is segment them by content and not RNG.

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    we tried to fight the content battle and lost, badly, it just is what it is at this point
    But hey, you can boast to have completed it "pre nerf" which is what you like, dont you. Even your teammate, BG, disliked the notion of r3s to gate this content.
    the problem is this is not the fight you want to make. They dont want to do 6.4 as the target and the abyss is terrible for it because you cannot do it itemless, you have to spend units. So it is either take it back to book 2, or having r3s
    Rather have a content gate like 100% abyss/Act6/Act7 chap1, than an RNG gate.
    100% abyss is the same difference, if you’re there you’ll meet the requirement at the end of it. The difference here is that one r3 gives players multiple avenues towards achieving it, giving them options and choices; including burning the first t5cc you get. 100% anything is too restrictive.
    Their point was to gate on roster progression, wasnt it? What better way to measure roster progression than sheer content? Why tie RNG to it? I can show you accounts with **** rosters but having an r3, and those with more content done and not good enough to having a good champ for an r3. How is that satisfying Kabam's goal?
    both have RNG to it, because RNG is a big part in this game.

    the purpose of a progression title is to show you should be capable of taking on a certain level of content with your roster. The 2 ways to do this is to prove you can beat content similar, cav title, or to show you have a roster that should be capable of doing that content.

    Both are legit

    As for content there is no longer a good way to do this. The title should not be put behing a payment requirement for that level, this is why abyss is bad because you cannot 100% clear without paying with any team of r3s And book 2 is bad, because it is no longer challenging. That leaves a roster check only.
    RNG is part to getting the "perfect" counters, this game is about strategy as well. Artifically forcing RNG to play a major role in progression, even after RNG governs which champs you get (which in itself governs your ability to do content) is a lazy and non intuitive way to do things.
    You hit it right there, and immediately lost it. You either can do the content or not. Roster dept and size is a perfectly legit way to detemine it. There wil always be those who can get lucky, or spend, to it, that does not diminish it.
    You lost it faster than I did. R3s are not a way to measure roster depth. As the comments and feedback has shown. Which is the point i dislike. As Daniel has said, he "uses" only 2 of his r3s. I Use my r3 sparingly (hopefully my next rankups will be used more), so it is obvious r3s aren't gamebreaking or vital, or even a measure of roster depth. So now, why are they so important to the next level of progression?
    What one person says does not change the facts. Is a measure of dept and strength of a roster. A r3 makes content easier than using that same champ as a r2. you are confusing that with what champs an individual choses to use.
    Feels like talking to GW at this point. Roster depth shows that you arent dependant on a single champ for progress, and have a wider roster to tackle different sorts of situations. You fail to explain how a single r3 measures that. Either ways, you and I see things differently, I explained my point, and I will not move in circles. We can agree to disagree.

    Lormif said:

    Lormif said:

    Lormif said:

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    ampaign progression titles help segment players so that we can appropriately target content and rewards to different levels of progression and roster maturity
    And my only qualm is segment them by content and not RNG.

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    we tried to fight the content battle and lost, badly, it just is what it is at this point
    But hey, you can boast to have completed it "pre nerf" which is what you like, dont you. Even your teammate, BG, disliked the notion of r3s to gate this content.
    BG is against the act 6 nerfs and the overall nerfing of everything in the game so he's not a good example
    False, not against act6 nerfs. True, nerfing everything else.
    Lormif said:

    Lormif said:

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    ampaign progression titles help segment players so that we can appropriately target content and rewards to different levels of progression and roster maturity
    And my only qualm is segment them by content and not RNG.

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    we tried to fight the content battle and lost, badly, it just is what it is at this point
    But hey, you can boast to have completed it "pre nerf" which is what you like, dont you. Even your teammate, BG, disliked the notion of r3s to gate this content.
    the problem is this is not the fight you want to make. They dont want to do 6.4 as the target and the abyss is terrible for it because you cannot do it itemless, you have to spend units. So it is either take it back to book 2, or having r3s
    Rather have a content gate like 100% abyss/Act6/Act7 chap1, than an RNG gate.
    100% abyss is the same difference, if you’re there you’ll meet the requirement at the end of it. The difference here is that one r3 gives players multiple avenues towards achieving it, giving them options and choices; including burning the first t5cc you get. 100% anything is too restrictive.
    Their point was to gate on roster progression, wasnt it? What better way to measure roster progression than sheer content? Why tie RNG to it? I can show you accounts with **** rosters but having an r3, and those with more content done and not good enough to having a good champ for an r3. How is that satisfying Kabam's goal?
    both have RNG to it, because RNG is a big part in this game.

    the purpose of a progression title is to show you should be capable of taking on a certain level of content with your roster. The 2 ways to do this is to prove you can beat content similar, cav title, or to show you have a roster that should be capable of doing that content.

