**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
-The wording is very bad here and different people might infer different things. Personally when I first read his ability I was sure that an adequately powerful SP3 will instantly kill Hercules no matter whether his immortality was active or not. But in the eq I saw him surviving sp3 which made me believe my earlier interpretation was wrong.
- Yes its true that hercules has lost a strong ability but even after that he is still a great champ with a kit of other solid abilities. Personally if I had a hercules than I would have still ranked him up and fed him the sig stones even after this fix. Though I still think that kabam should give the players(who have invested their catalysts and sig stones in hercules) the option that whether they want their catalysts or sig stones back.
- It was shady stuff from kabam to push a fix without acknowledging it in the patch notes which was probably an effort that maybe players will not notice it.
I don't agree with the practices of *some* YouTubers. Spreading conspiracy, rabble rousing, and using their platforms to hate monger against people, is not what I call quality content.
Not once did I say don't nerf Act 6. In fact, I was on board once I saw DNA's breakdown on the effects of using the top demographic as the gauge for perpetually-challenging content. What I said, as I've said many times, is that things aren't just changed because X YouTuber speaks out on it. It's not a control situation. Evidence, data, a number of Players pointing things out, many different factors go into change. Not just the attention of someone who makes content.
As for Mysterio, I had an issue with it being that challenging that fast. When people say, "Git Gud.", or respond with "It should only be open to TB.", then I'm going to respond to that. It's a well-known fact that people are trying to get those T5CCs. Although my point was premature since a number of Fights were doable, there was still a point to what I was saying that you seem to have skipped over.
Folks are saying it shouldn't be removed if it isn't there at the start of the SP3; but that's just plain wrong.
Luke Cage has always shown us this. His Invulnerability is a buff, too. It's triggered when he is struck. When fighting with him since he was introduced around five years ago, it's been a legitimate strategy to punch the opponent all the way to SP3, then tank it.
It's what Luke Cage does.
Except when he's fighting Magik (or Symbiote Supreme). She Nullifies all buffs with her SP3. And she Nullifies his Invulnerability buff, even though it's only generated 'after' she hits him with the SP3. The 'tank an SP3' strategy doesn't work with her, and never has: He dies.
So I'm afraid the argument about "It shouldn't be possible to remove a buff that isn't there" is simply out of keeping with the way the game works.
This is how Herc should always have worked. If he didn't then that was a bug.
The misleading YouTube videos, and where responsibility lies for people having the wrong impression... That's a very different argument I'm not planning to get into. I can see several sides to that story. If you guys really want Herc-specific RDTs or a system like when Namor was "rebalanced" and you get back any resources you've used on him... Go for it. But consider where in earth you'll actually use those resources: if Herc isn't enough (even without the ability to tank SP3s)... who will be?
When shang-chi was introduced they accidentally created a mechanism by which he could infinitely chain combos. They realized the error, acknowledged it and set forth expectations that this would be changed.
The way herc was "fixed" was a completely silent change without warning. When people realized it, Kabam deleted two threads in general which were bringing light to this issue since no one knew if it was an intended nerf or not. Rather than give advance notice or approach the matter head on, this change was clandestine and it can't help but leave a very sour taste in my mouth (and probably many others) despite the fact that I still think that Herc is a great champ, he can just no longer tank SP3s.
Like others have pointed out, pro-player "bugs" seem to take priority over other issues in the game that have persisted. I would just prefer if Kabam would focus on the quality of the user experience as a means to increase revenue rather than count how many units they can make users spend to complete content.
As for those Threads, it wasn't until I pointed out that the Bugs Section was the proper place to inquire, that it was responded to appropriately. This place has a history of generating "silent nerf" Posts, and if we're not sure if it's working as intended or not, there's a way to find out.
If this is how they wanted to champ to work in the first place they should have wrote it like this. Herc will go immortal once per fight, when brought to 0 health, does not work on special 3. Super simple but that’s not what they wrote. So now there is this problem.
If Luke Cage can activate an indestructible buff during a special 3 that would have killed him (assuming it's from a champ that doesn't nullify buffs during/after the special 3), then why wouldn't Hercules activate his immortality buff in those same scenarios?
