Removal of Revive Farming and the Apothecary Discussion

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Comments

  • firedoodfiredood Member Posts: 7
    Jefechuta said:

    1. Every argument about the challenges of 3* and 4* is way too dumb, if you are doing that challenges is because its the ONLY thing you have left to do, so ALL YOUR RESOURCES are destined to that challenge, so your 4h Crystals, the revives you already have by doing the 22h Missions/Quests, the Units you get by doing EQ, Missions, Quests, Arenas, etc, so you shouldnt need to go farming revives on Act 2 and 3.

    2. Thats right, probably its not capped for the people that its not good/big enough, so they can spend on Odins to do it, but there is a difference here, they are spending on the game to do content that is not meant for them so they can progress way faster than the people that doesnt spend, its called Pay 2 Fast, but it is not meant to be done because you just farmed revives on an exploit that Kabam didnt change back then because it could impact negatively to the new players whom this resources are meant for, or maybe another reason that we dont know, but it was never meant for higher progression players to be rerunning that content.

    And this is not arguable, Im just farming revives to see how many I could get WITHOUT using any units, just the refills I have and the ones I keep getting by rerunning, I've already got 40 revives in 3 to 4 hours, being very unlucky with the drop rates since I have done 5 runs in a row where I got nothing, and that happened maybe 3 times, so If youa re lucky you could get more than that.

    40 revives in 4 hours without spending anything its something that shouldnt be possible by any means, sorry for all the people that want to do content that they are not supposed to do, without spending at least, but thats the way it works and thats they way it should work, if you want something sooner than you are supposed to, you have to spend like in every other game.
    I was thinking if i should even reply, these things can go on forever. So forgive me if i stay silent after this.

    4h events, 4hr crystals etc, probably wont be enough for the average summoner. Inventory cap, low drop rates and crazy high usage.

    As for the Pay2Fast thing, i wont defend players who choose to spend beyond their means. Most of us have been there. But this greatly helps Kabam doesnt it? Players choose it, Kabam gets to continue developing the game.

    Why nerf it and offer weak revives and pots now?
    My guess would be if we get to see how many revives been farmed after the inception of Carina’s, not doing it would be theoretical lost income. But my only argument isn’t if it is or isn’t. But that players are paying and stressed. Not enjoying the game and persisting due to addiction or foolish sentiment. Reminds of a horrible relationship dont you think?
  • Just_grindingJust_grinding Member Posts: 115
    The one reason to do revive farming is some of this brutal end game content (with AI that has even caused issues with many great players). All this does is drive away players actually wanting to complete carinas challenges. I get revives every day from daily challenges, but most players outline needing 30-60 revives (never mind health potions) to complete these challenges. If you have to pay for those with units, how many players will even be willing? It’s a greedy move and out of touch with the player base. @Kabam Miike
  • StatureStature Member Posts: 474 ★★★

    Well, that would be true ( content wise) a few years ago. Act 5, the only way to get an r5 5* was doing content. Abyss was the only way to get a few r3 6*. But with the proliferation of deals, that is not going to really be aspirational.
    I'd think a game team would love the players to play their content. Otherwise it will be like act 6, a barely touched mode. If that ever happens, it is a design failure.
    People think that " skills" need to divide people. We aren't playing dark souls though, skills are already rewarded with lesser preparations required.
    Tldr: we are long past the phase where people can be kept out of content. If we go back there again, it would m well not be very healthy for the game in general.
    People need not be kept out of content, but they can be required to take longer to complete it. Maybe the expectation is that people who complete it by spamming revives in week one will get it done over a longer period now. Given the pace at which this type of content is released, it isn't necessarily a bad thing.

    The critical point is that now there will be somewhat of a hard cap on the amount of free revives. Plans to tackle endgame content will need to incorporate that. I agree that the 3-4* Carina challenges will not get easier, I don't know how newer players are expected to ever complete those.
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  • MackeyMackey Member Posts: 1,597 ★★★★★

    Yet one of the biggest requests on here is more challenging content for End-Gamers, and how there's nothing challenging. It's a fine line to balance.

