**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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If we're all beta-testers we should get paid instead of spending units, resources, etc.
Kabam know very well that they will squeeze out absolutely nothing from the majority of the player-base. The exact opposite outcome is more probable at this point: all wars up to platinum level will turn to L1-revive only wars.
However, for the Master alliances, which in any case are those that actually spend money to run wars, the outcome could (without any certainty) be that players are forced to both burn more rankup resources (to rank up champs they wouldn't normally rank) and war resources using actual money.
Of course, this will mean that the vast majority of the players will end up enjoying war far less. Where's the fun and the skill required when all you do is spam L1 revives to get through? Season wars will have no difference, as far as playing experience goes, from off-season ones. In the long run, I believe this will hurt the game, but hey, this is one man's opinion. Kabam is clearly targetting short-term gains here. Their bet.
For those at Kabam still going through this thread and reading this, please take the above as healthy & constructive critisism. That's all it is.
Mcoc Community is being ignored, again. Their intentions are starting to be pretty clear at this point.
Unfortunately all we can do is try to constructively making them understand with logic, numbers and facts , IF they re willing to care and not just ignore.
I hope players don’t get so frustrated and start using terms or words that can be twisted as “toxic for community” cause that would actually give the perfect excuse to close the thread.
Isn’t that the usual procedure ?
it literally takes one moment of them refusing to throw a special and it's back at square one removing all of the passives again. so that's what i mean when i say they should just stop using nodes that require any specific action (be that a timer, or function) of the AI. their refusal to throw specials wouldn't be as punishing if they didn't have this timer. but they do. stuff like that just makes it worse and punishes the player when you have to depend on the AI in its current state.
Kabam purposely creates complex Tactics to increase deaths in Wars, which leads players to buy more Revives/Potions, Potions are Units/Loyalty, Units are Donations, and Donations are Money.
We will get to a point that any players will do war and it will be only devs playing it... oh wait, they don't play it either!
Crush was better in the sense we can atleast get the defender down in 1/2 deaths.
With some champs + node combinations, this tactic can road block anyone. Or do the fight repeatedly for 20 times taking 5% each attempt
Tells me they have full intention of going forward with this tactic.
And many more players will leave since the game has become so frustrating, unless you spend money and ask the Norse Gods to send you the only possible champion that can counter a node/defender combination...and I'm priviledged, since already Valiant. I can't even imagine how thousands of Paragon players may feel right now.
@Kabam this trend of increasing complexity and difficulty is getting out of control. Where are the only improvements that the community wants: 1) Better masteries management 2) Fixing input drop issues and AI behaviors?
Either they are not sure how to handle this situation or just don't want to acknowledge it at all till very late & then say" it's too late, either leave it or play it"
We have been aware of and monitoring this situation. We hear your concerns.
The game team has devised a plan to address concerns around the restrictiveness of the meta and it's impact on Alliance Wars. We will have thorough communications and planning laid out for you all soon; we're aiming for tomorrow.
Please maintain your own expectations in this short wait.
Apologies for the inconvenience and thank you for your patience.