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Thank you for your patience
Thank you for your patience
Comments
I’m just kind of baffled at why this is the way it is and would love some clarity.
Maybe for next time sprinkle some in along the way. For example, I couldn’t care less about collecting items for profile pics. Lame and it doesn’t help progression or excite me at all. Swapping those out for some shards would have been good.
That said, adding the units to the daily special quests was a nice touch.
I don't think constructive feedback gets better than this.
However, the rest has 3 different interpretations:
1) You only need 1 ticket to open up the Days 6/7 quest and then can get the rewards shown once. (I suppose they are available every day but you only need 1 day of exploration per week, so less energy is required)
2) You need at least 2 tickets to run the 2 different paths of the Days 6/7 quest to fully explore and get the rewards once. (I suppose they are allowing you to get up to 5 in case you want to exit/quit and restart a path a few times).
3) You can use all 5 tickets on Days 6/7 and get the rewards shown 5 different times (this is your assumption above).
If a mod can chime in here that'd be great. We shouldn't have to guess on this.
Your calculations look correct to me, but one thing that might change things at least a little is that this month's energy costs look lower than I recall them being on average. If I've counted steps correctly, I get 137 steps for chapter one, 200 for chapter two, and 259 for chapter three (that's total across both maps per chapter). That means full exploration of UC would be 1451 energy and for master/heroic/normal (assuming they are all the same, which they usually are) 1314 energy. That seems to be about two hundred energy lower than I would expect.
Let's say someone wanted to fully explore everything except beginner. That would be 1451 + 1314x3 = 5393 energy. If we assume 240 energy per day that's 7200 energy per month, which leaves 1807 energy for the special event. If the event is four weeks long that means you have an energy budget of about 450 per week. At 18 energy per path run, that's 25 paths per week. That's enough runs to do epic twice a day for the ticket and then five times on the weekend, plus five single completions of master for the master completion rewards, with five runs to spare.
So it is theoretically possible for you to do the paths you said you wanted to do, with some energy slack. Of course, there are some gotchas. Assuming you sleep eight hours a day you have to lose ten energy per day because you're energy capped. But on the other hand, if you're in a reasonably active alliance you should be getting energy refills from alliance events. To do full exploration of normal through uncollected, plus two runs of epic, plus one run of master, plus all five runs of tickets, would require a total energy of 6833. Averaged over thirty days, you'd have to spend about 228 energy per day to complete all of that activity. That's tight, but just barely possible for someone that gets no energy from refills or alliance help and sleeps eight hours a day and loses ten energy capped out.
I kinda think the energy costs for the alternate reality stuff is a bit higher than they should be also, but they don't seem to be prohibitively high for someone that wants to do a lot of monthly quest exploration on top of targeted special event stuff. A completist would need to get energy from somewhere, but I would expect a completist to need more than just automatic energy recharge to do everything. You could probably still do everything if you got energy from completely free sources, like alliance events and alliance help, and maybe some arena grinding.
This assumes, as you mention, that the nexus energy costs are the same as the alternate reality energy costs.
Let's say someone wanted to fully explore everything except beginner. That would be 1451 + 1314x3 = 5393 energy. If we assume 240 energy per day that's 7200 energy per month, which leaves 1807 energy for the special event. If the event is four weeks long that means you have an energy budget of about 450 per week. At 18 energy per path run, that's 25 paths per week. That's enough runs to do epic twice a day for the ticket and then five times on the weekend, plus five single completions of master for the master completion rewards, with five runs to spare.
So it is theoretically possible for you to do the paths you said you wanted to do, with some energy slack. Of course, there are some gotchas. Assuming you sleep eight hours a day you have to lose ten energy per day because you're energy capped. But on the other hand, if you're in a reasonably active alliance you should be getting energy refills from alliance events. To do full exploration of normal through uncollected, plus two runs of epic, plus one run of master, plus all five runs of tickets, would require a total energy of 6833. Averaged over thirty days, you'd have to spend about 228 energy per day to complete all of that activity. That's tight, but just barely possible for someone that gets no energy from refills or alliance help and sleeps eight hours a day and loses ten energy capped out.
I kinda think the energy costs for the alternate reality stuff is a bit higher than they should be also, but they don't seem to be prohibitively high for someone that wants to do a lot of monthly quest exploration on top of targeted special event stuff. A completist would need to get energy from somewhere, but I would expect a completist to need more than just automatic energy recharge to do everything. You could probably still do everything if you got energy from completely free sources, like alliance events and alliance help, and maybe some arena grinding.
This assumes, as you mention, that the nexus energy costs are the same as the alternate reality energy costs.
I agree this quest is one of the worse they made They put another requirements to enter (seems like new trend), it's long and rewards not good at all.
What a waste of time.
Why is there never an event that allows us to use champions we don’t have (you know as a teaser to try them out before we buy them), instead of preventing us from using champions that we do have? Kabam’s concept of marketing sucks.
Energy costs aren’t the deterrent but the gate restrictions are.
The tag system needs to be smoothed out before this kind of content should be released.
5* sig stones are nice but the rest isn’t worth the chore!
Come on November!