    Both are legit

    As for content there is no longer a good way to do this. The title should not be put behing a payment requirement for that level, this is why abyss is bad because you cannot 100% clear without paying with any team of r3s And book 2 is bad, because it is no longer challenging. That leaves a roster check only.
    RNG is part to getting the "perfect" counters, this game is about strategy as well. Artifically forcing RNG to play a major role in progression, even after RNG governs which champs you get (which in itself governs your ability to do content) is a lazy and non intuitive way to do things.
    You hit it right there, and immediately lost it. You either can do the content or not. Roster dept and size is a perfectly legit way to detemine it. There wil always be those who can get lucky, or spend, to it, that does not diminish it.
    You lost it faster than I did. R3s are not a way to measure roster depth. As the comments and feedback has shown. Which is the point i dislike. As Daniel has said, he "uses" only 2 of his r3s. I Use my r3 sparingly (hopefully my next rankups will be used more), so it is obvious r3s aren't gamebreaking or vital, or even a measure of roster depth. So now, why are they so important to the next level of progression?
    He also says a lot of untrue things, you can find a stream where he uses one of his first r3s, ghost, to compete for 6.4 legends.
    I've no idea who he is, nor do i really care about him. Just cherry picked his quote which said it, I could care less about his attempts. I appreciate you for pointing that out though.
    An r3 measures the grueling work it takes to get the right champ and the right class catalyst. That's the target demographic.

    It measures years of work that someone who started playing a year and a half ago hasn't put in.

    It's aimed at competive war players and map 7 guys who've been doing it for years.

    It's aimed players who took up Thor Ragnarok and Phoenix to r5 two years ago so they could play competitive AQ.

    It's aimed at grinders in competitive teams that grind every milestone.

    It's aimed at players who have completed all content.

    Their work has slowly paid off and they probably have several r3s. The title is aimed at them. NOT guys doing map 6 and Gold 3.

    This title is aimed at players who got shafted in their first 30-40 6 pulls and players who had to pop 3-4 t5cs before getting the right class.

    You can't stroll into the game, run through 6.1 with Corvus, hit the t5c lottery on your first pop and expect one of your 15 6 stars to be r3 worthy. The odds just don't work like that.

    If you think the guys at the top got everything for free you're wrong. They had to put in the work at some point.
    Lawl. That is such an ignorant comment.

    "You can't stroll into the game, run through 6.1 with Corvus, hit the t5c lottery on your first pop and expect one of your 15 6 stars to be r3 worthy. The odds just don't work like that. "
    There are folks EXACTLY like that. R3s are NOT grueling one bit.
    It isnt aimed at map7s Master tier players, I'm sorry. That is quite a complex you got there bud. Plenty of folks who do Map6 ( and who may be gold3) have r3s, it is all RNG, which is my point.
    you called his comment ignorant, but your reply did not address it, you created a strawman. He never stated that it would not happen, he said you cannot just expect it because the odds dont work like that. Just because "plenty" (un quanitified subjective" do it, does not mean there is enough to cause kabam to want to raise the threshold.
    Here it is for context. I have never done map7, I'm not interested in tier1, and I have 4 r3s.
  • Options
    WillieBWillieB Posts: 150 ★★
    All the complaints are about RNG RNG, you guys don't realize that everyone has had to deal with terrible 6* pulls. There is so much trash in the 6* crystal, it's a shame. Most of the people with R3's have opened a LOT of 6* crystals in order to sift through the trash and get a few good champs worthy of a R3. If you're crying about RNG then this title is beyond your level right now. Do more content, open more crystals and you will eventually have someone to rank up.Of course a few people get lucky with a pull occasionally, but they are just that, lucky, they are the outliers.
  • Options
    LormifLormif Posts: 7,369 ★★★★★

    Lormif said:

    Superc9 said:

    Lormif said:

    Lormif said:

    Lormif said:

    Lormif said:

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    ampaign progression titles help segment players so that we can appropriately target content and rewards to different levels of progression and roster maturity
    And my only qualm is segment them by content and not RNG.

