Also I feel like there was an issue with gameplay last year around the time summoner showdown was about to happen. I think there may be an issue with the area of the game which is causing these issues.
Iโm gutted that this fix is taking so long. My new job starts on Monday so I expect my free time to drop a lot. Really want to do my final abyss path before then, but worried about going for it. Have already farmed resources for my abyss path too, something I may not have time to do again in the near future ๐
I know the quick compensation package to go out was appreciated by summoners to keep them afloat, But the impact parry and controls bug is quite severe. Can you consider refunding all items used in this AQ? It's been done in the past and I think it would go a long way as the amount of items used this week to finish AQ is going to be way more than your team has offered in the compensation that was sent out already. I've used way more items this week than any other week in AQ and it definitely isn't covered by the compensation provided at the outset
When is this bug getting fixed, its making virtually all content unplayable and its getting beyond a joke now, not impressed at all. And all those that feel the need to keep replying that it works fine for them, congrats....
Kabam is it possible to postpone the expiration timer on the SQ and EQ till you get the parry bug fixed? Some of us are just waiting for the parry to be fixed b4 jumping into these quests. Or do you want to keep on giving up revives and portions to get through these contents?
Any reason why AQ has not been canceled? We usually do map 6x5 now we are going to go to map 5 just to make it easier on people having issues but sacrificing our normal rewards is a bummer. Every part of the game is impacted and we still have to log in for AQ is confusing in the game's current state.
Same here, the parry timing is off or not working at all on iphone and Iโm also getting pummeled through my block on occasion. It does work better when hitting it earlier but itโs still broken.
Want to confirm that we are investigating this on our end. If you have the time and the answers to the following questions, it could help us find the root of the issue.
When did parry fail when previously it wouldn't? Was it an early parry? a late parry?
What were the effects of parry failing? Did you get hit into the block? did you not block at all and get hit instead?
Did you see the character block before you took the hit?
Do these parry issues occur when you try to re-parry or the first-time parry?
iPad Pro/iOS device
Itโs failing during normal parry timing. I am finding it only works if I catch it right as the defenders starts to swing. It seem the parry window moved sooner and became a much smaller window. Sometimes hitting block before the opponent swings is resulting in parry if the combatants are right next to each other (just did it with Nick Fury in the side quest against Punisher). There were times I tried to block with Mole man block/unstoppable mechanic) and he would parry instead. This happened a bunch of times.
You get smashed instead. It looks like you are not attempting to block at all most of the time.
For the most part your champ does not appear to even try to block when you attempt the โnormalโ parry timing.
While not superb at them, I have succeeded in some re-parries, but the timing seems off on that to. Most of the time I just got clobbered.
Comments
Laggy, skipped frames, dropped inputs. Not good.
It puts me ease to that they're been working on this, but really hope they get fixed sooner.
I know the quick compensation package to go out was appreciated by summoners to keep them afloat, But the impact parry and controls bug is quite severe. Can you consider refunding all items used in this AQ? It's been done in the past and I think it would go a long way as the amount of items used this week to finish AQ is going to be way more than your team has offered in the compensation that was sent out already.
I've used way more items this week than any other week in AQ and it definitely isn't covered by the compensation provided at the outset
And all those that feel the need to keep replying that it works fine for them, congrats....
Itโs failing during normal parry timing. I am finding it only works if I catch it right as the defenders starts to swing. It seem the parry window moved sooner and became a much smaller window. Sometimes hitting block before the opponent swings is resulting in parry if the combatants are right next to each other (just did it with Nick Fury in the side quest against Punisher). There were times I tried to block with Mole man block/unstoppable mechanic) and he would parry instead. This happened a bunch of times.
You get smashed instead. It looks like you are not attempting to block at all most of the time.
For the most part your champ does not appear to even try to block when you attempt the โnormalโ parry timing.
While not superb at them, I have succeeded in some re-parries, but the timing seems off on that to. Most of the time I just got clobbered.