TL;DR
I agree with everything you wrote here, but to that end, I think you've inadvertently proven the point that Hercules should survive a special 3 if his immortality buff hasn't been triggered yet.
In the case of Luke Cage, if his indestructible is not on cool down, and he gets hit by a special 3 that would have killed him, his indestructible buff activates, and he survives the sp3. Completely agree that a champ like Magik, who nullifies all buffs with her sp3, will negate this. That said, a sp3 from Cyclops for example, would trigger Luke's indestructible leaving him at 1% health after the sp3.
So with those scenarios in mind, I'd completely agree with Magik being able to kill Hercules with a sp3 regardless of whether or not his immortality buff was already up. That said, if Cyclops deals what would have been a killing blow when immortality is not active, it should active.
Ultimately, I guess I'm joining the chorus of folks that think this is kind of a raw deal.
Another example would be Corvus funnily enough. If he's at 0% health and still has glaive charges, a knockdown will KO instantly. What doesn't happen, and what should happen if Hercules' cheat death mechanics were consistent here, is his glaive immunity go on cooldown for a few seconds and in those seconds you have to hit him to KO him.
Abyss Havok took close to a year and that save people countless revives and pots. "Pro player" bugs aren't always fixed right away. Bugs are bugs and should be fixed when they can.
These types of silent changes shouldn't be the standard going forward.
Seriously, wake up.
No Hercules bug fix was to find when the update was up. Why did you fix him silently kabam?
To me this is cash grab and greedy move from you.
Yea my English isn’t the best if anyone going to correct me.
I'm not always against "the community". There's no way I'll ever agree that anything in July was a cash grab. It wasn't. Nothing about it can be considered that. That's my opinion, take it or leave it. Disagree with if you want or be one of the disagree trolls who hits the button but won't respond.
Even in this response, you attack me instead of giving a reason why it's supposedly a cash grab.
You do you though. Stay mad at Kabam but keep playing the game. Continue to only hate on them. I'll do me and stay true to myself.
There are so many Youtube videos showcasing this specific ability of Hercules when he first came out. If this was a “bug”, how come Kabam didn’t “fix” it earlier but waited for the hype to die down before it decided to covertly “fix” the “bug”!!???!! 🤣 🤣 🤣
RIP HERCULES. IT WAS GOOD KNOWING YOU! YOU’RE NOT SO “BEYOND GOD” AFTER ALL. YOU’RE JUST A “DEMI-GOD”….😭😭😭
All the content creator videos were geared around talking about his damage output, not tanking a Sp2. Even then, most content creators are given dev notes on how a champ works and they try and figure out a rotation from that. Even they aren't fully aware of all the potential of a new champ. So if you're relying on a content creator for champ buying decisions, that's on you. Still not a cash grab.
A "cash grab" is an event designed to cost you money. Like the claw machines in an arcade. Optional crystals you can buy to get a champ faster vs running arena is not a cash grab.
Kabam hasn't ever changed the wording in Hercs description. It's stayed the same this whole time. They also didn't come out and specifically say "herc can do this". The community assumed by the text that it was possible and there's a video or two showing it. Kabam is saying it was bugged and the description to me me makes me think the same.
I agree that the change should have been announced. And I also agree if that's the case, the wording needs to be said a little different.
But in no way was ANYTHING a cash grab in July. Take the tinfoil off and wake up (in your words obviously).
You need more emojis.
If you don’t think a bait and switch silently in the dark is a problem, you are clearly the type of customer kabam loves. “Tinfoil hat” is used as deflection for being blissfully oblivious I suppose.
If the buff is added after “being struck” then it should not be removed.
I swear I saw someone on YT demo this very thing.
Kabam said Herc was bugged and now fixed. But until someone noticed they chose not to say anything to us.
How anyone can defend this is strange. Kabam is allowed to make mistakes in ability wording and then correct them, but players should be alerted to important changes and compensated if they feel ripped off. Personally I love Herc and am taking him to r3 tomorrow regardless of this, but I do feel like I’ve been somewhat done dirty by this. Not cool.