I'm really disappointed with the new potions system. Kabam made it even worst... I´m really considering to stop playing AW because it's gonna be unsustainable for me.
Well that’s a big yikes. Makes sense if you’ve gone back to the belief that AW shouldn’t be 100% all of the time though I guess, if that’s what you’re going for?
I probably shouldn’t have just brought a 6* Unstop-Colossus just because the other week though but what can you do.
@Kabam Miike clearly the potion change hasn’t gone down well.
It would be good if at least once, you guys provided your player base with rationale for the changes, especially when they’re clearly not ‘pro player’.
Uh wtf, change the glory store potions back to alliance potions and not aq potions, unless you plan on giving us an easy access to war potions it’s utterly ridiculous
Wait and see what the loyalty store costs are, if they’re reasonable then it makes sense to separate AQ potions being bought with glory, and AW potions being bought with loyalty
Both respective modes have their own currency to buy potions for
Unfortunately I don’t see any mention of an increase in loyalty and that is what worries me
Well again, if the cost is reasonable then I don’t think it matters if we have a loyalty increase. But if it’s extortionate, then this change will be terrible and war will suck again, especially when the compensation stops for gameplay issues
@Zan0 my optimism and happy go lucky “wait and see” attitude has failed me
20k for one 9.5k is really far too much, the second weekly compensation for issues stops, a whole lot of alliances’ war efforts are going to collapse under the pressure of healing up rank 3 and now rank 4 champs
Yeah and it’s 2 potions a week so 19k health every week when our boosted r4 attackers have 80k health, and we have 3 wars every week, don’t understand how we’ll be able to do war without spending tons of units
9.5k x2 health a week means you have 2 opportunities to heal without using units.
9.5k health is 27% health for my R3 tigra with 35k (most common attacker I use). I can lose 27% health with tigra twice over 3 wars before these loyalty potions run out.
9.5k x2 health every 2 weeks
It’s every week, they changed it
I just bought both 20k loyalty 9k AW pots in game, and it shows 13d 22 hours until I can purchase again.
People were telling you guys to make potions heal more health to prevent iteming out in AW for months and this is what you come up with? I really don't understand at this point....
@MCOC Team Can i ask why we ( our ally ) did not got the season rewards for A.W ? Made all screenshots from all the mail's and update mail's but its not there..can anyone help?
Heads up all, I've reported the sentiment re: Potions to the team. Nothing to share yet, but they are aware.
There was also an error in the description for Miss-Tic Dispersion that we've corrected.
Please just go back to where they were and everyone happy
Actually lots of us have been saying potions were already too expensive and not potent enough for ages. They didn't cover R3s let alone R4s. Instead of improving that, they make it infinitely worse. This is about as on brand as it gets.
Heads up all, I've reported the sentiment re: Potions to the team. Nothing to share yet, but they are aware.
There was also an error in the description for Miss-Tic Dispersion that we've corrected.
What about the T4CC? If you read the description it is very misleading.
Fixed that too. It was referring to the Crystals and the Class Cat Fragments that change daily.
While we’re at it, can we just add T4cc that we can choose the class of? Taking 15 to rank a 6* is really rough when having to rely on RNG to pull the class you need.
Either that, or the featured store having a 1 for 1 trade where you spend 1 science for example for a Crystal that guarantees not a science t4cc, and have a limit of 2 or 3 per week.
The RNG for t4cc and the amounts needed is quite a lot for 6*s. Especially when the glory store changes for t4cc aren’t hugely different. It used to be 2000 for 5, now it’s about 2000 for 6. And to compare the new max, it used to be 400 glory per t4cc Crystal, now it’s 350 per t4cc. It’s obviously an improvement, but it’s not huge.
It’s odd to see t4cc being a bottleneck for 6*s when we first saw them to rank up 4* champions years and years ago. T5b bottleneck or a t2a bottleneck, yeah I’d get that. Just odd for a 4* resource to be stopping you rank a 6* to rank 3.
The potion system is a joke. There have been multiple unanswered threads here in the forums about it.
For reference, my r4 Apoc, has a base health of 52k, unboosted. This makes him easily 70k health+ boosted. How am i supposed to heal that up after a bad fight? are you saying healing a champion in war has a 20$ pricetag because of your pathetic potions in the loyalty store?
Currently the war scene is flourishing with competition totally due to the compensation potions. With this change, the war scene will take a huge hit.
Heads up all, I've reported the sentiment re: Potions to the team. Nothing to share yet, but they are aware.
There was also an error in the description for Miss-Tic Dispersion that we've corrected.
What about the T4CC? If you read the description it is very misleading.
Fixed that too. It was referring to the Crystals and the Class Cat Fragments that change daily.
While we’re at it, can we just add T4cc that we can choose the class of? Taking 15 to rank a 6* is really rough when having to rely on RNG to pull the class you need.
Either that, or the featured store having a 1 for 1 trade where you spend 1 science for example for a Crystal that guarantees not a science t4cc, and have a limit of 2 or 3 per week.
The RNG for t4cc and the amounts needed is quite a lot for 6*s. Especially when the glory store changes for t4cc aren’t hugely different. It used to be 2000 for 5, now it’s about 2000 for 6. And to compare the new max, it used to be 400 glory per t4cc Crystal, now it’s 350 per t4cc. It’s obviously an improvement, but it’s not huge.
It’s odd to see t4cc being a bottleneck for 6*s when we first saw them to rank up 4* champions years and years ago. T5b bottleneck or a t2a bottleneck, yeah I’d get that. Just odd for a 4* resource to be stopping you rank a 6* to rank 3.
It's one of the most mind boggling situations I've seen in this game.
Heads up all, I've reported the sentiment re: Potions to the team. Nothing to share yet, but they are aware.
There was also an error in the description for Miss-Tic Dispersion that we've corrected.
Unless I've been totally missing it in the cav glory store for months, we've never had t5cc's offered and they're still not there yet your description of the update still lists them as part of the store front.
Comments
Makes sense if you’ve gone back to the belief that AW shouldn’t be 100% all of the time though I guess, if that’s what you’re going for?
I probably shouldn’t have just brought a 6* Unstop-Colossus just because the other week though but what can you do.
It would be good if at least once, you guys provided your player base with rationale for the changes, especially when they’re clearly not ‘pro player’.
There was also an error in the description for Miss-Tic Dispersion that we've corrected.
Its fixed thanks a lot !!!
Either that, or the featured store having a 1 for 1 trade where you spend 1 science for example for a Crystal that guarantees not a science t4cc, and have a limit of 2 or 3 per week.
The RNG for t4cc and the amounts needed is quite a lot for 6*s. Especially when the glory store changes for t4cc aren’t hugely different. It used to be 2000 for 5, now it’s about 2000 for 6. And to compare the new max, it used to be 400 glory per t4cc Crystal, now it’s 350 per t4cc. It’s obviously an improvement, but it’s not huge.
It’s odd to see t4cc being a bottleneck for 6*s when we first saw them to rank up 4* champions years and years ago. T5b bottleneck or a t2a bottleneck, yeah I’d get that. Just odd for a 4* resource to be stopping you rank a 6* to rank 3.
For reference, my r4 Apoc, has a base health of 52k, unboosted. This makes him easily 70k health+ boosted. How am i supposed to heal that up after a bad fight? are you saying healing a champion in war has a 20$ pricetag because of your pathetic potions in the loyalty store?
Currently the war scene is flourishing with competition totally due to the compensation potions. With this change, the war scene will take a huge hit.