**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Alliance Wars Season 3 Discussion Thread

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Comments

  • Maximus_SpankersonMaximus_Spankerson Posts: 445 ★★
    Do you have a legend for all the buffs? What is "Dismay" for instance
  • CarpulaCarpula Posts: 2
    so the war system won't change til July 11 right ? Or it also apply for this season break ?
  • NinjAlanNinjAlan Posts: 358 ★★★
    Mhykke wrote: »
    Just my opinion, but in the current meta where alliances were spending 10s of thousands of units in wars, this feels like Kabam is not satisfied and wants to continue to pull resources from the players. I can’t imagine Kabam thinks that alliances are going to be satisfied with not completing paths and not finishing wars. They’re just going to spend more...this, in an environment where wars could already be very expensive.

    I just don’t get it.

    Neither does kabam, clearly.
  • ASV27ASV27 Posts: 91
    Also, if you don't change the linked nodes or map, all mini's have to come down to get a boss kill, which means you need to take every lane.
  • NoOnexRONoOnexRO Posts: 339 ★★★
    Carpula wrote: »
    so the war system won't change til July 11 right ? Or it also apply for this season break ?

    Miike said they are tying to bring the changes as soon as possible to offer time to players/alliances to test and adjust strategies for the real season.
  • 0chris9999999990chris999999999 Posts: 137
    edited June 2018
    Mhykke wrote: »
    Just my opinion, but in the current meta where alliances were spending 10s of thousands of units in wars, this feels like Kabam is not satisfied and wants to continue to pull resources from the players. I can’t imagine Kabam thinks that alliances are going to be satisfied with not completing paths and not finishing wars. They’re just going to spend more...this, in an environment where wars could already be very expensive.

    I just don’t get it.

    It’s also boring to 100% complete map, something that’s supposed to be a challenge. I would rather the war play out in intermediate levels, not just on who beats the boss/mini boss. If you can defeat every mini boss and boss - it is no longer a challenge, it just becomes a boring grind.

    If not remove item use, cut it down to something like 1 revive and 5 pots for example. Also, scale it based on difficulty, with masters having most restrictions. This way you feel more challenge as you move up in tiers
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