    To be fair people will request for more endgame content and challenging content regardless of the revive situation because the fact of the matter is .. it just isn't pumped out regularly enough. Then when you think about it, it will never be enough, endgame players have everything done in game (or close to) so anything new that comes out will be fully concentrated on by these players, the players who aren't endgame players have a plethora of content to work through. Unfortunately they'll never balance that line
  • 2nd_Att3mpt2nd_Att3mpt Member Posts: 18
    What time zone are kabam in? Hopefully there will be some communication incoming today from them. This thread has turned into a to and fro amongst ppl regarding pros and cons of the issue. We could really do with something from the company, with 1.5k comments it's certainly got us all fired up.
  • Manup456Manup456 Member Posts: 890 ★★★★
    I think I farmed revives twice ever and wasn’t a fan of the process very monotonous and boring but some people are relying on this as a form of completing content no wonder they are stopping it. Let’s focus on the real issues the game has and maybe you won’t need as many revives.
  • altavistaaltavista Member Posts: 1,684 ★★★★★



    Hardstopping players to delay content until it becomes irrelevant. Abyss and act6 are great examples.
    Kabam keeps nerfing Act6 but players do not want to play it. Abyss too, nobody plays it anymore. With the current climate of offers and deals, it isn't worth giving up offers over content. THAT is the problem i have. And that wont change unless Kabam changes their own trend. Unfortunately, that is the state of the game. Progress without playing content seems to be a drive, which i'm not a fan of. I hope we get a revised alternative to work through this transition.

    We haven't seen Back Issues in awhile, but it seems like Kabam could create "Back Issue Abyss" or "Back Issue Act 6" that unlock with completion of the original content (and/or progression level). That would at least encourage players to have to go through the original abyss at least once.

    It could have modernized nodes, maybe some defenders tweaked, but the rewards could be updated as well to make it enticing. That way, people who have completed Abyss at least once don't think it is unfair that a new player gets better rewards for completing the same content, and new players would have to experience the original Abyss in order to gain access to Abyss remake edition.
  • BuggyDClownBuggyDClown Member Posts: 2,621 ★★★★★
    Yesn't
  • Joker1976Joker1976 Member Posts: 920 ★★★★
    edited March 2023
    Maybe watering down the quests added to the revive farming nerf could be a solution. I know of so many summoners that haven’t bothered to even touch a lot of the content, never mind because of revives but the sheer time involved. Its the same reason i have never touched abyss and now only do a completion run in TB EQ.
    With the big health pools, exploration takes way too long!!
    I did every singular EOP fight and reached almost all the top milestones,..but even some of those fights could be close to 20 minuets depending on the fight. Who wants to spend days on their device doing objectives for the final EOP run??,..or days doing a Abyss run??,..there’s many who don’t and won’t.
    It then puts that content out of reach for people only looking to put a moderate amount of time each day into the game.
    …which kinda makes zero sense.
  • MrSakuragiMrSakuragi Member Posts: 6,217 ★★★★★
    The compensation offered will equal the compensation received for BG bugs
  • THE_MISOTHE_MISO Member Posts: 90

  • JefechutaJefechuta Member Posts: 1,228 ★★★★★
    firedood said:

    I was thinking if i should even reply, these things can go on forever. So forgive me if i stay silent after this.

    4h events, 4hr crystals etc, probably wont be enough for the average summoner. Inventory cap, low drop rates and crazy high usage.

    As for the Pay2Fast thing, i wont defend players who choose to spend beyond their means. Most of us have been there. But this greatly helps Kabam doesnt it? Players choose it, Kabam gets to continue developing the game.

    Why nerf it and offer weak revives and pots now?
    My guess would be if we get to see how many revives been farmed after the inception of Carina’s, not doing it would be theoretical lost income. But my only argument isn’t if it is or isn’t. But that players are paying and stressed. Not enjoying the game and persisting due to addiction or foolish sentiment. Reminds of a horrible relationship dont you think?
    Why everybody avoids the fact that if you are targetting those challenges you are not or you are NOT SUPPOSED TO BE an average player.
  • YouDontNeedToKnowYouDontNeedToKnow Member Posts: 146

    compensatiNO

  • IvarTheBonelessIvarTheBoneless Member Posts: 1,282 ★★★★
    Jefechuta said:

