Please keep in mind that this company just said .008% is more important that the rest. That doing the right things doesn’t matter on its own basis. Remember this on a Friday and Monday. Do not give them your money. Go spend your money on a different game or do something with friends.
.008% can be misleading. If MCOC has 100,000+ created accounts, .008% is 800+ players.
It's still easy to rollback any account 24 hrs prior, and EXPECIALLY cause the abusers were 0.0008%, t should have been done no sweat.
Let's make a quick example shall we? I got Korg, Aegon and champion. Normally it'd take what, 2 to 4 months to r4 them all on current t2a income. I can rankup for free them all abusing the exploit so that my ally gets a huge prestige boost and aid in aw that shouldnt happen.
Could we get an announcement about why the 2.2 and 2.3 bosses have been bugged for over a week whereas the rank up gem exploit was fixed within hours?
I’m quite sure the fight design is intentional (bug or no bug). I felt 2.2 was perfectly fine, 2.3 felt bugged until I ran the correct counter.
So I guess.. that’s the way it’s supposed to be? I mean.. if you are clearing Variant and able to reach 2.3, you should have at least a 4* counter that you can easily afford to rank up to 5/50 ya?
Yes, but we shouldn’t have to rank a specific champ because of a bug. I should be able to roll my already ranked 4* Dorm and not have to worry about getting Shocked to death because someone can’t code a node right.
I’m quite sure the fight design is intentional (bug or no bug). I felt 2.2 was perfectly fine, 2.3 felt bugged until I ran the correct counter.
So I guess.. that’s the way it’s supposed to be? I mean.. if you are clearing Variant and able to reach 2.3, you should have at least a 4* counter that you can easily afford to rank up to 5/50 ya?
I wouldn't be surprised, though to me the more likely explanation is end-game content bugs fixes are a low priority. Labyrinth of Legends Agent Venom and Maestro have been bugged for over a year. And yes I have a 4* 5/50 Magik at max sig. I'd rather play Variant Difficulty "as intended" by MCOC developers, which as they said is by really understanding how to counter its nodes and champions. It's a sad day when MCOC developers "intend" for players to use in-game resources to clear content filled with bugs due to their coding errors.
Maybe next time, they can fill in a 2015 variant difficulty entirely with 2015 champs. Almost all those champs suck, and so it will serve as a mid-tier version and that crowd can stop whining.
Seriously though Kabam, why were there new champs that almost all are much stronger and more complex than old champs in this? Make the back issues quests a beta for enhancements to old trash champs.
Comments
No that was a joke, 5* Sparky is a great option for that fight
It's still easy to rollback any account 24 hrs prior, and EXPECIALLY cause the abusers were 0.0008%, t should have been done no sweat.
Let's make a quick example shall we? I got Korg, Aegon and champion. Normally it'd take what, 2 to 4 months to r4 them all on current t2a income. I can rankup for free them all abusing the exploit so that my ally gets a huge prestige boost and aid in aw that shouldnt happen.
And who cares for who we match getting destroyed.
10/10
Proxima Midnight worked for me:
https://youtu.be/N3wu9D6mff4
About the new difficult, it's also nice to have time to build up so you can play it and get some leveled rewards.
@Kabam Miike But this is #1, right? Does it mean we'll have more of these comebacks soon? Any predictions?
They said they have plans for more just dont know when or the spacing they'll do them at
I’m quite sure the fight design is intentional (bug or no bug). I felt 2.2 was perfectly fine, 2.3 felt bugged until I ran the correct counter.
So I guess.. that’s the way it’s supposed to be? I mean.. if you are clearing Variant and able to reach 2.3, you should have at least a 4* counter that you can easily afford to rank up to 5/50 ya?
I wouldn't be surprised, though to me the more likely explanation is end-game content bugs fixes are a low priority. Labyrinth of Legends Agent Venom and Maestro have been bugged for over a year. And yes I have a 4* 5/50 Magik at max sig. I'd rather play Variant Difficulty "as intended" by MCOC developers, which as they said is by really understanding how to counter its nodes and champions. It's a sad day when MCOC developers "intend" for players to use in-game resources to clear content filled with bugs due to their coding errors.
https://youtu.be/Q9m82QaMOQw
That's not the actual speed of the game. I used iMovie to slow down the video clip so players can more easily see the bug got fixed.
That’s just Dr Vodoo reducing AA by 50% and hence u not getting the damage
https://youtu.be/F2wAn6xhwrk
@Helicopter_dugdugdug Here’s slow motion video footage of Sentinel showing the fatigue boss bug is fixed
Nop Can either be done becasse of the node ther hav
Yes, and I'm wondering why the MODs deleted the thread letting you know this?
Seriously though Kabam, why were there new champs that almost all are much stronger and more complex than old champs in this? Make the back issues quests a beta for enhancements to old trash champs.
yeah but there are lots of good champs from 2015, luke cage magik star lord