EMERGENCY MAINTENANCE
There was an issue with an offer that sent out a surplus of Tier 7 Basic Catalysts.
While the Game Team investigates a way to remedy this issue, we will be putting the Game into Emergency Maintanance.
We do not currently have an estimate on how long this will take, however, we will let you know as soon as we know anything.
Thank you for your patience.
There was an issue with an offer that sent out a surplus of Tier 7 Basic Catalysts.
While the Game Team investigates a way to remedy this issue, we will be putting the Game into Emergency Maintanance.
We do not currently have an estimate on how long this will take, however, we will let you know as soon as we know anything.
Thank you for your patience.
Comments
At this rate I’ll have Doom, Apoc and Ghost at r3 before I’ve finished act 6
Fingers crossed, Hawkeye’s buff has already been pretty cool for the account. Still messing around with him and working out if I want to rank him up
And yeah if you don’t mind, the whole post doesn’t need to be quoted, it clogs up the thread a little - and I think everyone knows what you’ll be talking about
Thank you!
Good Luck with the challenge @BitterSteel . Will be continuing to follow this thread for more updates!
But for 6.3, the main roadblocks would be Medusa, Havok maybe? (HB isn't the best due to cornered, I suppose Doc Oc could be ok with a long armour up), Mysterio (I reckon torch could do quite well as long as he's R5 by then though) and as you say, Cap IW. That may just be a revive fest.
I had completed various variants before and all in all i was lacking a mere 10% in science, so i selected science and toom my torch to r3 to finally reach thronebreaker in almost 7 months. I think the average time for someone who grinds arena, is skilled and also has good rng can become thronebreaker in 4-5 months.
I will be interested to see how long it takes me compared to you! Congrats again, and I hope you enjoy my journey
I wish you good luck in your journey!
Overview
Boy oh boy, another week done, progress made, champs pulled, lag experienced, and about 35 hours solid of baiting specials. Fun fun fun!
This week began with the anniversary stuff dropping, and wow that is super helpful for my account. On my main, as an advanced TB, it's nice to have for sure as a boost - but for this lil Cav account, it's pretty close to a gamechanger. The calendar is perfect, half a 6* is amazing, 5* sig stones are great, and the T5CC selector is amazing. As soon as I saw it I knew I was going to pick mutant, not a doubt in my mind.
The arena was also amazing, even though I only have about 6 1* champs, I just did a bit here and there and managed to do it in a few days. That got me an essentially free 5* and 6*, so I didn't feel pressure while opening, I'd have been ok getting pretty much anyone.
Overall, I'm happy with that if I'm honest. A magik/dorm counter is never a bad thing, heal block is always nice. A solid pull in my view. I'm not sure if he would become my science option for TB, he would definitely be a last resort if I didn't have anyone better. But I think he brings value to my account, so I'm happy. As for Moonknight, my 6* is plenty good at shredding every fight he comes across, so the 5* isn't particularly welcome.
The halls of healing and ISO have been great daily quests, revives are always handy and ISO is such a roadblock right now that every bit is amazing to get. I have been 100%ing every difficulty for them to squeeze out every bit possible. I've been selecting science to level up torch, which is super handy, he has been so helpful already.
With the ISO, I have levelled up Colossus to level 25 and he has been crushing it. I mean, he genuinely has turned this challenge around with how much pure damage he throws around. He smashes through paths, especially with the Omega synergy I have as a 5*. Using him for UC exploration just made everything feel so simple. A few heavies and the fight is over! I don't want to sound greedy or tempt fate, but awakening him would be such a blessing to get those permanent armours, it really shoots up his damage in longer fights. Honestly, if he continues impressing I just might be tempted to rank him up on my main account. I'm just getting a new-found appreciation for him. Not even new-found, as I used to love him. It's like finding an old toy you used to love playing with and remembering why. But in this case the new toy is 30k heavy attacks.