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    we tried to fight the content battle and lost, badly, it just is what it is at this point
    But hey, you can boast to have completed it "pre nerf" which is what you like, dont you. Even your teammate, BG, disliked the notion of r3s to gate this content.
    BG is against the act 6 nerfs and the overall nerfing of everything in the game so he's not a good example
    False, not against act6 nerfs. True, nerfing everything else.
    Lormif said:

    Lormif said:

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    ampaign progression titles help segment players so that we can appropriately target content and rewards to different levels of progression and roster maturity
    And my only qualm is segment them by content and not RNG.

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    we tried to fight the content battle and lost, badly, it just is what it is at this point
    But hey, you can boast to have completed it "pre nerf" which is what you like, dont you. Even your teammate, BG, disliked the notion of r3s to gate this content.
    the problem is this is not the fight you want to make. They dont want to do 6.4 as the target and the abyss is terrible for it because you cannot do it itemless, you have to spend units. So it is either take it back to book 2, or having r3s
    Rather have a content gate like 100% abyss/Act6/Act7 chap1, than an RNG gate.
    100% abyss is the same difference, if you’re there you’ll meet the requirement at the end of it. The difference here is that one r3 gives players multiple avenues towards achieving it, giving them options and choices; including burning the first t5cc you get. 100% anything is too restrictive.
    Their point was to gate on roster progression, wasnt it? What better way to measure roster progression than sheer content? Why tie RNG to it? I can show you accounts with **** rosters but having an r3, and those with more content done and not good enough to having a good champ for an r3. How is that satisfying Kabam's goal?
    both have RNG to it, because RNG is a big part in this game.

    the purpose of a progression title is to show you should be capable of taking on a certain level of content with your roster. The 2 ways to do this is to prove you can beat content similar, cav title, or to show you have a roster that should be capable of doing that content.

    Both are legit

    As for content there is no longer a good way to do this. The title should not be put behing a payment requirement for that level, this is why abyss is bad because you cannot 100% clear without paying with any team of r3s And book 2 is bad, because it is no longer challenging. That leaves a roster check only.
    RNG is part to getting the "perfect" counters, this game is about strategy as well. Artifically forcing RNG to play a major role in progression, even after RNG governs which champs you get (which in itself governs your ability to do content) is a lazy and non intuitive way to do things.
    You hit it right there, and immediately lost it. You either can do the content or not. Roster dept and size is a perfectly legit way to detemine it. There wil always be those who can get lucky, or spend, to it, that does not diminish it.
    You lost it faster than I did. R3s are not a way to measure roster depth. As the comments and feedback has shown. Which is the point i dislike. As Daniel has said, he "uses" only 2 of his r3s. I Use my r3 sparingly (hopefully my next rankups will be used more), so it is obvious r3s aren't gamebreaking or vital, or even a measure of roster depth. So now, why are they so important to the next level of progression?
    What one person says does not change the facts. Is a measure of dept and strength of a roster. A r3 makes content easier than using that same champ as a r2. you are confusing that with what champs an individual choses to use.
    Feels like talking to GW at this point. Roster depth shows that you arent dependant on a single champ for progress, and have a wider roster to tackle different sorts of situations. You fail to explain how a single r3 measures that. Either ways, you and I see things differently, I explained my point, and I will not move in circles. We can agree to disagree.

    Lormif said:

    Lormif said:

    Lormif said:

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    ampaign progression titles help segment players so that we can appropriately target content and rewards to different levels of progression and roster maturity
    And my only qualm is segment them by content and not RNG.

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    we tried to fight the content battle and lost, badly, it just is what it is at this point
    But hey, you can boast to have completed it "pre nerf" which is what you like, dont you. Even your teammate, BG, disliked the notion of r3s to gate this content.
    BG is against the act 6 nerfs and the overall nerfing of everything in the game so he's not a good example
    False, not against act6 nerfs. True, nerfing everything else.
    Lormif said:

    Lormif said:

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    ampaign progression titles help segment players so that we can appropriately target content and rewards to different levels of progression and roster maturity
    And my only qualm is segment them by content and not RNG.

