Please see our announcement related to compensation for this issue.
What about the people who ranked her to beat the 6.2.6 champion fight did so with a bugged She-Hulk who will now be able to take advantage of the bug and then rank her down and then rank up a new champion for other content.
This opens up a possibility for plenty of people to exploit this RDT
Well they should still get the rdt. They ranked her for that reason, just like how everyone who ranked her for that reason and beat the content did. How is this an issue?
THANK YOU. I really appreciate it. You guys still shouldn't have nerfed her because you're just making up the rules as you go along, but still, this is a good call.
This is great news. Was kinda sour I r4 my shehulk after the news came out. Already have a champs to swap the resources into. Thanks for listening Kabam
Please see our announcement related to compensation for this issue.
But yet people never got this option after ranking champions that were flat out stated to be working correctly like mystic defenders with MD and AA after you changed them?
I'm not remotely upset that people will be able to rank SH down though (even though a lot already got what they needed and cleared 6.2.6). I just think it's laughable that people weren't given this option when champions and masteries that were explicitly stated by yourselves to be working as intended weren't given the same choice
100% agree. I still have video of AA stunning a Magik AW boss. That’s exactly why I ranked him.
So although it wasn’t addressed directly, it was indirectly stated that other champs that can chain heavy attacks like OML will eventually be fixed as well right?
Don’t give any ideas!!! My R4 OML is a questing beast with suicides.
Oh well, if they do I guess I can expect my RDT to follow.....
I wouldn't have ranked down AA as I never took him up for that intention and he's still an amazing champ regardless. People should have been given the option though. Dormammu on the other hand I'd have pulled rank materials out of faster than you can say dormammu
I'm glad they got the hints. I'm surprised they haven't learned to discuss with the community more than just acting like they do. There really doesn't need to be this much backlash. Players want to spend on the game so why not discuss with your customers what is fair? RTDs cost nothing for the company.
Hopefully this is a lesson learned and not forgotten.
I'm glad they got the hints. I'm surprised they haven't learned to discuss with the community more than just acting like they do. There really doesn't need to be this much backlash. Players want to spend on the game so why not discuss with your customers what is fair? RTDs cost nothing for the company.
Hopefully this is a lesson learned and not forgotten.
I agree. They haven't seemed to learn that these things aren't ok. This thread should have never happened.
"Version 24.1.6 will begin to roll out to Users. It will be released to all Players over the coming days.
It will update the game to a newer version of our Development Platform, and does not contain any player facing changes."
This update was forced upon us today. The part where it says "does not contain any player facing changes" is now proved wrong, since there is an issue where you introduced a change that was planned for the next update (next week) in it, difficulting the gameplay earlier for the players
Are you saying they pushed that update to fix the "issue"
Please see our announcement related to compensation for this issue.
But yet people never got this option after ranking champions that were flat out stated to be working correctly like mystic defenders with MD and AA after you changed them?
I'm not remotely upset that people will be able to rank SH down though (even though a lot already got what they needed and cleared 6.2.6). I just think it's laughable that people weren't given this option when champions and masteries that were explicitly stated by yourselves to be working as intended weren't given the same choice
DickSlug doesn’t discuss “cadence” or speed of attack animations in the articles I provided. I cited those articles because MCOC’s hitboxes/collision detection are one aspect of what Miike referred to as cadence. Here’s a source to support this statement:
The above thread is from May of last year. I posted the thread in the forum’s general discussion section because I wasn’t sure if it was a bug. A moderator moved the thread to the forum’s bug section for “easier tracking”. Fifteen months later and the mechanics discussed in that thread (slow motion video evidence was provided) have not changed. If all champions had the same speed and cadence to their attacks, that bug should have been fixed by now.
That thread discusses an issue with intercept that could be related to hit box mechanics, but it seems to have nothing to do with what I would ordinarily consider to be "cadence." An intercept succeeds or fails generally on a single initial attack. Single attacks do not have a cadence in any normal sense. Cadence refers to the order, timing, and rhythm of a specific set of events that normally occur in a single sequence.
Whether an intercept succeeds or not depends on whether the game registers a hit (which may not match the visuals of the game: that's where hit boxes come into play) and when a hit occurs which entity is determined to have struck the other (which is non-trivial when both entities are attacking simultaneously or near-simultaneously). This would be considered hit box mechanics and collision priority, but not usually cadence.
How will these rank down tickets work? If you used a 2016 gem will you get a gem back or will you get t5b and t4c allowing you to get even more advantage?
How will these rank down tickets work? If you used a 2016 gem will you get a gem back or will you get t5b and t4c allowing you to get even more advantage?
You will get the catalysts back. Basically turn the gem in to catalysts
Did anyone catch if multiple tickets will be given or needed if we have her all the way at 5/65 and we want to take her to 3/45 for instance? I personally hadn't put any sig stones into her yet, but an alliance mate has her at sig 200. Hopefully there is a way to recoup sig stones as well.
Well, I'm glad people are happy. I'm still against Tickets on principle, but I'm glad they decided to alleviate peoples' concerns. I just hope it doesn't start another kamikaze of Ticket requests. Lol.
Comments
Symbiote supreme-description of ability not working, update description.
Symbiote supreme should get RDT too
Hopefully this is a lesson learned and not forgotten.
It doesn't always have to be this hard, Kabam. But better late than never. Thank you.
https://youtu.be/dyzPzj4D24I
Whether an intercept succeeds or not depends on whether the game registers a hit (which may not match the visuals of the game: that's where hit boxes come into play) and when a hit occurs which entity is determined to have struck the other (which is non-trivial when both entities are attacking simultaneously or near-simultaneously). This would be considered hit box mechanics and collision priority, but not usually cadence.