I also rank 5d my Sorcerer Supreme with the mystic 4-5 gem I got from the variant a few weeks ago. I figured it's probably time, I'm getting some mystic ISO from the quest, and I may as well start levelling her up slowly. Unfortunately it means saying goodbye to my 6* Doc Oc profile pic, which I was getting fond of. Can't wait to have the catalyst capacity to rank him up!
As I said, I also explored UC 100%. Colossus tore through Kraven, transforming that fight from one I had difficulty facing in the completion run to one I could do with a blindfold on. I really need to start writing something in this update that isn't Colossus praise...
I also went for some Cav EQ completion, last month I only completed chapter 1 as I couldn't get any further. This month I made it to the end of chapter 2! This wouldn't have been possible without Torch and Colossus, the first quest alone with a permanent regen was too much without them. Torch benefits from the global, and colossus has permanent buffs to remove the regen. Luke Cage went down with a 200 hit solo with Torch. 1.2 Tigra wasn't bad at all with Torch pre fight, the path was ok with Colossus, MK and Red Hulk. Moonknight and Rulk benefit from the global. 2.1 is the sinister 6 quest, Goblin and Doc benefit from global, Colossus smashed away. Yondu was pretty simple with Doc Oc with 10 passive furies. 2.2 was tougher, Ghulk started earning his keep as an Avenger, the global was nice here. But Quake was rough, that block damage can get pretty crazy. Ended up just using Sp3 with Colossus and leaving her protection up while I built to it. I'm not sure on 3.1 and 2, 3.1 is just so ridiculously bad I don't think it's worth my time. I'll consider it, but the unstoppable and stun immune is so dumb
I'll move on now to a pretty big move I've made in the account. I used the 5* Generic gem I got way back in week 6 from the Knull Cosmic Horror side quest. Now, the champion in question did come up as a candidate a few weeks ago when I pulled them, but I decided against it due to a few different factors. But since then, things have changed. I won't keep it from you any longer, here is the newly awakened champ...
My reasoning is thus: I have a lot of sig stones (or I guess had), so instead of only sig 80 or so, I can get him to sig 144. I also pulled Colossus since then, and everywhere I've gone with Colossus I've been bringing Omega so it definitely helps for him not to be dead weight. Additionally, it's never going to be wasted resources to invest in a 5* Omega during this challenge in terms of pulling a 6*. I mean, I could pull a 6* Omega 5 times tomorrow, and I'm still not going to be using him instead of the 5*. Also, there aren't many champs that need awakening as much as Omega does. I still have a 5* Cosmic gem for a champ like Herc if I did get him, and I will clearly get more 5* gems in the future. I want to get some benefit from it now, and I feel this is a good way to get some. Him and Colossus will be such MVPs for act 6 and beyond, I can't see myself regretting it - until I pull him in a few days time, cause you know that's how it works...
Lastly, I also have my sights on variant 4, as it's probably one of the easier variants to complete, and I needed a counter for the electro in chapter one. Omega will do great! Once he's down, I can hand over to my 1-4*s to get through the rest of the variant. But I won't be doing it any time soon, my target at the moment is 6.2.
One last update before the main event of this week, I completed the side quest that dropped yesterday and pulled these as my rewards!
Imagine a pic of 5 side quest cavs, 4 3* and a 5* Rhino. Yeah, I know I forgot again.
Rhino could be cool with a buff, but really I don't need another science option! Cable is never really gonna be ranked up, but nice to have the synergy for Apoc if I pulled him.
And now the main update, I've began my journey into 6.2!
You all really have @JoshKosh557 to thank for this. I was thinking about what he said re: She Hulk vs Mr Sinister and using her without a fury buff, as a ramp up champ she can largely get around the issue of doing 10% damage. What I couldn't do however, was get around the issue of her being rank 1 level 1, I'd just ranked up Torch and was flat out of science ISO.
I basically figured I'll beat the Sym Supreme quest, I'll see how hard the paths are and then when I get to sinister I'll be able to make the decision whether to push for the completion of 6.2.2.