    @danielmath let me call you out here. I saw your post saying act6 is no longer challenging.
    I 100ed abyss yesterday, in 12k units. Now I will look at act6 exploration. I have completed exploration of 6.2 pre nerf, have 6.3 and 6.4 left.
    Inflated attack values is NOT fun. You may find it fun, and can sit on your pompous horse right up there, or post gameplay here of your "iinsane" quake play. For all I see is a salty person who spent items to complete act6 for prestige purposes, now dismayed that others who waited may have it a little easier. I could care less of your opinion that it isnt challenging. I do not find such inflated values fun, so I did not bother. I honestly still don't, but will start exploring now just because I have nothing else to do. Definitions of "fun" vary for everyone, and if dying in 3 hits is your idea of fun, more power to you. But don't expect your opinion to be a reflection of everyone else's in this game.

    They're not done nerfing it, wait till they finish. They're still taking out all the hard fights in December, wait till then. Obviously my opinion doesn't reflect everyone else, nobody's opinion reflects everyone else. I'm not salty that it's easier, i'm sad that 7.1 is not going to be challenging at all and that hasn't even come out.
    Challenge yourself and use 5*r4 then, or do it with psylocke and beast. Even you could do it with them being a horseman.

    Snide comments aside, Story isnt really meant to be the "toughest" content in game. We have periodic events that fulfill that purpose, content that doesnt need to be finished to progress. The reason they are nerfing Act6 is that folks could care less to 100% it. Now people will fight through, a business decision. Like how they dangle scraps of t5cc to you folks and you all buy it for 50$ for a "good value". A "business decision".
    Specific content wont still be easy, and if you wanted a challenge you could do Omega rush without your quake. The "pain" event will give your blood a rush, for your "challenge". If you wish to have challenge from present content, do it with subpar challenge to fulfill your appetite.
    What events do we have? Summer of pain was the only one that was supposed to be a challenge and it doesn't exist. The issue isn't necessarily me specifically, i like the game too much to retire and my alliance would be too heartbroken so I couldn't do that to them lol.

    Here's the issue with your idea (and i've read this plenty) to use lower champs: What incentive do people have to try to push for r3's if they're useless? I currently have 8 of them. Ghost, wasp, corvus, elsa, king groot, sunspot, g2099, nick fury. Only 2 of them are actually relevant for my gameplay, corvus for AW, king groot for AQ. If you took away the other 6, nothing would change for me except prestige, they are useless because none of the solo content needs r3's at all.
    r3's are pretty much for prestige. How can you connect r3s to challenge? You want a challenge, you want r3s, and you want others not to complain. Pick what you want.
    Maze was one such piece of content. the 4* challenge comes to mind, i used weird options and beat the content itemless. I used a bunch of 4* in the omega challenge to challenge myself to do it itemless ( i failed, had to use potions).
    all your r3s are useful, how can you ask someone to take up garbage like psylocke and yondu when not one of your champs is useless. Your position ( and WnP's) is completely different from the 99.9% of the player base, so do not make assumptions as to what we should rank, since you folks can afford to drop money to get what you want (nothing wrong with that).
    But your position looks like a spoilt child that seems to want everything, while asking others to make big concessions, while you look at others through the end of your nose, which is not an attractive attitude. Kind of reminds me of this annoying 4Loki dude by the name Dreamin (which would be hilarious if you were him).
    Well 99.9% of the playerbases position would matter if this title was supposed to cover 99.9% of the playerbase. It isn't, so it doesn't.
    So it boils your blood that you aren't exclusive enough already?
    No it boils my blood that this game is being turned into a snooze fest for any competitive players. If segmenting the playerbase again gets us some content that isn't boring. I'm all for it.
    This will keep you disappointed. This is a title that segments rewards, not content. You are fighting the wrong battle then.
    we tried to fight the content battle and lost, badly, it just is what it is at this point
    But hey, you can boast to have completed it "pre nerf" which is what you like, dont you. Even your teammate, BG, disliked the notion of r3s to gate this content.
    the problem is this is not the fight you want to make. They dont want to do 6.4 as the target and the abyss is terrible for it because you cannot do it itemless, you have to spend units. So it is either take it back to book 2, or having r3s
    Rather have a content gate like 100% abyss/Act6/Act7 chap1, than an RNG gate.
    100% abyss is the same difference, if you’re there you’ll meet the requirement at the end of it. The difference here is that one r3 gives players multiple avenues towards achieving it, giving them options and choices; including burning the first t5cc you get. 100% anything is too restrictive.
    Their point was to gate on roster progression, wasnt it? What better way to measure roster progression than sheer content? Why tie RNG to it? I can show you accounts with **** rosters but having an r3, and those with more content done and not good enough to having a good champ for an r3. How is that satisfying Kabam's goal?
    both have RNG to it, because RNG is a big part in this game.

    the purpose of a progression title is to show you should be capable of taking on a certain level of content with your roster. The 2 ways to do this is to prove you can beat content similar, cav title, or to show you have a roster that should be capable of doing that content.

