New Iron man too Overpowered
Cartoon217
Member Posts: 23 ★
Looks like this new iron man is going to be a BS aw defender. His sig ability auto-block is unpredictable and it can trigger parry. Add this to the fact that he can autoblock for days gain power and is virtually invincible when below 15% will make him almost unbeatable at a miniboss node (specially kinetic reactor one)
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smh
Just watch Kabam start releasing more champions with true strike, so they can make money off people trying desperately to counter autoblock.
Champs with true strike are limited....only karnak that i can think of who's "easily" accessible (don't have him btw either...not complaining )
Wouldn't it be better to remove the parry part from autoblock...like modok?
So with his sig it gives him 8 instantly, which auto blocks and gives him power. I just wait for those to expire, but after they do expire when he’s under 15% and gets even one stack of armour he autoblocks anyway
So this is from Seatin’s stream. You see Iron man with 1 stack of armour here
And this is when the hit connects, iron man actually uses his special anyway, but regardless you can see that he autoblocks with 1 armour stack
https://youtu.be/ChPgQDR61XE
Here’s the video if you want to check around the 20 minute mark.
Quake? Don’t make me laugh, with Iron man’s dash attack that can’t trigger evades. You let me know when you try quake, hint you’ll be charging your heavy and he’ll dash and wreck you.
Kabam said his auto block isn't supposed to Parry and they will work on fixing it
Well that is what they said I didn't say I could confirm it
If you take a look at the sig ability then I’m afraid it’s not a bug. It says while under the effects of AN armour effect has a 100% chance to autoblock all attacks without consuming the armour. It only needs 1 armour to infinitely autoblock parry you while the armour is up. It’s a ridiculous ability.
Okay I’ll admit that Auto Block while he’s stunned is bs.
Then why not a A Lister be
This is the third or fourth one from what I've seen
Autoblock with Medusa is fine, wait it out, do 1 strike, knock her back with a heavy, Parry her to wait out her fury. All good skill moves.
Can't do any of that with IM if he's power gaining , baiting specials pushing you into the corner, unblockable heavy, unstunable on his dash attack, can't even nuliffy with a strike as he'll still have more than 4 armours to auto-block.
All of these in isolation are fine to play around, but all of them just seems like it's a little bit too much, way too many characters immediately defunct with no way to counter other than wait and hope to God the AI is defensive.
I like a challenge, but this feels like a bit of AI benefit vs human skill incorrect balance.
/sarcasm-ish