**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Comments
So void, Claire/toad, and iceman bans make for some un-counter-able fights.
Coincidental surely…
I know we're referred to as "dumbonners" by some of them, and sometimes treated like dirt in the forums, and don't forget our time spent using their product isn't important, but jeez... would they go thru all this trouble on purpose? They can't possibly think that upsetting the hell out of players is a good thing...
I reckon it's lack of testing and foresight of the interactions between nodes and champions rather than some extremely flawed strategy. Both are terrible tbh.
The other design descision I dislike is they have deliberatly narrowed the Attack Tactic to be only useful against the Defence Tactic and not anywhere else.
No more Armor Burn/Decay like tactics.
The tactic is supposed to be hard, and it’s is absolutely DOABLE!
You only need to revive for 30 times for each node, you can take down any defender ! Last war was finished by dozens of alliances at all skill levels, with only 400 deaths.
I'm a bit confused here, do you want Kabam to personally warn you about every fight in the game going forward?
I honesty hope Kabam takes a look into this. If they like the post or not I am just being truthful and stating facts. Most of us here are long-time players. I keep seeing a trend Necropolis a ton of Deaths, AQ Raids a ton of deaths, and now AW a ton of deaths. So, skill is no longer acceptable??? At the end of the day I am only one Summoner, but don't underestimate those other Summoners free to play or spending because they ultimately made Kabam what it is today.
Respectfully,
Shadowspider82
I'm not a native English speaker and I can foresee some of the issues after reading the description for 5 minutes:
https://forums.playcontestofchampions.com/en/discussion/361466/off-season-war2-no-in-game-tags-of-new-tactics-no-way-to-test#latest
I don't know the list of the attack tactic in my head rn but someone with poison or incinerate should deactivate the stun reflexion