**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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This is because the current match can complete after matchmaking occurs.
We found a next match before our current war concluded. Seemed really weird waking saying war results 3 hours ago and attack phase starts in 20 hours.
Also with the new system there is ZERO window to recruit unless on maintenance day or the person you are replacing goes without heir rewards for the current war which is hardly fair on either the individual or the alliance.
If collusion is only an issue up top why not only use this system for master and platinum one tier?
I think the system has many issues but why not at least limit the impact to those the new system is targeted at affecting the outcome of.
I manage a 24 million alliance in Aus and war now starts and ends for us between 2-4am.
I can no longer check defence prior to start and even organising my own BG is difficult due to the mixed timezones.
Many in my alliance are from top tier masters and platinum one who have semi retired as they do the want the stress of top tier play.
This change has added an equal amount of stress and we are all now reviewing what our future is. Game life balance is getting harder and harder to achieve and while we love this game it's becoming increasingly difficult to justify it as a leisurely activity and something to do for fun.
I don't know what the answer is but please please change something.
@Kabam Miike @Kabam Zibiit @Kabam Vydious @Kabam Lyra @Kabam Wolf
That is what I want to know. We finish war this morning around 10:40am EST and now it's matchmaking?
Under the current system, attack phase can theoretically start any time between 7am and 11am Pacific. Probably most likely between 7am and 9am. But Kabam did state yesterday that they were reviewing possible changes to the system, including changes to the schedule of phases.
If that occurred that's probably a bug, because the current system is supposed to start matching only after all wars have completed.
However, it just occurred to me that the system as described contains a lurking landmine with regards to this. If it ever happens that an alliance gets matched on or very close to 3pm Pacific, near the end of the match making window, their war will start and end on or just before 11am Pacific. That means this war will end just ahead of, or possibly right at the moment that match making starts. But it takes some finite amount of time for the game to actually calculate the results of the war. So it seems technically possible for match making to start while a war hasn't been fully calculated.
Maybe the system has safeguards to account for this, but then again given everything that has gone wrong with it so far (just in terms of obvious match making bugs and the like) this isn't a safe bet.
We ran 2 bgs last time and got matched within 30 mins. This time we ran 1 bg and got matched after 100 mins.
To fully take away match manipulation, it would be very difficult to allow players to choose their start times as we used to. You have to do weird things with the schedule, or allow both sides in the same war to start and end at different times. I doubt Kabam would go for any of that.
But they can shift the start times back to roughly where they were for the vast majority of players, and they can also do better than saying "somewhere in a four hour window." For example, since they are supposed to be matching from top to bottom, they could give guidance like "tiers 1 through 3 will be matching between 3pm and 3:30pm Pacific, tiers 4 through 7 will be matching between 3:30pm and 4:00pm, tiers 8-10 will be matching between 4:00pm and 4:30pm, etc." That way every alliance would know within approximately half an hour when their wars would be starting and ending.
(Note: matching at 3pm means defense runs from 3pm to 11am the next day, and then attack starts and stops at 11am in the following days).
It sucks that what impacted only some alliances has to now upset everyone else's experience.
You're able to enlist in the next war during the placement phase of the current, AND during attack phase. If your Alliance plans on running 3 wars per cycle, enlistment must be done during said 44 hour period. There's 4 hours where Enlistment is down, and that's during matchmaking. So once placement phase starts, the Enlistment for the next war opens. Tap Enlist during the aforementioned time. Don't wait for attack phase to end. In certain cases, you might miss the Enlistment opp.
Please roll it back before the start of the season. Wars should be made at the alliances convenience, not set up arbitrarily by Kabam when it adds more stress to an already stressful game mode.
This fix was to prevent people missing out on finding a match, I've never missed a war since seasons started, yet here we are about to miss my first war.
This fix was to prevent Master alliances matching up with Gold alliances, yet we've seen plenty of screenshots floating around that prove otherwise.
This fix was to stop collusion by the Masters and Platinum alliances, meanwhile all tiers are suffering from the bad start/end times, we cannot be expected to make last minute tweaks to defensive placements, or down to the wire boss kills at 7am PST.
0/3 on this (untested) matchmaking update, in my opinion.
http://tiny.cc/AW2019
What the hell!
In some cases it wouldn't let people do that, this system really isn't that well thought out and has had some major issues already which makes me think they didn't really test it enough.
I liked the control the last one gave us this one is to random and we almost missed the last one because it almost timed out, they either need to revamp it or roll it back
Well this is a great system....NOT!!!
If I participate in 95% of wars, it's much better for me to click once to opt out of a single war than to click 19 times to opt in to wars. Less chance of error or missing an enlistment window. And that's also less information being sent to and potentially taxing your servers.
As for starting time, I'm fortunate enough that those 7 AM PST starts are actually at 10 AM EST for me. Still, on week-ends, I like to sleep in, you guys. And I already have a cat who will get his breakfast at 7 AM. Please don't make me wake up early to finish clearing the AW map as well, lol. That's just cruel...
We have all spent a lot of time dedicating routes to suit time zones for all of our alliance members mixing stuff up to lose hours of move is a catastrophe
Unfortunately, according to Kabam, it is impossible for war to schedule as the graphic implied because it is impossible for them to start all wars simultaneously at one time. Some people don't believe Kabam when they state this, but there's no technical reason to believe this is false. And even if it is false, even if Kabam is wrong, it doesn't change the fact that if they believe it to be true, they will not under any circumstances attempt to implement it that way, thinking the system will simply fail to function.