    Both are legit

    As for content there is no longer a good way to do this. The title should not be put behing a payment requirement for that level, this is why abyss is bad because you cannot 100% clear without paying with any team of r3s And book 2 is bad, because it is no longer challenging. That leaves a roster check only.
    RNG is part to getting the "perfect" counters, this game is about strategy as well. Artifically forcing RNG to play a major role in progression, even after RNG governs which champs you get (which in itself governs your ability to do content) is a lazy and non intuitive way to do things.
    You hit it right there, and immediately lost it. You either can do the content or not. Roster dept and size is a perfectly legit way to detemine it. There wil always be those who can get lucky, or spend, to it, that does not diminish it.
    You lost it faster than I did. R3s are not a way to measure roster depth. As the comments and feedback has shown. Which is the point i dislike. As Daniel has said, he "uses" only 2 of his r3s. I Use my r3 sparingly (hopefully my next rankups will be used more), so it is obvious r3s aren't gamebreaking or vital, or even a measure of roster depth. So now, why are they so important to the next level of progression?
    He also says a lot of untrue things, you can find a stream where he uses one of his first r3s, ghost, to compete for 6.4 legends.
    I've no idea who he is, nor do i really care about him. Just cherry picked his quote which said it, I could care less about his attempts. I appreciate you for pointing that out though.
    An r3 measures the grueling work it takes to get the right champ and the right class catalyst. That's the target demographic.

    It measures years of work that someone who started playing a year and a half ago hasn't put in.

    It's aimed at competive war players and map 7 guys who've been doing it for years.

    It's aimed players who took up Thor Ragnarok and Phoenix to r5 two years ago so they could play competitive AQ.

    It's aimed at grinders in competitive teams that grind every milestone.

    It's aimed at players who have completed all content.

    Their work has slowly paid off and they probably have several r3s. The title is aimed at them. NOT guys doing map 6 and Gold 3.

    This title is aimed at players who got shafted in their first 30-40 6 pulls and players who had to pop 3-4 t5cs before getting the right class.

    You can't stroll into the game, run through 6.1 with Corvus, hit the t5c lottery on your first pop and expect one of your 15 6 stars to be r3 worthy. The odds just don't work like that.

    If you think the guys at the top got everything for free you're wrong. They had to put in the work at some point.
    Lawl. That is such an ignorant comment.

    "You can't stroll into the game, run through 6.1 with Corvus, hit the t5c lottery on your first pop and expect one of your 15 6 stars to be r3 worthy. The odds just don't work like that. "
    There are folks EXACTLY like that. R3s are NOT grueling one bit.
    It isnt aimed at map7s Master tier players, I'm sorry. That is quite a complex you got there bud. Plenty of folks who do Map6 ( and who may be gold3) have r3s, it is all RNG, which is my point.
    you called his comment ignorant, but your reply did not address it, you created a strawman. He never stated that it would not happen, he said you cannot just expect it because the odds dont work like that. Just because "plenty" (un quanitified subjective" do it, does not mean there is enough to cause kabam to want to raise the threshold.
    Here it is for context. I have never done map7, I'm not interested in tier1, and I have 4 r3s.
    Just because you dont fit into the stated aim for the title, but can still get it, does not change who they are aiming for. I dont understand why this is so hard to understand. you are stuck in a content based mindset.
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    QuikPikQuikPik Posts: 806 ★★★★
    Mcord117 said:

    I can’t believe this conversation is still going on.

    The nerf of act 6 was for money too and not because people were complaining about it. Basically no one was bothering with act 6 outside of the top alliances. It was so unpopular that people are doing abyss which is supposed to be pinnacle before bothering exploring act 6. Exploring act 6 even after nerf is still harder than doing abyss.

    I think it should be harder to get the title but less rng. Doesn’t much matter cause it is what it is.

