**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
**Not Another Anime Reference Solo Event Returning**
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
INCOMING BUG FIX:
We'll fixing an issue with the Side Quests where all difficulties had the same Selector rewards.
We've fixed the Selectors in Threat Levels 4, 3, 2 and 1 to no longer contain rewards for Progression levels above the target audience.
Threat Level 4 rewards cap out at Thronebreaker
Threat Level 3 caps out at Cavalier
Threat Level 2 caps out at Uncollected
And Threat Level 1 has rewards for Proven
We'll fixing an issue with the Side Quests where all difficulties had the same Selector rewards.
We've fixed the Selectors in Threat Levels 4, 3, 2 and 1 to no longer contain rewards for Progression levels above the target audience.
Threat Level 4 rewards cap out at Thronebreaker
Threat Level 3 caps out at Cavalier
Threat Level 2 caps out at Uncollected
And Threat Level 1 has rewards for Proven
Comments
But again, this is just to show that you’re getting extra points from 2-1 than 2-0.
I do understand you guys wanna try it for a season first , however launching like this where the whole concept and objective of the mode. Is turned upside down (grind vs skill) leave the disappointed and clearly annoyed at the lack of understanding of what we want from the game mode. I think you can definitely try almost everything this season but as another user was mentioning switch the winning points with the completed matches points . Or just for this season remove some the points, this kind of changes you ve done it before on the betas and can give you guys a more information on how and what to score in what is supposed to be the most competitive mode in the game.
Seriously besides mercs and mods , I don’t think anyone would oppose to shift the rewards less for this first season . We are mostly hyped about the mode, and to have fun, not thinking “oh well I will
Just use my 2 stars and loose 387649 matches”
How to Earn Points:
Player Drafts a Champion: 50 Points
Player Assigns a Attacker: 100 Points
Player Assigns a Defender: 100 Points
Matches Complete: 1000 Points
Lol winning or losing is completely irrelevant - the points comes then from the frequency of your matches?
Arena 2.0
This was intended as a competetive mode. If the structure stays like this, there is no incentive to aim for the top ranks in the Solo Event unless you buy a ton of Elder‘s Marks. None.
The rank rewards in the Gladiator‘s circuit on the other hand are meaningless. These should have been aimed at the top players who climb the ranks due to skill, roster and strategy. The ranked rewards here could have been progression based and tiered, just like AW.
This is the biggest issue I have with the announcement and it is a major disappointment for anyone who wanted to prove themselves in a competetive mode. How this went through if any serious BG players were consulted before is a mystery to me. These rewards need a major overhaul and I think it is so critical that the alpha launch should be delayed.
Otherwise, what is the point of just another arena when this mode has such potential?
Create 1 strong deck to play against my friends with.
Create 1 weak deck with no masteries equipped so i can lose faster for more rewards.
Thanks Kabam!
You’re introducing like 5 new ways for us to get rewards but there is no gold anywhere 💀. People already make like 5 posts per day on lacking gold
Then on top of that you completely made it pointless to actually play a match to win to even gain points.
Forcing together all these events is a massive mistake especially with how you are scoring them. They should ALL be based off competition and ACTUALLY WINNING matches. You know the actual point of the mode which is to battle other players, not spam enter and quit matches to get points.
Since our announcement on Friday, we've received a lot of feedback on the rewards/event structure of Battlegrounds. We want to thank you all for sharing your thoughts with us. It's given us plenty to think about. We want to let you all know that we have heard you, and are already working on making changes.
We will be making changes in two waves.
First, we'll be making some adjustments before Battlegrounds launches on Monday, and then more changes in the near future, when we have more time to review and iterate.
We don't have any details right now but will try and get them to you as soon as we can, though, with the limited timeline, it may be tight.
Thank you all once again for your feedback.
Eg winning match gives 2500 points
Losing match points get the current points.
This way it benefits both, those that want to play the game mode competitively and also some that just want to loss the match to get the milestone faster.
I would like to commend you on such great use of the word now that I understand it as this rewards structure embodies the definition of egregious.