The Sym quest is life cycle, which really isn't too difficult. Colossus makes it easy as pie, lots of heavy attacks, stun on sp1 in case it's needed to help time the KO. The paths went down super fast to be honest, I don't know why but I just thought it would be so much harder, but I was finishing fights in one Sp2. I guess I'd built Act 6 up in my mind a little that even the early quests seemed scary in my memory. for 6.2.1 I used Colossus, Omega Red, Torch, Red Hulk and Doc Oc. The Dormammu mini boss with bubble shield was destroyed with Torch pre fight, and even without nova flame the Sym boss was easy enough with torch (even though incinerates didn't do damage with life cycle), I just got into flame on by applying 7 incinerates and used the nova flame to do damage.
Onto 6.2.2, the big one. The path again is easy enough, I went the biohazard lane and used Colossus and Omega to power through. On my team I also brought She Hulk R1 L1, Ghulk 6* and Rhulk. I figured then, I can use team revives and throw everyone at the boss, or I can focus on one if they end up doing better.
The path went smoothly, and I pulled up to the boss, all 356,000 HP of him. With the 90% damage reduction, it meant I'd need to do 3.56m damage with my assortment of low ranked champs. I'm basically doing a big abyss fight with a rank 1 Ghulk, Rank 4 Rhulk and Rank 1 she hulk... Oh, and my crits will all be regenerated.
I began by using Rhulk, I thought that the extra damage from the red numbers would get around his regen and be really helpful, but holy-bugged-interaction batman! The damage that the red numbers are supposed to do is 180% of the damage done per hit, when at 10 charges.
But as you can see in the screenshot, while it should be doing 216 damage, it's only doing 22. As it's physical damage, and Sinister doesn't have any resistance, I think there's some weird interaction with the Caustic Temper damage reduction reducing the burst damage to way less than what it should be. So unfortunately, Rhulk was not quite as useful as expected. More unfortunately, I noticed 2 or 3 hundred hits in. And having taken off 3% health, so that was fun.
Oddly, the AI of Mr Sinister seems very different to when I last faced him, and I feel like he's been chatting to 6.3.5 Mysterio with the amount of random heavies he threw. You know when Mysterio just throws a heavy on the other side of the screen, or when you're walking towards him? Or just about any other opportunity. Yeah, that was Mr Sinister today.
I then moved onto throwing Colossus at the boss and taking off a whole percent! Omega too, who did decently by taking off 4% after a few hundred hits. Ghulk did surprisingly good with his heal block, obviously not great damage, but the heal block helped. And I got into a good rhythm with him! My first try with She Hulk I got caught with a big heavy and died almost straight away, so I went a few rounds of revives with other champs.
My first big chunk of Sinister came later, when I got into a great rhythm with She Hulk and took around 15% off, I was stacking up to 80 furies and hitting for like 800 mediums, which was pretty great considering the damage reduction! I got about 350 hits off before mistiming a special dodge.
I won't bore you with many more details here, suffice it to say that it was a long fight. I mean, I didn't sit down and play through the whole thing in one sitting. I think I would have died. I did this over the course of today, and played for 15 mins, stopped, went and did something else and came back. I finished it a few hours ago with one hell of a run, I started with him at 40% and took him down the rest of the way with a 583 hit combo!
Overall, I think I made the right call. I used 6 or 7 revives, a couple hundred units, and now it opens up the rest of the chapter to make progress on. I don't have any other fights in 6.2 that I'm roadblocked for. Of course, this pretty much guarantees pulling a perfect counter for sinister soon, but I feel like waiting around for one wasn't the smart move. So thanks Josh, you owe me a few hours of my life...
Moving onto 6.2.3, which is the last quest I did today, and the last update of the week. Icarus was pretty simple for Colossus and Co. I brought War Machine, Hulkbuster, Omega, Colossus and Doc Oc. There was a tricky challenge in Emma Frost that meant I couldn't parry heavy, but War Machine saved me with his essentially permanent armour break. I'm so happy I have him and am very excited to get him ranked all the way up!