    I'm sure they looked at the data and saw hardly anyone touched Act 6 after initial completion. I know I did initial completion and then didn't touch it for months. Making one mistake means instant KO and that isn't fun at all.
  • Options
    LormifLormif Posts: 7,369 ★★★★★

    Mcord117 said:

    I can’t believe this conversation is still going on.

    The nerf of act 6 was for money too and not because people were complaining about it. Basically no one was bothering with act 6 outside of the top alliances. It was so unpopular that people are doing abyss which is supposed to be pinnacle before bothering exploring act 6. Exploring act 6 even after nerf is still harder than doing abyss.

    I think it should be harder to get the title but less rng. Doesn’t much matter cause it is what it is.

    This is not correct. I don't know why people are insistent with saying every decision is about money.
    I’m not sure that can ever be escaped on an indirect level at the least, or a by-product if you will.

    Content and development is paid for. Servers are maintained to run things. If resources are allocated, but things aren’t used or underutilized, they would take steps to rectify that

    There are things that are done for money, such as the offers we get like 4 times a week, but it is hard to put a finger on the monetary benefit to nerfing story content so hard that pretty much anyone can do it without revives, which is what we are hearing about book 2 act 1.
  • Options
    GroundedWisdomGroundedWisdom Posts: 36,247 ★★★★★

    Mcord117 said:

    I can’t believe this conversation is still going on.

    The nerf of act 6 was for money too and not because people were complaining about it. Basically no one was bothering with act 6 outside of the top alliances. It was so unpopular that people are doing abyss which is supposed to be pinnacle before bothering exploring act 6. Exploring act 6 even after nerf is still harder than doing abyss.

    I think it should be harder to get the title but less rng. Doesn’t much matter cause it is what it is.

    This is not correct. I don't know why people are insistent with saying every decision is about money.
    I’m not sure that can ever be escaped on an indirect level at the least, or a by-product if you will.

    Content and development is paid for. Servers are maintained to run things. If resources are allocated, but things aren’t used or underutilized, they would take steps to rectify that

    Content and development is done with content and development in mind. Indirectly, one could say that maintaining a healthy and enjoyable product affects finances, yes. However, there are decisions within that which are made for the balance of the game and the future of where content is going. The Devs aren't approaching every decision and change with the goal of squeezing out as much money as they can from people. That's just not a thing. When they say that's the direction they came to after plans for Act 7 changed, they mean it. It's not to boost Black Friday sales, or any other conjecture therein. That's just the impatience of people who want the Title. For that matter, I'm Cavalier and I'm not going to lose sleep from the extra Tier of Deals that may come. They have to draw SOME line in the sand, and it has to be significant enough, but not vastly far off. Rosters have always been a sign of progress.
  • Options
    Doctorwho13Doctorwho13 Posts: 594 ★★★
    Lormif said:

    Mcord117 said:

    I can’t believe this conversation is still going on.

    The nerf of act 6 was for money too and not because people were complaining about it. Basically no one was bothering with act 6 outside of the top alliances. It was so unpopular that people are doing abyss which is supposed to be pinnacle before bothering exploring act 6. Exploring act 6 even after nerf is still harder than doing abyss.

    I think it should be harder to get the title but less rng. Doesn’t much matter cause it is what it is.

    This is not correct. I don't know why people are insistent with saying every decision is about money.
    I’m not sure that can ever be escaped on an indirect level at the least, or a by-product if you will.

    Content and development is paid for. Servers are maintained to run things. If resources are allocated, but things aren’t used or underutilized, they would take steps to rectify that

    There are things that are done for money, such as the offers we get like 4 times a week, but it is hard to put a finger on the monetary benefit to nerfing story content so hard that pretty much anyone can do it without revives, which is what we are hearing about book 2 act 1.
    My belief in the case of nerfing is that they added the 2 together. They saw the content was underutilzed. With the volume of complaints it wasn’t hard for them to deduce the cause. So by nerfing they answered complaints, which is good for customer relations, but would also go aways to increasing players playing.

    It is different from act 4, but there’s a relation in effect, if not cause. Act 4 was so long and unchallenging they reduced the energy costs to entice people to explore. More people would play, thus using content, if it was less of a drain.
  • Options
    Doctorwho13Doctorwho13 Posts: 594 ★★★

    Mcord117 said:

    I can’t believe this conversation is still going on.

    The nerf of act 6 was for money too and not because people were complaining about it. Basically no one was bothering with act 6 outside of the top alliances. It was so unpopular that people are doing abyss which is supposed to be pinnacle before bothering exploring act 6. Exploring act 6 even after nerf is still harder than doing abyss.

