**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
My 4* Level 99 SW holds her own with 5* and 6* content. An unawakened 5* or 6* SW is just another champ and putting 200 sig levels on an awakened 5* SW to get the same proc rate as the 4* Level 99 version will take a few years with the champ pool where it's at and how few god tier champs are put in them.
I'm thinking they want to remove the 4* champs you take can take against the suicide arena teams in the 4* and 5* featured arenas.
Stark, GR and Blade can eat any suicide team of 5*s or 6*s in arena with ok skills.
And they definitely don't want the superstars to take a 3* Void and melt "the toughest content in the game" because they still need to make it beatable.
I'd guess the biggest thing they fight against is the cream of the crop summoners showing everyone else how easy it is because then your regular Joe gets pissed that they can't do the same with their 4* or 5* champs and that the game is rigged against them.
This forces everyone into the same box. I don't agree with it because I love watching the superstars melt content that's supposed to be top end with a 2* or 3*.
I mean, if you're a great Quake player and have a long time to kill, you can do anything with a 3* Quake that you can do with a 4* or 5* or 6* Quake, just a lot slower.
@Kabam Miike
ouch..1% at 6*?!
how long till featured 6* cavalier crystal ??
or even a Cavalier Featured/Basic arena grind?
Arena needs a Revamp
When 5* crystals are in better supply (it has to come sometime), this won't be as big of a deal because your sample size of 5* crystals to pull champs from will be higher because you'll open more up leading to a fuller roster of 5*s and more dupes.
Until then... no Hela/Angela/Heimdall synergies for anyone in Act 6 (except for people who **** gold bars).
Yes, I understand this was designed for players that have expansive rosters and since it's permanent you can always wait till your roster gets to that level but again a game should not have to rely on luck to progress. I am going to complete and explore act 6 because I've been quite lucky with a lot of good 5* and a few 6* pulls but a couple of my favourite champions will likely be on the bench because I don't have a 5* version of a synergy champion. This restriction will make the game much less enjoyable to many players and gives solid ground for those who believe this game is an RNG P2W fiesta. I hope kabam listens to their player base and reverses the restriction but if they don't I pray they don't continue down this design decision for future content.
That's not a rhetorical question. It always seems easy and obvious to assert that some particular combination of factors is the "right" ones, and everyone else is just wrong. But the fact that this game rewards twitch skills is completely arbitrary. It is equally arbitrary, and equally reasonable, to gauge and gate progress by roster building as anything else.
I have some concerns about the gating: synergies for example seems to be a grey area when it comes to this kind of restriction. But at the end of the day, all gates are arbitrary. You must be level 40, you must be uncollected, you must be able to afford the entry cost. Why can't someone just download the game, pick any champions they want, and then test their skills against Labyrinth? Because this is not that kind of game.
A true skills-only game would allow me to run any content I want with any champions I choose without having to grind to acquire them. But this is not that kind of game.
Why shouldn't a skilled player be allowed to do content with 4* champs? Here's the converse question. Why should any player be allowed to bypass the process of building a wide and high ranking roster, when that's one of the objectives of the game? Why should twitch skills be prioritized over roster building? What makes that objectively better?
Me personally have 2 5* champs that I’d consider amazing and one is blade and I don’t have his synergies because of the restrictions
I’ve used 4* for all content bar lab of legends they did act 5 100% for me uncollected 100% each month all the champion challenges boss rushes etc
But my biggest problem is kinda rng you may have the skill to do something but might not be able to do it as you could just not get the 5* counter for ages
so many people complain 4* are irrelevant and are useless in content these dys....
now.....
so many people complain i cant use my 4* in hard content....
so are they useful or useless?
do you want to use them or just to complain.
Just accept that kabam have done this.
aggree or disagree.
like it or not.
but they have done it .
end of story.
act 6 is meant to be very very hard.
just accept it and move on.
If people want to use 3* champions in act 6 more power to them, if anything they'd spend more units on revives (isn't that what you want Kabam?)
I really hope the community comes back hard against this decision. For people like myself, who have had poor luck when it comes to my 5* & 6* roster, I'm being heavily restricted by not being able to use my 4* AA, Medusa, SW, SL, Void etc.
Complete sham move Kabam