    Why everybody avoids the fact that if you are targetting those challenges you are not or you are NOT SUPPOSED TO BE an average player.
    I think he's saying average skill wise. You can be an end gamer and have all content complete with a big roster and still have average skills. Not everyone can be swedeah or MSD otherwise those guys wouldn't be special.
  • MackeyMackey Member Posts: 1,597 ★★★★★
    Anybody would of thought they released them wish crystals 😂
  • JefechutaJefechuta Member Posts: 1,228 ★★★★★

    I think he's saying average skill wise. You can be an end gamer and have all content complete with a big roster and still have average skills. Not everyone can be swedeah or MSD otherwise those guys wouldn't be special.
    Yeah but if you have average skills and you did all the content then you either farmed a lot of units or spent money, so you would do the same process for this Content, but you would have to farm more units since its harder content.

    Idk, Im okay with this modus operandi, it makes sense
  • StatureStature Member Posts: 474 ★★★

    Hardstopping players to delay content until it becomes irrelevant. Abyss and act6 are great examples.
    Kabam keeps nerfing Act6 but players do not want to play it. Abyss too, nobody plays it anymore. With the current climate of offers and deals, it isn't worth giving up offers over content. THAT is the problem i have. And that wont change unless Kabam changes their own trend. Unfortunately, that is the state of the game. Progress without playing content seems to be a drive, which i'm not a fan of. I hope we get a revised alternative to work through this transition.

    Not arguing against any of that. It just appears that the internal position currently is that too many people were able to complete the latest endgame content and revives were the reasons for that. If the balance is too far off due to this change, that might be rectified too. Difficult to make a judgement on this without seeing what new content will look like and if there is any changes to the older content down the line.
  • Mattj286Mattj286 Member Posts: 6
    Why everybody avoids the fact that if you are targetting those challenges you are not or you are NOT SUPPOSED TO BE an average player.

    No one doing it is an average player we’re all saying far into the game, with very good rosters and abilities. EoP isn’t only for the top 0.01% it’s for everyone who is paragon
  • JefechutaJefechuta Member Posts: 1,228 ★★★★★
    edited March 2023
    Mattj286 said:

    Why everybody avoids the fact that if you are targetting those challenges you are not or you are NOT SUPPOSED TO BE an average player.

    No one doing it is an average player we’re all saying far into the game, with very good rosters and abilities. EoP isn’t only for the top 0.01% it’s for everyone who is paragon

    Yeah, but not every Paragon is supposed to be able to do it, Im Paragon and right now Im not able to do it because I dont have the best champs for do it the most efficient way, should I just farm 100 revives to do it just because Im in hurry? No, I shouldnt be able to do that, I should get more shards, focus on arenas to get those Champs if they are in them and focus on Class Crystals and Featured ones to get the right champs and then do the run.

    Its just about being comprehensive, right now both Kabam and players are being selfish

    And by the way, there are a lot of Paragon players that shouldnt be Paragon because they dont have skills/roster that a Paragon player should have since its a lot easier to get the requirementes right now than it was before.
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  • pseudosanepseudosane Member, Guardian Posts: 4,093 Guardian
    Stature said:

    Not arguing against any of that. It just appears that the internal position currently is that too many people were able to complete the latest endgame content and revives were the reasons for that. If the balance is too far off due to this change, that might be rectified too. Difficult to make a judgement on this without seeing what new content will look like and if there is any changes to the older content down the line.
    I dont think it was the quantity of those completing it. I think it was just 'how fast' they did it. Which, i could agree with.
  • MoosetiptronicMoosetiptronic Member Posts: 2,166 ★★★★
    edited March 2023
    Jefechuta said:

    @Jefechuta I have 11 r4s (and could take up 3 more before running it) 37 r3s (plus 19 whole t5cc unused) and had the best options for every EOP Carina at R3 or r4 except for Spiderman 2099 and galan who I did not have at all as well as stealthy at R2 and crossbones at R2 - I could have r3'd both.

    I took 4 champs to R3 for the challenges.

    I think I have close to the maximum possible r4s without doing map 8, masters war or whaling.

    How much more prepared, did I need to be?

    Or, as @pseudosane mentions, do we just go back to ignoring end game content, as by the time our rosters can do it with minimal revives, it won't be worth it anymore? So we just buy rewards instead of playing for them?
This discussion has been closed.