    I think it should be harder to get the title but less rng. Doesn’t much matter cause it is what it is.

    This is not correct. I don't know why people are insistent with saying every decision is about money.
    I’m not sure that can ever be escaped on an indirect level at the least, or a by-product if you will.

    Content and development is paid for. Servers are maintained to run things. If resources are allocated, but things aren’t used or underutilized, they would take steps to rectify that

    Content and development is done with content and development in mind. Indirectly, one could say that maintaining a healthy and enjoyable product affects finances, yes. However, there are decisions within that which are made for the balance of the game and the future of where content is going. The Devs aren't approaching every decision and change with the goal of squeezing out as much money as they can from people. That's just not a thing. When they say that's the direction they came to after plans for Act 7 changed, they mean it. It's not to boost Black Friday sales, or any other conjecture therein. That's just the impatience of people who want the Title. For that matter, I'm Cavalier and I'm not going to lose sleep from the extra Tier of Deals that may come. They have to draw SOME line in the sand, and it has to be significant enough, but not vastly far off. Rosters have always been a sign of progress.
    It’s true several posters have mentioned money. Not all have specifically referenced deals and sales however. I have noted several of the money comments referencing what I brought up. I believe the original post from Talents kind of echoed that.
  • Options
    GroundedWisdomGroundedWisdom Posts: 36,247 ★★★★★

    Mcord117 said:

    I can’t believe this conversation is still going on.

    The nerf of act 6 was for money too and not because people were complaining about it. Basically no one was bothering with act 6 outside of the top alliances. It was so unpopular that people are doing abyss which is supposed to be pinnacle before bothering exploring act 6. Exploring act 6 even after nerf is still harder than doing abyss.

    I think it should be harder to get the title but less rng. Doesn’t much matter cause it is what it is.

    This is not correct. I don't know why people are insistent with saying every decision is about money.
    I’m not sure that can ever be escaped on an indirect level at the least, or a by-product if you will.

    Content and development is paid for. Servers are maintained to run things. If resources are allocated, but things aren’t used or underutilized, they would take steps to rectify that

    Content and development is done with content and development in mind. Indirectly, one could say that maintaining a healthy and enjoyable product affects finances, yes. However, there are decisions within that which are made for the balance of the game and the future of where content is going. The Devs aren't approaching every decision and change with the goal of squeezing out as much money as they can from people. That's just not a thing. When they say that's the direction they came to after plans for Act 7 changed, they mean it. It's not to boost Black Friday sales, or any other conjecture therein. That's just the impatience of people who want the Title. For that matter, I'm Cavalier and I'm not going to lose sleep from the extra Tier of Deals that may come. They have to draw SOME line in the sand, and it has to be significant enough, but not vastly far off. Rosters have always been a sign of progress.
    It’s true several posters have mentioned money. Not all have specifically referenced deals and sales however. I have noted several of the money comments referencing what I brought up. I believe the original post from Talents kind of echoed that.
    It really isn't about money at all. It's about separating Players based on progress. Those who have an R3 and have done Completion, and those who haven't. That separation is achievable at any time. There's nothing about it tied into money.
  • Options
    TheTalentsTheTalents Posts: 2,254 ★★★★★
    Lormif said:

    Mcord117 said:

    I can’t believe this conversation is still going on.

    The nerf of act 6 was for money too and not because people were complaining about it. Basically no one was bothering with act 6 outside of the top alliances. It was so unpopular that people are doing abyss which is supposed to be pinnacle before bothering exploring act 6. Exploring act 6 even after nerf is still harder than doing abyss.

    I think it should be harder to get the title but less rng. Doesn’t much matter cause it is what it is.

    This is not correct. I don't know why people are insistent with saying every decision is about money.
    I’m not sure that can ever be escaped on an indirect level at the least, or a by-product if you will.

    Content and development is paid for. Servers are maintained to run things. If resources are allocated, but things aren’t used or underutilized, they would take steps to rectify that

    There are things that are done for money, such as the offers we get like 4 times a week, but it is hard to put a finger on the monetary benefit to nerfing story content so hard that pretty much anyone can do it without revives, which is what we are hearing about book 2 act 1.
    The nerf to the ground doesn't equal people doing it easily. Guys such as myself who long 100% act 6 skill level is not what we're talking about here. I think you know that.
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