The Omega boss went down with a little fuss. I was a little tired and just wanted to get it over with, so made a couple mistakes. But HB had a great run taking 40% off him, limber is the annoying part meaning it's hard to remove your furies. But War Machine and HB have good heavy reaches to counter his SP1. Colossus had a good burst of damage, and Doc Oc had a great heavy chain in the corner. A couple revives later, and he was down!
Overall, another great week of the challenge. I also want to say thank you to everyone showing interest and commenting every week. I know we are all finding the game hard at the moment, but I'm glad there's a great corner of the community supporting me in this challenge! It's really keeping my interest in the game alive, I'm spending more time on this account than my main! So yeah, mushy part over, thank you. And I hope the interest stays here as we get further in the challenge!
Notable Pulls
Gladiator Hulk 6*
Moon Knight 5*
Cable 5*
Rhino 5*
Notable Rank ups
Sorcerer Supreme rank 5
Colossus levelled to 1/25
Human Torch to rank 4
Omega Red to rank 2
Omega Red to rank 3
Omega Red Awakened and Sig 144
Content Completed
UC 100%
Cavalier EQ Chapter 1-2 Completion
Side Quest Heroic - Legendary 100%
Act 6.2.1 - 3 completion
Most Wanted Champs
Now that Sinister is down, we can have a little bit of a change around. I've half got my eye on 6.3, and half just want cool champs tbh. The bosses I need counters for are Cap IW and Medusa. For Havok I have Colossus, Mysterio I have Torch, IMIW I have Torch and Nick Fury I have Colossus.
Skill: Kingpin - same reasoning as last week "I think KP would be the push I need to save units to get willpower. I do want to get it, but I haven't felt like I've needed it yet. Someone like Diablo or Ibom could do the same, but I don't have KP as a 6* or a ranked up 5* on my main and I'd love to try him out"
Science: Mr Fantastic - He just helps out all around the place doesn't he? Such a great support champ, and from what I hear by himself as well! I've never had the opportunity to fight with him properly, but pulling him here would be great!
Mystic: Symbiote Supreme - I really, really wanted to stick with Dragon Man as my most wanted champ from last week. But since he was mainly there for sinister, I'm gonna change my mind for an option for Medusa in 6.3. I also have an awakened Sym on my main, and never found the push to R2 him. Maybe pulling him here could be the push!
Cosmic: Medusa - I recently pulled her as a 6* on my main from the featured, and I'm kinda hyped about her. I never pulled her as a 5* while she was on top of the meta, so would be nice to test her out. A new account is a great opportunity to try new champs!
Tech: Stark Spidey - I know he'd be a great option for 6.3 Cap IW with his taunt, and I can already hear Josh Kosh saying use She Hulk. Honestly, she may be a good option for him. I don't really want to rank her up, but maybe to rank 2.. Spidey would be cool though, same reasoning as Medusa!
Mutant: White Mags - you know why.
T5CC Tracker
Can you believe I'm 50% of the way there? I mean with RNG on my side, I could 100% 2 variants and have formed a Class cat! I mean, I kinda don't want that to happen, as I want to feel like I've earned it instead of got lucky, but still. Would be crazy. Especially since I can't even R2 a 6* yet! I'm sure my progress will balance out to other classes as well. I honestly wouldn't be surprised if I formed a couple classes before getting to level 60 to unlock the inventory space.
Plan for Next Week
I really need to get on and do some incursions, there's a lot of 5* shards available there. I'm gonna try and finish 6.2 this week as well, Colossus, Torch and Sorcerer should manage Kingpin, Mordo and Champion respectively. And gifting event starts this week too! I hope you're all ready! I'm likely going to be gifting items, but there are usually some GGCs to open from the milestones, so fingers crossed for some good pulls there! Good luck to all of you guys!
At the end of week 13 this is what the roster looks like!